<?xml version="1.0"?>

<!-- FlightGear menu and options translations for English -->

<PropertyList>

 <!-- Fall back -->
 <null>No translation available for this text</null>


 <!--         -->
 <!-- General -->
 <!--         -->

 <system-time>system time</system-time>
 <gmt>Greenwich Mean Time</gmt>
 <locale-aircraft-time>Local Aircraft Time</locale-aircraft-time>
 <units-feet>(in feet unless --units-meters specified)</units-feet>
 <multiple-instance>multiple instances can be used</multiple-instance>

 <!--      -->
 <!-- Menu -->
 <!--      -->

 <!-- File menu -->
 <file>File</file>
 <save-flight>Save Flight</save-flight>
 <load-flight>Load Flight</load-flight>
 <reset>Reset</reset>
 <hi-res-snap-shot>Hires Snap Shot</hi-res-snap-shot>
 <snap-shot>Snap Shot</snap-shot>
 <print>Print</print>
 <exit>Exit</exit>

 <!-- View menu -->
 <view>View</view>
 <toggle-panel>Toggle Panel</toggle-panel>
 <pilot-offset>Pilot Offset</pilot-offset>
 <hud-alpha>HUD Alpha</hud-alpha>
 <properties>Properties</properties>

 <!-- Environment menu -->
 <presets>Presets</presets>
 <preset-airport>New Airport</preset-airport>
 <preset-runway>New Runway</preset-runway>
 <preset-offset-distance>Set Offset Distance</preset-offset-distance>
 <preset-altitude>Set Altitude</preset-altitude>
 <preset-glideslope>Set Glideslope (degrees)</preset-glideslope>
 <preset-airspeed>Set Airspeed (kts)</preset-airspeed>
 <preset-commit>Commit Changes</preset-commit>

 <!-- Autopilot menu -->
 <autopilot>Autopilot</autopilot>
 <set-heading>Set Heading</set-heading>
 <set-altitude>Set Altitude</set-altitude>
 <add-waypoint>Add Waypoint</add-waypoint>
 <skip-current-waypoint>Skip Current Waypoint</skip-current-waypoint>
 <clear-route>Clear Route</clear-route>
 <adjust-ap-settings>Adjust AP Settings</adjust-ap-settings>
 <toggle-hud-format>Toggle HUD Format</toggle-hud-format>

 <!-- Help menu -->
 <help>Help</help>


 <!--              -->
 <!-- options file -->
 <!--              -->
 <usage>fgfs [ option ... ]</usage>
 <verbose-help>For a complete list of options use --help --verbose</verbose-help>

 <!-- General options -->
 <general-options>General Options</general-options>
 <help-desc>Show the most relevant command line options</help-desc>
 <verbose-desc>Show all command line options when combined with --help or -h</verbose-desc>
 <fg-root-desc>Specify the root data path</fg-root-desc>
 <fg-scenery-desc n="0">Specify the base scenery path;</fg-scenery-desc>
 <fg-scenery-desc n="1">Defaults to $FG_ROOT/Scenery</fg-scenery-desc>
 <language-desc>Select the language for this session</language-desc>
 <disable-game-mode-desc>Disable full-screen game mode</disable-game-mode-desc>
 <enable-game-mode-desc>Enable full-screen game mode</enable-game-mode-desc>
 <disable-splash-screen-desc>Disable splash screen</disable-splash-screen-desc>
 <enable-splash-screen-desc>Enable splash screen</enable-splash-screen-desc>
 <disable-intro-music-desc>Disable introduction music</disable-intro-music-desc>
 <enable-intro-music-desc>Enable introduction music</enable-intro-music-desc>
 <disable-mouse-pointer-desc>Disable extra mouse pointer</disable-mouse-pointer-desc>
 <enable-mouse-pointer-desc n="0">Enable extra mouse pointer</enable-mouse-pointer-desc>
 <enable-mouse-pointer-desc n="1">(i.e. for full screen Voodoo based cards)</enable-mouse-pointer-desc>
 <disable-random-objects-desc>Exclude random scenery objects</disable-random-objects-desc>
 <enable-random-objects-desc>Include random scenery objects</enable-random-objects-desc>
 <random-objects-desc>(buildings, etc.)</random-objects-desc>
 <disable-freeze-desc>Start in a running state</disable-freeze-desc>
 <enable-freeze-desc>Start in a frozen state</enable-freeze-desc>
 <disable-fuel-freeze-desc>Fuel is consumed normally</disable-fuel-freeze-desc>
 <enable-fuel-freeze-desc>Fuel tank quantity forced to remain constant</enable-fuel-freeze-desc>
 <disable-clock-freeze-desc>Clock advances normally</disable-clock-freeze-desc>
 <enable-clock-freeze-desc>Do not advance clock</enable-clock-freeze-desc>
 <control-desc>Primary control mode (joystick, keyboard, mouse)</control-desc>
 <enable-auto-coordination-desc>Enable auto coordination</enable-auto-coordination-desc>
 <disable-auto-coordination-desc>Disable auto coordination</disable-auto-coordination-desc>
 <browser-app-desc>Specify path to your web browser</browser-app-desc>
 <prop-desc>Set property &lt;name&gt; to &lt;value&gt;</prop-desc>
 <config-desc>Load additional properties from path</config-desc>
 <units-feet-desc>Use feet for distances</units-feet-desc>
 <units-meters-desc>Use meters for distances</units-meters-desc>

