rendering false vbox 20 hbox 1 1 center hbox vbox left vbox 1 hbox left true left /sim/rendering/particles dialog-apply left /sim/rendering/precipitation-gui-enable dialog-apply left /sim/rendering/shader-effects /sim/rendering/random-vegetation dialog-apply hbox left true left /sim/rendering/shader-effects /sim/rendering/clouds3d-enable dialog-apply hbox right /sim/rendering/shader-effects /sim/rendering/shader-effects 100.0 20000.0 /sim/rendering/clouds3d-vis-range dialog-apply /sim/rendering/shader-effects %.fm true /sim/rendering/clouds3d-vis-range vbox 1 vbox hbox left true left /sim/rendering/shader-effects dialog-apply vbox 10 left /sim/rendering/shader-effects /sim/rendering/crop-shader dialog-apply left /sim/rendering/shader-effects /sim/rendering/landmass-shader dialog-apply left /sim/rendering/shader-effects /sim/rendering/water-shader dialog-apply left /sim/rendering/shader-effects /sim/rendering/urban-shader dialog-apply left /sim/rendering/shader-effects /sim/rendering/transition-shader dialog-apply left /sim/rendering/shader-effects /sim/rendering/contrail-shader dialog-apply hbox right /sim/rendering/shader-effects /sim/rendering/shader-effects 0.0 5000.0 /sim/rendering/snow-level-m dialog-apply /sim/rendering/shader-effects %.fm true /sim/rendering/snow-level-m hbox right /sim/rendering/shader-effects /sim/rendering/shader-effects 0.0 5.0 0.5 /sim/rendering/quality-level dialog-apply /sim/rendering/shader-effects %.1f true /sim/rendering/quality-level gui.enable_widgets(cmdarg(), "shadows-debug", getprop("/sim/gui/devel-widgets"));