HDR
true
true
gbuffer0
2d
screen
screen
rgb10-a2
gbuffer1
2d
screen
screen
rgba8
gbuffer2
2d
screen
screen
rgba8
depth-stencil
2d
screen
screen
depth32f-stencil
hdr-result
2d
screen
screen
rgb16f
final
2d
screen
screen
rgb8
transmittance
2d
256
64
rgb16f
linear
linear
clamp-to-edge
clamp-to-edge
multiple-scattering
2d
32
32
rgb16f
linear
linear
clamp-to-edge
clamp-to-edge
sky-view
2d
256
128
rgb16f
linear
linear
repeat
clamp-to-edge
aerial-perspective
2d
1024
32
rgba16f
linear
linear
clamp-to-edge
clamp-to-edge
envmap
cubemap
128
128
r11f-g11f-b10f
linear-mipmap-linear
linear
clamp-to-edge
clamp-to-edge
5
prefiltered-envmap
cubemap
128
128
r11f-g11f-b10f
linear-mipmap-linear
linear
clamp-to-edge
clamp-to-edge
5
sun-shadowmap-atlas
2d
8192
8192
depth16
clamp-to-border
clamp-to-border
linear
linear
1.0 1.0 1.0 1.0
true
luminance
2d
1024
1024
r32f
linear-mipmap-nearest
nearest
10
prev-luminance
2d
1
1
r32f
nearest
nearest
adapted-luminance
2d
1
1
r32f
nearest
nearest
ao-noisy
ao-filtered
bloom0
0.5
0.5
bloom1
0.25
0.25
bloom2
0.125
0.125
bloom3
0.0625
0.0625
bloom0-tmp
0.5
0.5
bloom1-tmp
0.25
0.25
bloom2-tmp
0.125
0.125
bloom3-tmp
0.0625
0.0625
smaa-edges
2d
screen
screen
rgba8
clamp
clamp
linear-mipmap-linear
linear
smaa-blend
2d
screen
screen
rgba8
clamp
clamp
linear-mipmap-linear
linear
debug-clear-gbuffer
quad
Effects/HDR/gbuffer-debug-clear
/sim/rendering/hdr/debug/show-gbuffer
color0
gbuffer0
color1
gbuffer1
color2
gbuffer2
atmos-transmittance
quad
Effects/HDR/atmos-transmittance
color0
transmittance
atmos-multiple-scattering
quad
Effects/HDR/atmos-multiple-scattering
0
transmittance
color0
multiple-scattering
atmos-sky-view
quad
Effects/HDR/atmos-sky-view
0
transmittance
1
multiple-scattering
color0
sky-view
atmos-aerial-perspective
quad
Effects/HDR/atmos-aerial-perspective
0
transmittance
1
multiple-scattering
color0
aerial-perspective
env-capture0
0
color0
envmap
0
env-capture1
1
color0
envmap
1
env-capture2
2
color0
envmap
2
env-capture3
3
color0
envmap
3
env-capture4
4
color0
envmap
4
env-capture5
5
color0
envmap
5
true
env-prefilter0
Effects/HDR/envmap-copy
color0
prefiltered-envmap
0
0
color1
prefiltered-envmap
1
0
color2
prefiltered-envmap
2
0
color3
prefiltered-envmap
3
0
color4
prefiltered-envmap
4
0
color5
prefiltered-envmap
5
0
env-prefilter1
Effects/HDR/envmap-prefilter1
color0
prefiltered-envmap
0
1
color1
prefiltered-envmap
1
1
color2
prefiltered-envmap
2
1
color3
prefiltered-envmap
3
1
color4
prefiltered-envmap
4
1
color5
prefiltered-envmap
5
1
env-prefilter2
Effects/HDR/envmap-prefilter2
color0
prefiltered-envmap
0
2
color1
prefiltered-envmap
1
2
color2
prefiltered-envmap
2
2
color3
prefiltered-envmap
3
2
color4
prefiltered-envmap
4
2
color5
prefiltered-envmap
5
2
env-prefilter3
Effects/HDR/envmap-prefilter3
color0
prefiltered-envmap
0
3
color1
prefiltered-envmap
1
3
color2
prefiltered-envmap
2
3
color3
prefiltered-envmap
3
3
color4
prefiltered-envmap
4
3
color5
prefiltered-envmap
5
3
env-prefilter4
Effects/HDR/envmap-prefilter4
color0
prefiltered-envmap
0
4
color1
prefiltered-envmap
1
4
color2
prefiltered-envmap
2
4
color3
prefiltered-envmap