 <!-- Features options -->
 <features-options>Features</features-options>
 <disable-hud-desc>Disable Heads Up Display (HUD)</disable-hud-desc>
 <enable-hud-desc>Enable Heads Up Display (HUD)</enable-hud-desc>
 <disable-panel-desc>Disable instrument panel</disable-panel-desc>
 <enable-panel-desc>Enable instrument panel</enable-panel-desc>
 <disable-sound-desc>Disable sound effects</disable-sound-desc>
 <enable-sound-desc>Enable sound effects</enable-sound-desc>
 <disable-anti-alias-hud-desc>Disable anti-aliased HUD</disable-anti-alias-hud-desc>
 <enable-anti-alias-hud-desc>Enable anti-aliased HUD</enable-anti-alias-hud-desc>
 <disable-hud-3d-desc>Disable 3D HUD</disable-hud-3d-desc>
 <enable-hud-3d-desc>Enable 3D HUD</enable-hud-3d-desc>

 <!-- Aircraft options -->
 <aircraft-options>Aircraft</aircraft-options>
 <aircraft-desc>Select an aircraft profile as defined by a top level &lt;name&gt;-set.xml</aircraft-desc>
 <show-aircraft-desc>Print a list of the currently available aircraft types</show-aircraft-desc>

 <!-- Flight Dynamics Model options -->
 <fdm-options>Flight Model</fdm-options>
 <fdm-desc n="0">Select the core flight dynamics model</fdm-desc>
 <fdm-desc n="1">Can be one of jsb, larcsim, yasim, magic, balloon, ada, external, or null</fdm-desc>
 <aero-desc>Select aircraft aerodynamics model to load</aero-desc>
 <model-hz-desc>Run the FDM this rate (iterations per second)</model-hz-desc>
 <speed-desc>Run the FDM 'n' times faster than real time</speed-desc>
 <notrim-desc n="0">Do NOT attempt to trim the model</notrim-desc>
 <notrim-desc n="1">(only with fdm=jsbsim)</notrim-desc>
 <on-ground-desc>Start at ground level (default)</on-ground-desc>
 <in-air-desc>Start in air (implied when using --altitude)</in-air-desc>
 <wind-desc>Specify wind coming from DIR (degrees) at SPEED (knots)</wind-desc>
 <turbulence-desc>Specify turbulence from 0.0 (calm) to 1.0 (severe)</turbulence-desc>
 <ceiling-desc>Create an overcast ceiling, optionally with a specific thickness (defaults to 2000 ft).</ceiling-desc>
 <aircraft-dir-desc>Aircraft directory relative to the path of the executable</aircraft-dir-desc>

 <aircraft-model-options>Aircraft model directory (UIUC FDM ONLY)</aircraft-model-options>

