<?xml version="1.0"?> <!-- Default vertical velocity indicator instrument. Started summer 2000 by David Megginson, david@megginson.com. This is an instrument configuration file for the open-source flight simulator FlightGear (www.flightgear.org). The file is an XML-encoded FlightGear property list defining the instrument's layers and actions. Each instrument is composed of layers stacked on top of each other. A layer may be a texture (with transparent parts to show the layers underneath), text, or a special layer that switches between two others (say, to turn an indicator light on or off). Each layer can move independently in proportion to a property value, and text can be generated from property values as well: all of the layer's movements are defined as transformations. Actions are hotspots on the instrument that will respond to a mouse click. Actions always modify the values of properties, either by adjusting them, toggling them, or swaping them with other properties' values. --> <PropertyList> <name>Vertical Speed Indicator</name> <w-base>256</w-base> <h-base>256</h-base> <layers> <layer> <name>background</name> <texture> <path>Aircraft/Instruments/Textures/faces-1-hi.rgb</path> <x1>0.0</x1> <y1>0.0</y1> <x2>0.49</x2> <y2>0.49</y2> </texture> <w>228</w> <h>228</h> </layer> <!-- fix misc.rgb --> <layer> <name>needle</name> <texture> <path>Aircraft/Instruments/Textures/madr-misc1.rgb</path> <x1>0.875</x1> <y1>0.5</y1> <x2>1.0</x2> <y2>1.0</y2> </texture> <w>32</w> <h>138</h> <transformations> <transformation> <type>rotation</type> <property>/instrumentation/vertical-speed-indicator/indicated-speed-fpm</property> <min>-2000.0</min> <max>2000.0</max> <scale>0.084</scale> <offset>270.0</offset> </transformation> <transformation> <type>y-shift</type> <offset>18.0</offset> </transformation> </transformations> </layer> <layer> <name>button</name> <texture> <path>Aircraft/Instruments/Textures/misc-1.rgb</path> <x1>0.6171875</x1> <y1>0.2421875</y1> <x2>0.7890625</x2> <y2>0.4140625</y2> </texture> <w>30</w> <h>30</h> </layer> <layer> <name>glare shield</name> <texture> <path>Aircraft/Instruments/Textures/bezel1.rgb</path> <x1>0.5</x1> <y1>0.0</y1> <x2>1.0</x2> <y2>0.5</y2> </texture> <w>256</w> <h>256</h> <transformations> <transformation> <type>x-shift</type> <offset>2</offset> </transformation> <transformation> <type>y-shift</type> <offset>-2</offset> </transformation> </transformations> </layer> </layers> </PropertyList>