#--------------------------------------------------------------------------- # # Title : EMESARY inter-object communication # # File Type : Implementation File # # Description : Provides generic inter-object communication. For an object to receive a message it # : must first register with an instance of a Transmitter, and provide a Receive method # # : To send a message use a Transmitter with an object. That's all there is to it. # # References : http://chateau-logic.com/content/emesary-nasal-implementation-flightgear # : http://www.chateau-logic.com/content/class-based-inter-object-communication # : http://chateau-logic.com/content/emesary-efficient-inter-object-communication-using-interfaces-and-inheritance # : http://chateau-logic.com/content/c-wpf-application-plumbing-using-emesary # # Author : Richard Harrison (richard@zaretto.com) # # Creation Date : 29 January 2016 # # Version : 4.8 # # Copyright © 2016 Richard Harrison Released under GPL V2 # #---------------------------------------------------------------------------*/ var __emesaryUniqueId = 14; # 0-15 are reserved, this way the global transmitter will be 15. # Transmitters send notifications to all recipients that are registered. var Transmitter = { ReceiptStatus_OK : 0, # Processing completed successfully ReceiptStatus_Fail : 1, # Processing resulted in at least one failure ReceiptStatus_Abort : 2, # Fatal error, stop processing any further recipieints of this message. Implicitly failed. ReceiptStatus_Finished : 3, # Definitive completion - do not send message to any further recipieints ReceiptStatus_NotProcessed : 4,# Return value when method doesn't process a message. ReceiptStatus_Pending : 5, # Message sent with indeterminate return status as processing underway ReceiptStatus_PendingFinished : 6,# Message definitively handled, status indeterminate. The message will not be sent any further # create a new transmitter. shouldn't need many of these new: func(_ident) { var new_class = { parents: [Transmitter]}; new_class.Recipients = []; new_class.Ident = _ident; __emesaryUniqueId += 1; new_class.UniqueId = __emesaryUniqueId; return new_class; }, # Add a recipient to receive notifications from this transmitter Register: func (recipient) { append(me.Recipients, recipient); }, # Stops a recipient from receiving notifications from this transmitter. DeRegister: func(todelete_recipient) { var out_idx = 0; var element_deleted = 0; for (var idx = 0; idx < size(me.Recipients); idx += 1) { if (me.Recipients[idx] != todelete_recipient) { me.Recipients[out_idx] = me.Recipients[idx]; out_idx = out_idx + 1; } else element_deleted = 1; } if (element_deleted) pop(me.Recipients); }, RecipientCount: func { return size(me.Recipients); }, PrintRecipients: func { print("Recpient list for ",me.Ident,"(",me.UniqueId,")"); for (var idx = 0; idx < size(me.Recipients); idx += 1) print("Recpient ",idx," ",me.Recipients[idx].Ident," (",me.Recipients[idx].UniqueId,")"); }, # Notify all registered recipients. Stop when receipt status of abort or finished are received. # The receipt status from this method will be # - OK > message handled # - Fail > message not handled. A status of Abort from a recipient will result in our status # being fail as Abort means that the message was not and cannot be handled, and # allows for usages such as access controls. NotifyAll: func(message) { var return_status = Transmitter.ReceiptStatus_NotProcessed; foreach (var recipient; me.Recipients) { if (recipient.RecipientActive) { var rstat = recipient.Receive(message); if(rstat == Transmitter.ReceiptStatus_Fail) { return_status = Transmitter.ReceiptStatus_Fail; } elsif(rstat == Transmitter.ReceiptStatus_Pending) { return_status = Transmitter.ReceiptStatus_Pending; } elsif(rstat == Transmitter.ReceiptStatus_PendingFinished) { return rstat; } # elsif(rstat == Transmitter.ReceiptStatus_NotProcessed) # { # ; # } elsif(rstat == Transmitter.ReceiptStatus_OK) { if (return_status == Transmitter.ReceiptStatus_NotProcessed) return_status = rstat; } elsif(rstat == Transmitter.ReceiptStatus_Abort) { return Transmitter.ReceiptStatus_Abort; } elsif(rstat == Transmitter.ReceiptStatus_Finished) { return Transmitter.ReceiptStatus_OK; } } } return return_status; }, # Returns true if a return value from NotifyAll is to be considered a failure. IsFailed: func(receiptStatus) { # Failed is either Fail or Abort. # NotProcessed isn't a failure because it hasn't been processed. if (receiptStatus == Transmitter.ReceiptStatus_Fail or receiptStatus == Transmitter.ReceiptStatus_Abort) return 1; return 0; } }; # # # Base class for Notifications. By convention a Notification has a type and a value. # SubClasses can add extra properties or methods. # Properties: # Ident : Generic message identity. Can be an ident, or for simple messages a value that needs