<?xml version="1.0" encoding="utf-8"?> <PropertyList> <name>Effects/material-diffuse</name> <inherits-from>Effects/model-default</inherits-from> <technique n="10"> <pass> <program> <vertex-shader>Shaders/default.vert</vertex-shader> <fragment-shader>Shaders/default.frag</fragment-shader> </program> <uniform> <name>colorMode</name> <type>int</type> <value>1</value> <!-- DIFFUSE --> </uniform> </pass> </technique> </PropertyList>