 <!-- Position and Orientation options -->
 <position-options>Initial Position and Orientation</position-options>
 <airport-desc>Specify starting position relative to an airport</airport-desc>
 <vor-desc>Specify starting position relative to a VOR</vor-desc>
 <ndb-desc>Specify starting position relative to an NDB</ndb-desc>
 <fix-desc>Specify starting position relative to a fix</fix-desc>
 <runway-no-desc>Specify starting runway (must also specify an airport)</runway-no-desc>
 <airport-id-desc>(Obsolete; use --airport instead.)</airport-id-desc>
 <offset-distance-desc>Specify distance to reference point (statute miles)</offset-distance-desc>
 <offset-azimuth-desc>Specify heading to reference point</offset-azimuth-desc>
 <lon-desc>Starting longitude (west = -)</lon-desc>
 <lat-desc>Starting latitude (south = -)</lat-desc>
 <altitude-desc>Starting altitude</altitude-desc>
 <heading-desc>Specify heading (yaw) angle (Psi)</heading-desc>
 <roll-desc>Specify roll angle (Phi)</roll-desc>
 <pitch-desc>Specify pitch angle (Theta)</pitch-desc>
 <uBody-desc>Specify velocity along the body X axis</uBody-desc>
 <vBody-desc>Specify velocity along the body Y axis</vBody-desc>
 <wBody-desc>Specify velocity along the body Z axis</wBody-desc>
 <vc-desc>Specify initial airspeed</vc-desc>
 <mach-desc>Specify initial mach number</mach-desc>
 <glideslope-desc>Specify flight path angle (can be positive)</glideslope-desc>
 <roc-desc>Specify initial climb rate (can be negative)</roc-desc>

 <!-- Rendering options -->
 <rendering-options>Rendering Options</rendering-options>
 <bpp-desc>Specify the bits per pixel</bpp-desc>
 <fog-disable-desc>Disable fog/haze</fog-disable-desc>
 <fog-fastest-desc>Enable fastest fog/haze</fog-fastest-desc>
 <fog-nicest-desc>Enable nicest fog/haze</fog-nicest-desc>
 <disable-horizon-effect>Disable celestial body growth illusion near the horizon</disable-horizon-effect>
 <enable-horizon-effect>Enable celestial body growth illusion near the horizon</enable-horizon-effect>
 <disable-enhanced-lighting>Disable enhanced runway lighting</disable-enhanced-lighting>
 <enable-enhanced-lighting>Enable enhanced runway lighting</enable-enhanced-lighting>
 <disable-distance-attenuation>Disable runway light distance attenuation</disable-distance-attenuation>
 <enable-distance-attenuation>Enable runway light distance attenuation</enable-distance-attenuation>
 <disable-specular-highlight>Disable specular reflections on textured objects</disable-specular-highlight>
 <enable-specular-highlight>Enable specular reflections on textured objects</enable-specular-highlight>
 <enable-clouds-desc>Enable 2D (flat) cloud layers</enable-clouds-desc>
 <disable-clouds-desc>Disable 2D (flat) cloud layers</disable-clouds-desc>
 <enable-clouds3d-desc>Enable 3D (volumetric) cloud layers</enable-clouds3d-desc>
 <disable-clouds3d-desc>Disable 3D (volumetric) cloud layers</disable-clouds3d-desc>
 <fov-desc>Specify field of view angle</fov-desc>
 <disable-fullscreen-desc>Disable fullscreen mode</disable-fullscreen-desc>
 <enable-fullscreen-desc>Enable fullscreen mode</enable-fullscreen-desc>
 <shading-flat-desc>Enable flat shading</shading-flat-desc>
 <shading-smooth-desc>Enable smooth shading</shading-smooth-desc>
 <disable-skyblend-desc>Disable sky blending</disable-skyblend-desc>
 <enable-skyblend-desc>Enable sky blending</enable-skyblend-desc>
 <disable-textures-desc>Disable textures</disable-textures-desc>
 <enable-textures-desc>Enable textures</enable-textures-desc>
 <disable-wireframe-desc>Disable wireframe drawing mode</disable-wireframe-desc>
 <enable-wireframe-desc>Enable wireframe drawing mode</enable-wireframe-desc>
 <geometry-desc>Specify window geometry (640x480, etc)</geometry-desc>
 <view-offset-desc>Specify the default forward view direction as an offset from straight ahead. Allowable values are LEFT, RIGHT, CENTER, or a specific number in degrees</view-offset-desc>
 <visibility-desc>Specify initial visibility</visibility-desc>
 <visibility-miles-desc>Specify initial visibility in miles</visibility-miles-desc>

