Effects/tree
/sim/rendering/random-vegetation
1.0
true
1.0 1.0 1.0 1.0
1.0 1.0 1.0 1.0
off
gequal
0.33
0
2d
clamp
clamp
Shaders/tree.vert
Shaders/include_fog.frag
Shaders/tree.frag
baseTexture
sampler-2d
0
visibility
float
avisibility
float
hazeLayerAltitude
float
scattering
float
terminator
float
fogType
int
true
1.0 1.0 1.0 1.0
1.0 1.0 1.0 1.0
off
2
RenderBin
less
0.33
one-minus-src-alpha
false
0
2d
clamp
clamp
Shaders/include_fog.vert
Shaders/tree.vert
Shaders/include_fog.frag
Shaders/tree.frag
baseTexture
sampler-2d
0
visibility
float
avisibility
float
hazeLayerAltitude
float
scattering
float
terminator
float
fogType
int