# Reads and returns a complete file as a string var readfile = func(file) { if((var st = stat(file)) == nil) die("Cannot stat file: " ~ file); var sz = st[7]; var buf = bits.buf(sz); read(open(file), buf, sz); return buf; } # Generates a stat() test routine that is passed the "mode" field # (stat(...)[2]) from a stat() call (index 2), extracts the IFMT # subfield and compares it with the given type, assumes S_IFMT == # 0xf000. var _gen_ifmt_test = func(ifmt) { func(stat_mode) { var buf = bits.buf(2); bits.setfld(buf, 0, 16, stat_mode); return ifmt == bits.fld(buf, 12, 4); } } # Generate file type test predicates isdir(), isreg(), islnk(), etc. # Usage: var s = io.stat(filename); # nil -> doesn't exist, broken link # if (s != nil and io.isdir(s[2])) { ... } var ifmts = {dir:4, reg:8, lnk:10, sock:12, fifo:1, blk:6, chr:2}; foreach(fmt; keys(ifmts)) caller(0)[0]["is" ~ fmt] = _gen_ifmt_test(ifmts[fmt]); # Loads Nasal file into namespace and executes it. The namespace # (module name) is taken from the optional second argument, or # derived from the Nasal file's name. # # Usage: io.load_nasal( [, ]); # # Example: # # io.load_nasal(getprop("/sim/fg-root") ~ "/Local/test.nas"); # io.load_nasal("/tmp/foo.nas", "test"); # var load_nasal = func(file, module = nil) { if(module == nil) module = split(".", split("/", file)[-1])[0]; if(!contains(globals, module)) globals[module] = {}; var err = []; printlog("info", "loading ", file, " into namespace ", module); var code = call(func compile(readfile(file), file), nil, err); if(size(err)) return !print(file ~ ": " ~ err[0]); call(bind(code, globals), nil, nil, globals[module], err); debug.printerror(err); return !size(err); } # Load XML file in FlightGear's native format. # If the second, optional target parameter is set, then the properties # are loaded to this node in the global property tree. Otherwise they # are returned as a separate props.Node tree. Returns the data as a # props.Node on success or nil on error. # # Usage: io.read_properties( [, ]); # # Examples: # # var target = props.globals.getNode("/sim/model"); # io.read_properties("/tmp/foo.xml", target); # # var data = io.read_properties("/tmp/foo.xml", "/sim/model"); # var data = io.read_properties("/tmp/foo.xml"); # var read_properties = func(path, target = nil) { var args = props.Node.new({ filename: path }); if(target == nil) { var ret = args.getNode("data", 1); } elsif(isa(target, props.Node)) { args.getNode("targetnode", 1).setValue(target.getPath()); var ret = target; } else { args.getNode("targetnode", 1).setValue(target); var ret = props.globals.getNode(target, 1); } return fgcommand("loadxml", args) ? ret : nil; } # Write XML file in FlightGear's native format. # Returns the filename on success or nil on error. If the source # is a props.Node, then a unique node attribute number is used to # determine whether the tree is a subtree of the global tree, in # which case the branch is writen directly from that tree, as this # yields a more accurate result. (The attributes are "readable" # + "writable" + the lowest unused bit.) # # Usage: io.write_properties(, ); # # Examples: # # var data = props.Node.new({ a:1, b:2, c:{ d:3, e:4 } }); # io.write_properties("/tmp/foo.xml", data); # io.write_properties("/tmp/foo.xml", "/sim/model"); # var write_properties = func(path, prop) { var attr = props.globals.getAttribute("last") * 2 + 3; props.globals.setAttribute(attr); var args = props.Node.new({ filename: path }); if(isa(prop, props.Node)) { for(var root = prop; (var p = root.getParent()) != nil;) root = p; if(root.getAttribute() == attr) args.getNode("sourcenode", 1).setValue(prop.getPath()); else props.copy(prop, args.getNode("data", 1), 1); } else { args.getNode("sourcenode", 1).setValue(prop); } return fgcommand("savexml", args) ? path : nil; } # The following two functions are for reading generic XML files into # the property tree and for writing them from there to the disk. The # built-in fgcommands (load, save, loadxml, savexml) are for FlightGear's # own XML files only, as they only handle a limited # number of very specific attributes. The io.readxml() loader turns # attributes into regular children with a configurable prefix prepended # to their name, while io.writexml() turns such nodes back into # attributes. The two functions have their own limitations, but