rendering false vbox 20 center hbox vbox left left /sim/rendering/horizon-effect dialog-apply left /sim/rendering/point-sprites dialog-apply left /sim/rendering/enhanced-lighting dialog-apply left /sim/rendering/distance-attenuation dialog-apply left /sim/rendering/specular-highlight dialog-apply left left /sim/rendering/particles dialog-apply left /sim/rendering/precipitation-gui-enable dialog-apply left /sim/rendering/lightning-enable dialog-apply left /sim/rendering/bump-mapping dialog-apply left /sim/rendering/random-objects dialog-apply left /sim/rendering/random-vegetation dialog-apply vbox left left /sim/rendering/shadows/enabled dialog-apply left /sim/rendering/shadows/debug dialog-apply left left /sim/rendering/clouds3d-enable dialog-apply hbox right 0 1.0 /sim/rendering/clouds3d-density dialog-apply %.2f true /sim/rendering/clouds3d-density hbox right 100.0 20000.0 /sim/rendering/clouds3d-vis-range dialog-apply %.fm true /sim/rendering/clouds3d-vis-range left left /sim/rendering/shader-effects dialog-apply vbox 10 left /sim/rendering/crop-shader dialog-apply left /sim/rendering/landmass-shader dialog-apply left /sim/rendering/water-shader dialog-apply left /sim/rendering/urban-shader dialog-apply left /sim/rendering/transition-shader dialog-apply left /sim/rendering/contrail-shader dialog-apply hbox right 0.0 5000.0 /sim/rendering/snow-level-m dialog-apply %.fm true /sim/rendering/snow-level-m hbox right 0.0 5.0 0.5 /sim/rendering/quality-level dialog-apply %.1f true /sim/rendering/quality-level hbox true true gui.enable_widgets(cmdarg(), "shadows-debug", getprop("/sim/gui/devel-widgets"));