<?xml version="1.0"?> <PropertyList> <name>Iceland</name> <area> <lon1>-25.0</lon1> <lon2>-10.0</lon2> <lat1>60.0</lat1> <lat2>70.0</lat2> </area> <condition> <equals> <property>sim/startup/season</property> <value>summer</value> </equals> </condition> <material> <name>Landmass</name> <name>SomeSort</name> <name>Island</name> <name>Default</name> <name>BarrenCover</name> <name>Rock</name> <texture-set> <texture>Terrain/lava1.png</texture> <texture n="11">Terrain/grass_hires.png</texture> <texture n="12">Terrain/rocks-lava.png</texture> <texture n="13">Terrain/rocks-lava.png</texture> <texture n="15">Terrain/rocks-lava.png</texture> </texture-set> <xsize>2000</xsize> <ysize>2000</ysize> <light-coverage>10000000.0</light-coverage> <shininess>2.5</shininess> <rolling-friction>0.1</rolling-friction> <friction-factor>0.7</friction-factor> <bumpiness>0.1</bumpiness> </material> <material> <name>EvergreenBroadCover</name> <name>DeciduousBroadCover</name> <name>DeciduousForest</name> <name>CropGrass</name> <name>Grassland</name> <texture-set> <texture>Terrain/iceland_grass-autumn.png</texture> <texture n="11">Terrain/grass_green_hires-autumn.png</texture> <texture n="12">Terrain/dry_pasture4.png</texture> <texture n="13">Terrain/rocks-lava.png</texture> <texture n="15">Terrain/rock.png</texture> </texture-set> <parameters> <dot_density>0.1</dot_density> </parameters> <xsize>2000</xsize> <ysize>2000</ysize> <light-coverage>10000000.0</light-coverage> <!--<wood-coverage>800000.0</wood-coverage> <tree-texture>Trees/deciduous-alt.png</tree-texture> <tree-varieties>8</tree-varieties> <tree-range-m alias="/params/forest/tree-range-m"/> <tree-height-m>25.0</tree-height-m> <tree-width-m>15.0</tree-width-m>--> <rolling-friction>1</rolling-friction> <bumpiness>0.85</bumpiness> </material> <material> <name>Sand</name> <texture-set> <texture>Terrain/lava1.png</texture> <texture n="11">Terrain/lava_hires.png</texture> <texture n="12">Terrain/rocks-desert.png</texture> <texture n="13">Terrain/rocks-desert.png</texture> <texture n="15">Terrain/rocks-lava.png</texture> </texture-set> <xsize>2000</xsize> <ysize>2000</ysize> <light-coverage>10000000.0</light-coverage> <shininess>2.5</shininess> <rolling-friction>0.1</rolling-friction> <friction-factor>0.7</friction-factor> <bumpiness>0.1</bumpiness> </material> <material> <name>ShrubCover</name> <name>ShrubGrassCover</name> <name>ScrubCover</name> <name>Scrub</name> <name>Heath</name> <name>Sclerophyllous</name> <texture-set> <texture>Terrain/shrub1-autumn.png</texture> <texture n="11">Terrain/grass_green_hires-autumn.png</texture> <texture n="12">Terrain/herbtundra_iceland.png</texture> <texture n="13">Terrain/rocks-lava.png</texture> <texture n="15">Terrain/rock.png</texture> </texture-set> <parameters> <dot_density>0.1</dot_density> <transition_model>0.7</transition_model> <hires_overlay_bias>-0.05</hires_overlay_bias> </parameters> <xsize>2000</xsize> <ysize>2000</ysize> <diffuse> <r>0.86</r> <g>0.86</g> <b>0.86</b> <a>1.0</a> </diffuse> <specular> <r>0.1</r> <g>0.1</g> <b>0.1</b> <a>1.0</a> </specular> <shininess>1.2</shininess> <light-coverage>20000000.0</light-coverage> <wood-coverage>12000.0</wood-coverage> <tree-texture>Trees/mixed-shrub.png</tree-texture> <tree-varieties>8</tree-varieties> <tree-range-m alias="/params/forest/tree-range-m"/> <tree-height-m>2.0</tree-height-m> <tree-width-m>2.0</tree-width-m> <rolling-friction>0.6</rolling-friction> <bumpiness>0.4</bumpiness> </material> <material> <name>DryLake</name> <name>IntermittentReservoir</name> <name>IntermittentLake</name> <texture-set> <texture>Terrain/lava_drylake.png</texture> <texture n="11">Terrain/lava_drylake.png</texture> </texture-set> <xsize>2000</xsize> <ysize>2000</ysize> <solid>1</solid> <friction-factor>0.9</friction-factor> <rolling-friction>0.04</rolling-friction> <bumpiness>0.1</bumpiness> </material> <material> <name>Marsh</name> <name>Littoral</name> <name>FloodLand</name> <name>SaltMarsh</name> <name>HerbWetlandCover</name> <name>WoodedWetlandCover</name> <name>Bog</name> <texture-set> <texture>Terrain/marsh4a-autumn.png</texture> <texture n="12">Terrain/marsh4a-autumn.png</texture> <texture n="11">Terrain/grass_hires.png</texture> </texture-set> <parameters> <grain_strength>0.9</grain_strength> <intrinsic_wetness>0.3</intrinsic_wetness> </parameters> <xsize>2000</xsize> <ysize>2000</ysize> <solid>1</solid> <light-coverage>40000000.0</light-coverage> <friction-factor>0.8</friction-factor> <rolling-friction>0.3</rolling-friction> <bumpiness>0.2</bumpiness> <load-resistance>1e30</load-resistance> </material> <material> <name>HerbTundraCover</name> <name>HerbTundra</name> <effect>Effects/herbtundra</effect> <texture-set> <texture>Terrain/herbtundra_iceland.png</texture> <texture n="11">Terrain/grass_green_hires-autumn.png</texture> <texture n="12">Terrain/rocks-lava.png</texture> <texture n="15">Terrain/grass_hires.png</texture> </texture-set> <parameters> <dot_size>5.0</dot_size> <grain_strength>0.9</grain_strength> <hires_overlay_bias>-0.15</hires_overlay_bias> </parameters> <xsize>2000</xsize> <ysize>2000</ysize> <light-coverage>4000000.0</light-coverage> <diffuse> <r>0.93</r> <g>0.95</g> <b>0.93</b> <a>1.0</a> </diffuse> <specular> <r>0.1</r> <g>0.12</g> <b>0.1</b> <a>1.0</a> </specular> <shininess>1.2</shininess> <solid>1</solid> <friction-factor>0.8</friction-factor> <rolling-friction>0.1</rolling-friction> <bumpiness>0.15</bumpiness> <load-resistance>1e30</load-resistance> </material> </PropertyList>