can # easily get extended to whichever needs. The underlying parsexml() # command will handle any XML file. # Reads an XML file from an absolute path and returns it as property # tree. All nodes will be of type STRING. Data are only written to # leafs. Attributes are written as regular nodes with the optional # prefix prepended to the name. If the prefix is nil, then attributes # are ignored. Returns nil on error. # var readxml = func(path, prefix = "___") { var stack = [[{}, ""]]; var node = props.Node.new(); var tree = node; # prevent GC var start = func(name, attr) { var index = stack[-1][0]; if(!contains(index, name)) index[name] = 0; node = node.getChild(name, index[name], 1); if(prefix != nil) foreach(var n; keys(attr)) node.getNode(prefix ~ n, 1).setValue(attr[n]); index[name] += 1; append(stack, [{}, ""]); } var end = func(name) { var buf = pop(stack); if(!size(buf[0]) and size(buf[1])) node.setValue(buf[1]); node = node.getParent(); } var data = func(d) stack[-1][1] ~= d; return parsexml(path, start, end, data) == nil ? nil : tree; } # Writes a property tree as returned by readxml() to a file. Children # with name starting with are again turned into attributes of # their parent. must contain exactly one child, which will # become the XML file's outermost element. # var writexml = func(path, node, indent = "\t", prefix = "___") { var root = node.getChildren(); if(!size(root)) die("writexml(): tree doesn't have a root node"); if(substr(path, -4) != ".xml") path ~= ".xml"; var file = open(path, "w"); write(file, "\n\n"); var writenode = func(n, ind = "") { var name = n.getName(); var name_attr = name; var children = []; foreach(var c; n.getChildren()) { var a = c.getName(); if(substr(a, 0, size(prefix)) == prefix) name_attr ~= " " ~ substr(a, size(prefix)) ~ '="' ~ c.getValue() ~ '"'; else append(children, c); } if(size(children)) { write(file, ind ~ "<" ~ name_attr ~ ">\n"); foreach(var c; children) writenode(c, ind ~ indent); write(file, ind ~ "\n"); } elsif((var value = n.getValue()) != nil) { write(file, ind ~ "<" ~ name_attr ~ ">" ~ value ~ "\n"); } else { write(file, ind ~ "<" ~ name_attr ~ "/>\n"); } } writenode(root[0]); close(file); if(size(root) != 1) die("writexml(): tree has more than one root node"); } # Redefine io.open() such that files can only be opened under authorized directories. # _setlistener("/sim/signals/nasal-dir-initialized", func { var root = string.fixpath(getprop("/sim/fg-root")); var home = string.fixpath(getprop("/sim/fg-home")); var config = "Nasal/IOrules"; var rules_file = nil; var read_rules = []; var write_rules = []; var load_rules = func(path) { if(stat(path) == nil) return nil; printlog("info", "using io.open() rules from ", path); read_rules = []; write_rules = []; var file = open(path, "r"); for(var no = 1; (var line = readln(file)) != nil; no += 1) { if(!size(line) or line[0] == `#`) continue; var f = split(" ", line); if(size(f) < 3 or f[0] != "READ" and f[0] != "WRITE" or f[1] != "DENY" and f[1] != "ALLOW") { printlog("alert", "ERROR: invalid io.open() rule in ", path, ", line ", no, ": ", line); read_rules = write_rules = []; break; } var pattern = f[2]; foreach(var p; subvec(f, 3)) pattern ~= " " ~ p; if(substr(pattern, 0, 9) == "$FG_ROOT/") pattern = root ~ "/" ~ substr(pattern, 9); elsif(substr(pattern, 0, 9) == "$FG_HOME/") pattern = home ~ "/" ~ substr(pattern, 9); append(f[0] == "READ" ? read_rules : write_rules, [pattern, f[1] == "ALLOW"]); } close(file); return path; } # catch exceptions so that a die() doesn't ruin everything var rules_file = call(func load_rules(home ~ "/" ~ config) or load_rules(root ~ "/" ~ config), nil, var err = []); if(size(err)) { debug.printerror(err); read_rules = write_rules = []; } read_rules = [["*/" ~ config, 0]] ~ read_rules; write_rules = [["*/" ~ config, 0]] ~ write_rules; if(__.log_level <= 3) { print("io.open()/READ: ", debug.string(read_rules)); print("io.open()/WRITE: ", debug.string(write_rules)); } var _open = io.open; io.open = func(path, mode = "rb") { var rules = write_rules; if(mode == "r" or mode == "rb" or mode == "br") rules = read_rules; var fpath = string.fixpath(path); foreach(var d; rules) { if(string.match(fpath, d[0])) { if(d[1]) return _open(fpath, mode); break; } } die("io.open(): opening file '" ~ path ~ "' denied (unauthorized access)\n "); } });