transmitting. # NotificationType : Notification Type # IsDistinct : non zero if this message supercedes previous messages of this type. # Distinct messages are usually sent often and self contained # (i.e. no relative state changes such as toggle value) # Messages that indicate an event (such as after a pilot action) # will usually be non-distinct. So an example would be gear/up down # or ATC acknowledgements that all need to be transmitted # The IsDistinct is important for any messages that are bridged over MP as # only the most recently sent distinct message will be transmitted over MP var Notification = { new: func(_type, _ident) { var new_class = { parents: [Notification]}; new_class.Ident = _ident; new_class.NotificationType = _type; new_class.IsDistinct = 1; new_class.FromIncomingBridge = 0; new_class.Callsign = nil; return new_class; }, }; # Inherit or implement class with the same signatures to receive messages. var Recipient = { new: func(_ident) { var new_class = { parents: [Recipient]}; if (_ident == nil or _ident == "") { _ident = id(new_class); print("ERROR: Ident required when creating a recipient, defaulting to ",_ident); } Recipient.construct(_ident, new_class); }, construct: func(_ident, new_class) { new_class.Ident = _ident; new_class.RecipientActive = 1; __emesaryUniqueId += 1; new_class.UniqueId = __emesaryUniqueId; new_class.Receive = func(notification) { # warning if required function not print("Emesary Error: Receive function not implemented in recipient ",me.Ident); return Transmitter.ReceiptStatus_NotProcessed; }; return new_class; }, }; # # Instantiate a Global Transmitter, this is a convenience and a known starting point. Generally most classes will # use this transmitters, however other transmitters can be created and merely use the global transmitter to discover each other var GlobalTransmitter = Transmitter.new("GlobalTransmitter"); # # # This is basically a base64 like encode except we just use alphanumerics which gives us a base62 encode. var BinaryAsciiTransfer = { alphabet : "0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ", encodeInt : func(num) { if (num == 0) return substr(BinaryAsciiTransfer.alphabet,0,1); var arr=""; var _base = size(BinaryAsciiTransfer.alphabet); while(num > 0) { var rem = math.mod(num,_base); num = int(num / _base); arr =substr(BinaryAsciiTransfer.alphabet, rem,1) ~ arr; } return arr; }, decodeInt : func(v) { var _base = size(BinaryAsciiTransfer.alphabet); var power = size(v) - 1; var num = 0; var idx = 0; for(var idx=0; idx < size(v); idx += 1) { var c = substr(v,idx,1); var cc = find(c,BinaryAsciiTransfer.alphabet); if (cc < 0) return nil; num += int(cc * math.exp(math.ln(_base) * power)); power -= 1; } return num; } }; var TransferCoord = { # 28 bits = 268435456 (268 435 456) # to transfer lat lon (360 degree range) 268435456/360=745654 # we could use different factors for lat lon due to the differing range, however # this will be fine. encode : func(v) { return BinaryAsciiTransfer.encodeInt( (v.lat()+90)*745654) ~ "." ~ BinaryAsciiTransfer.encodeInt((v.lon()+180)*745654) ~ "." ~ BinaryAsciiTransfer.encodeInt((v.alt()+1400)*100); } , decode : func(v) { var parts = split(".", v); var lat = (BinaryAsciiTransfer.decodeInt(parts[0]) / 745654)-90; var lon = (BinaryAsciiTransfer.decodeInt(parts[1]) / 745654)-180; var alt = (BinaryAsciiTransfer.decodeInt(parts[2]) / 100)-1400; return geo.Coord.new().set_latlon(lat, lon).set_alt(alt); } }; var TransferString = { # # just to pack a valid range and keep the lower and very upper control codes for seperators # that way we don't need to do anything special to encode the string. getalphanumericchar : func(v) { if (find(v,"-./0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_abcdefghijklmnopqrstuvwxyz") > 0) return v; return nil; }, encode : func(v) { var l = size(v); if (l > 16) l = 16; var rv = BinaryAsciiTransfer.encodeInt(l); print ("Encode string ",v," l=",l); for(var ii = 0; ii < l; ii = ii + 1) { printf("%d,%d (%s)\n",ii+1,1,rv); ev = TransferString.getalphanumericchar(substr(v,ii,1)); if (ev != nil) rv = rv ~ ev; } print("String encode l=",l," val=",rv); return rv; }, decode : func(v) { var l = BinaryAsciiTransfer.decodeInt(v); var rv = substr(v,1,l-1); print("String decode l=",l," val=",rv); return rv; } }; var TransferByte = { encode : func(v) { return BinaryAsciiTransfer.encodeInt(v); }, decode : func(v) { return BinaryAsciiTransfer.decodeInt(v); } }; var TransferInt = { encode : func(v) { return BinaryAsciiTransfer.encodeInt(v); }, decode : func(v) { return BinaryAsciiTransfer.decodeInt(v); } }; var TransferFixedDouble = { encode : func(v, precision=4) { return BinaryAsciiTransfer.encodeInt(v*math.exp(math.ln(10) * precision)); }, decode : func(v, precision=4) { return BinaryAsciiTransfer.decodeInt(v)/math.exp(math.ln(10) * precision); } };