Effects/HDR/postprocess /sim/rendering/hdr/exposure-compensation /sim/rendering/hdr/bloom-magnitude /sim/rendering/hdr/debug/display-ev100 Shaders/HDR/trivial.vert Shaders/HDR/postprocess.frag Shaders/HDR/exposure-include.frag hdr_tex sampler-2d 0 lum_tex sampler-2d 1 bloom_tex sampler-2d 4 exposure_compensation float exposure-compensation bloom_magnitude float bloom-magnitude debug_ev100 bool debug-ev100