3
4
color4
prefiltered-envmap
4
4
color5
prefiltered-envmap
5
4
geometry
scene
hdr-geometry
depth stencil
0.0
0xfffff7ff
color0
gbuffer0
color1
gbuffer1
color2
gbuffer2
depth
depth-stencil
stencil
depth-stencil
gtao
quad
Effects/HDR/gtao
color
1.0 1.0 1.0 1.0
/sim/rendering/hdr/ambient-occlusion/enabled
0
gbuffer0
1
depth-stencil
color0
ao-noisy
gtao-denoiser
quad
Effects/HDR/gtao-denoiser
/sim/rendering/hdr/ambient-occlusion/enabled
0
ao-noisy
color0
ao-filtered
csm0
0.1
2.0
0.0
0.0
0.5
0.5
csm1
2.0
40.0
0.5
0.0
0.5
0.5
csm2
40.0
150.0
0.0
0.5
0.5
0.5
csm3
150.0
500.0
0.5
0.5
0.5
0.5
lighting
quad
Effects/HDR/lighting
csm0
csm1
csm2
csm3
0
gbuffer0
1
gbuffer1
2
gbuffer2
3
depth-stencil
7
ao-filtered
/sim/rendering/hdr/ambient-occlusion/enabled
9
prefiltered-envmap
10
sun-shadowmap-atlas
11
aerial-perspective
12
transmittance
color0
hdr-result
stencil
depth-stencil
water
quad
Effects/HDR/water-lighting
0
gbuffer0
1
gbuffer1
3
depth-stencil
9
prefiltered-envmap
11
aerial-perspective
12
transmittance
color0
hdr-result
stencil
depth-stencil
forward
scene
hdr-forward
csm0
csm1
csm2
csm3
7
depth-stencil
9
prefiltered-envmap
10
sun-shadowmap-atlas
11
aerial-perspective
12
transmittance
13
sky-view
color0
hdr-result
depth
depth-stencil
stencil
depth-stencil
luminance
quad
Effects/HDR/luminance
0
hdr-result
color0
luminance
true
adapt-luminance
quad
Effects/HDR/adapt-luminance
0
prev-luminance
1
luminance
color0
adapted-luminance
copy-prev-luminance
quad
Effects/HDR/copy-prev-luminance
0
adapted-luminance
color0
prev-luminance
bloom-threshold
quad
Effects/HDR/bloom-threshold
0
hdr-result
1
adapted-luminance
color0
bloom0
bloom-copy1
0
bloom0
color0
bloom1
bloom-copy2
0
bloom1
color0
bloom2
bloom-copy3
0
bloom2
color0
bloom3
bloom-hblur3
0
bloom3
color0
bloom3-tmp
bloom-vblur3
0
bloom3-tmp
color0
bloom3
bloom-hblur2
0
bloom2
1
bloom3
color0
bloom2-tmp
bloom-vblur2
0
bloom2-tmp
color0
bloom2
bloom-hblur1
0
bloom1
1
bloom2
color0
bloom1-tmp
bloom-vblur1
0
bloom1-tmp
color0
bloom1
bloom-hblur0
0
bloom0
1
bloom1
color0
bloom0-tmp
bloom-vblur0
0
bloom0-tmp
color0
bloom0
post
quad
Effects/HDR/postprocess
0
hdr-result
1
adapted-luminance
4
bloom0
color0
final
no-aa-display
quad
Effects/HDR/trivial
/sim/rendering/hdr/antialiasing-technique
0
0
final
fxaa
quad
Effects/HDR/fxaa
/sim/rendering/hdr/antialiasing-technique
1
0
final
smaa-edge-detection
Effects/HDR/smaa-edge-detection
color stencil
0.0 0.0 0.0 0.0
0
final
color0
smaa-edges
stencil
depth-stencil
smaa-blending-weight-calculation
Effects/HDR/smaa-blending-weight-calculation
color
0.0 0.0 0.0 0.0
0
smaa-edges
color0
smaa-blend
stencil
depth-stencil
smaa-neighborhood-blending
Effects/HDR/smaa-neighborhood-blending
0
final
1
smaa-blend
debug-color
Effects/HDR/gbuffer-debug-color
0.0
0.0
0.2
0.2
0
gbuffer1
debug-normals
Effects/HDR/gbuffer-debug-normal
0.8
0.0
0.2
0.2
0
gbuffer0
debug-orm
Effects/HDR/gbuffer-debug-orm
0.0
0.8
0.2
0.2
0
gbuffer0
1
gbuffer1
2
gbuffer2
debug-matid
Effects/HDR/gbuffer-debug-matid
0.0
0.57
0.2
0.2
0
gbuffer0
debug-depth
Effects/HDR/gbuffer-debug-depth
0.8
0.8
0.2
0.2
0
depth-stencil