<?xml version="1.0"?>
<PropertyList>
  <name>Hawaii Big Island</name>
  <area>
    <lon1>-156.5</lon1>
    <lon2>-154.0</lon2>
    <lat1>18.8</lat1>
    <lat2>20.5</lat2>
  </area>

  <condition>
    <equals>
      <property>sim/startup/season</property>
      <value>summer</value>
    </equals>
  </condition>
  
  
  <material>
    <name>Lava</name>
    <name>Burnt</name>
	<effect>Effects/terrain-overlay</effect>
	<texture-set>
      <texture>Terrain/lava1.png</texture>
	  <texture n="12">Terrain/rocks-lava.png</texture>
	  <texture n="11">Terrain/lava_hires.png</texture>
	  <texture n="13">Terrain/rocks-lava.png</texture>
	  <texture n="20">Terrain/lava_hires.png</texture>
	</texture-set>
	<parameters>
	  <hires_overlay_bias>-0.05</hires_overlay_bias> 
	  <transition_model>1.0</transition_model> 
	  <max_overlay_height>1.2</max_overlay_height>
	  <overlay_hardness>1.0</overlay_hardness>
	  <overlay_density>0.1</overlay_density>
	  <overlay_autumn_flag>0</overlay_autumn_flag>
	  <overlay_brightness_top>0.8</overlay_brightness_top>
	  <overlay_brightness_bottom>0.4</overlay_brightness_bottom>
	</parameters>
    <xsize>2000</xsize>
    <ysize>2000</ysize>
    <solid>1</solid>
    <friction-factor>0.9</friction-factor>
    <rolling-friction>0.1</rolling-friction>
    <bumpiness>0.3</bumpiness>
  </material>
  
 </PropertyList>