 <!-- Hud options -->
 <hud-options>Hud Options</hud-options>
 <hud-tris-desc>Hud displays number of triangles rendered</hud-tris-desc>
 <hud-culled-desc>Hud displays percentage of triangles culled</hud-culled-desc>

 <!-- Time options -->
 <time-options>Time Options</time-options>
 <timeofday-desc>Specify a time of day</timeofday-desc>
 <time-offset-desc>Add this time offset</time-offset-desc>
 <time-match-real-desc>Synchronize time with real-world time</time-match-real-desc>
 <time-match-local-desc>Synchronize time with local real-world time</time-match-local-desc>
 <start-date-desc>Specify a starting date/time with respect to</start-date-desc>

 <!-- Network options -->
 <network-options>Network Options</network-options>
 <httpd-desc>Enable http server on the specified port</httpd-desc>
 <telnet-desc>Enable telnet server on the specified port</telnet-desc>
 <jpg-httpd-desc>Enable screen shot http server on the specified port</jpg-httpd-desc>

 <!-- MultiPlayer options -->
 <multiplayer-options>MultiPlayer Options</multiplayer-options>
 <multiplay-desc>Specify multipilot communication settings</multiplay-desc>
 <callsign-desc>assign a unique name to a player</callsign-desc>

 <!-- Route/Way Point Options -->
 <route-options>Route/Way Point Options</route-options>
 <wp-desc>Specify a waypoint for the GC autopilot;</wp-desc>
 <flight-plan-desc>Read all waypoints from a file</flight-plan-desc>

 <!-- IO Options -->
 <io-options>IO Options</io-options>
 <garmin-desc>Open connection using the Garmin GPS protocol</garmin-desc>
 <joyclient-desc>Open connection to an Agwagon joystick</joyclient-desc>
 <jsclient-desc>Open connection to a remote joystick</jsclient-desc>
 <native-ctrls-desc>Open connection using the FG Native Controls protocol</native-ctrls-desc>
 <native-fdm-desc>Open connection using the FG Native FDM protocol</native-fdm-desc>
 <native-desc>Open connection using the FG Native protocol</native-desc>
 <nmea-desc>Open connection using the NMEA protocol</nmea-desc>
 <generic-desc>Open connection using a predefined communication interface and a preselected communication protocol</generic-desc>
 <opengc-desc>Open connection using the OpenGC protocol</opengc-desc>
 <props-desc>Open connection using the interactive property manager</props-desc>
 <pve-desc>Open connection using the PVE protocol</pve-desc>
 <ray-desc>Open connection using the Ray Woodworth motion chair protocol</ray-desc>
 <rul-desc>Open connection using the RUL protocol</rul-desc>
 <atc610x-desc>Enable atc610x interface</atc610x-desc>

 <!-- Avionics Options -->
 <avionics-options>Avionics Options</avionics-options>
 <nav1-desc>Set the NAV1 radio frequency, optionally preceded by a radial.</nav1-desc>
 <nav2-desc>Set the NAV2 radio frequency, optionally preceded by a radial.</nav2-desc>
 <adf-desc>Set the ADF radio frequency, optionally preceded by a card rotation.</adf-desc>
 <dme-desc>Slave the ADF to one of the NAV radios, or set its internal
frequency.</dme-desc>

 <situation-options>Situation Options</situation-options>
 <failure-desc>Fail the pitot, static, vacuum, or electrical system (repeat the option for multiple system failures).</failure-desc>

 <!-- Debugging Options -->
 <debugging-options>Debugging Options</debugging-options>
 <log-level-desc>Set the logging level for this session. 0=verbose, 5=alerts only</log-level-desc>
 <trace-read-desc>Trace the reads for a property;</trace-read-desc>
 <trace-write-desc>Trace the writes for a property;</trace-write-desc>

</PropertyList>