Effects/lfeat
Effects/runway
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1.2
true
true
/sim/rendering/shaders/skydome
false
true
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ambient-and-diffuse
smooth
back
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DepthSortedBin
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modulate
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hdr-geometry
gequal
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always
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replace
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opaque
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Shaders/HDR/terrain_lfeat.vert
Shaders/HDR/terrain_lfeat.frag
Shaders/HDR/gbuffer_pack.glsl
Shaders/HDR/normal_encoding.glsl
Shaders/HDR/color.glsl
color_tex
sampler-2d
0
2.0
1.0