<?xml version="1.0"?> <PropertyList> <name>Hawaii Big Island</name> <area> <lon1>-156.5</lon1> <lon2>-154.0</lon2> <lat1>18.8</lat1> <lat2>20.5</lat2> </area> <condition> <equals> <property>sim/startup/season</property> <value>summer</value> </equals> </condition> <material> <name>Lava</name> <name>Burnt</name> <effect>Effects/terrain-overlay</effect> <texture-set> <texture>Terrain/lava1.png</texture> <texture n="12">Terrain/rocks-lava.png</texture> <texture n="11">Terrain/lava_hires.png</texture> <texture n="13">Terrain/rocks-lava.png</texture> <texture n="20">Terrain/lava_hires.png</texture> </texture-set> <parameters> <hires_overlay_bias>-0.05</hires_overlay_bias> <transition_model>1.0</transition_model> <max_overlay_height>1.2</max_overlay_height> <overlay_hardness>1.0</overlay_hardness> <overlay_density>0.1</overlay_density> <overlay_autumn_flag>0</overlay_autumn_flag> <overlay_brightness_top>0.8</overlay_brightness_top> <overlay_brightness_bottom>0.4</overlay_brightness_bottom> </parameters> <xsize>2000</xsize> <ysize>2000</ysize> <solid>1</solid> <friction-factor>0.9</friction-factor> <rolling-friction>0.1</rolling-friction> <bumpiness>0.3</bumpiness> </material> </PropertyList>