Effects/planet-cloudlayer white Models/Astro/cloud_structure.png 2d linear-mipmap-linear repeat repeat normalized false 1 /environment/visibility-m /earthview/overlay-texture-flag /earthview/cloud-normal-flag /earthview/shade-effect /earthview/cloudcover-bias /sim/time/sun-angle-rad /environment/moonlight /environment/air-pollution-norm /earthview/roi-x1 /earthview/roi-y1 /earthview/lightning /sim/rendering/als-filters/use-filtering /sim/rendering/als-filters/gamma /sim/rendering/als-filters/brightness /environment/surface/delta-T-cloud /sim/rendering/als-filters/grey-factor /sim/rendering/als-filters/black-factor /sim/rendering/als-filters/use-night-vision /sim/rendering/als-filters/use-IR-vision /sim/startup/xsize /sim/startup/ysize 6 2.0 GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_vertex_shader GL_ARB_fragment_shader true material/active material/ambient material/diffuse material/specular material/emissive material/shininess material/color-mode src-alpha one-minus-src-alpha smooth cull-face transparent 110 DepthSortedBin 0 texture[0]/type texture[0]/image texture[0]/filter texture[0]/wrap-s texture[0]/wrap-t 1 texture[1]/image texture[1]/type texture[1]/filter texture[1]/wrap-s texture[1]/wrap-t texture[1]/internal-format Shaders/planet.vert Shaders/planet-cloudlayer.frag Shaders/noise.frag Shaders/filters-ALS.frag tangent 6 texture sampler-2d 0 structure_texture sampler-2d 1 use_overlay bool use-overlay-textures use_cloud_normals bool use-cloud-normals colorMode int material/color-mode-uniform visibility float visibility shade_effect float shade-effect cloudcover_bias float cloudcover-bias air_pollution float air_pollution sun_angle float sun-angle moonlight float moonlight lightning float lightning roi_x1 float roi_x1 roi_y1 float roi_y1 gamma float gamma brightness float brightness use_filtering bool use_filtering use_night_vision bool use_night_vision use_IR_vision bool use_IR_vision delta_T float delta_T fact_grey float fact_grey fact_black float fact_black display_xsize int display_xsize display_ysize int display_ysize true material/active material/ambient material/diffuse material/specular material/emissive material/shininess material/color-mode blend/active blend/source blend/destination shade-model cull-face rendering-hint texture[0]/active 0 texture[0]/image texture[0]/filter texture[0]/wrap-s texture[0]/wrap-t modulate