Effects/planet white Textures/Terrain/void.png 2d linear-mipmap-linear repeat repeat normalized Textures/Terrain/grain_texture.png 2d linear-mipmap-linear repeat repeat normalized false 1 /environment/visibility-m /earthview/cloudsphere-flag /earthview/cloud-shadow-flag /earthview/overlay-texture-flag /sim/time/sun-angle-rad 6 2.0 GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_vertex_shader GL_ARB_fragment_shader true material/active material/ambient material/diffuse material/specular material/emissive material/shininess material/color-mode transparent false shade-model cull-face rendering-hint 0 texture[0]/type texture[0]/image texture[0]/filter texture[0]/wrap-s texture[0]/wrap-t 1 texture[1]/image texture[1]/type texture[1]/filter texture[1]/wrap-s texture[1]/wrap-t texture[1]/internal-format 2 texture[2]/image texture[2]/type texture[2]/filter texture[2]/wrap-s texture[2]/wrap-t texture[2]/internal-format Shaders/planet.vert Shaders/planet.frag Shaders/noise.frag tangent 6 texture sampler-2d 0 shadowtex sampler-2d 1 grain_texture sampler-2d 2 colorMode int material/color-mode-uniform visibility float visibility sun_angle float sun-angle use_clouds bool use-clouds use_overlay bool use-overlay-textures use_cloud_shadows bool use-cloud-shadows true material/active material/ambient material/diffuse material/specular material/emissive material/shininess material/color-mode blend/active blend/source blend/destination shade-model cull-face rendering-hint texture[0]/active 0 texture[0]/image texture[0]/filter texture[0]/wrap-s texture[0]/wrap-t modulate