<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
  <name>Effects/material-diffuse</name>
  <inherits-from>Effects/model-default</inherits-from>
  <technique n="10">
    <pass>
      <program>
        <vertex-shader>Shaders/default.vert</vertex-shader>
        <fragment-shader>Shaders/default.frag</fragment-shader>
      </program>
      <uniform>
        <name>colorMode</name>
        <type>int</type>
        <value>1</value> <!-- DIFFUSE -->
      </uniform>
    </pass>
  </technique>
</PropertyList>