<?xml version="1.0"?> <PropertyList> <nasal> <open><![CDATA[ var curpower = getprop("/sim/gui/dialogs/joystick-config/axis[" ~ getprop("/sim/gui/dialogs/joystick-config/current-axis") ~ "]/power"); if (curpower == nil) curpower = 1.0; setprop("/sim/gui/dialogs/joystick-config/gui-factor",curpower); var assignAxis = func(cmd) { var i = getprop("/sim/gui/dialogs/joystick-config/current-axis"); if (cmd != nil) setprop("/sim/gui/dialogs/joystick-config/axis[" ~ i ~ "]/binding", cmd); setprop("/sim/gui/dialogs/joystick-config/axis[" ~ i ~ "]/power", getprop("/sim/gui/dialogs/joystick-config/gui-factor")); joystick.writeConfig(); fgcommand("reinit", props.Node.new({"subsystem": "input"})); fgcommand("dialog-close", props.Node.new({"dialog-name": "button-axis-config"})); fgcommand("dialog-close", props.Node.new({"dialog-name": "joystick-config"})); fgcommand("dialog-show", props.Node.new({"dialog-name": "joystick-config"})); } ]]></open> <close><![CDATA[ ]]></close> </nasal> <name>button-axis-config</name> <layout>vbox</layout> <resizable>true</resizable> <modal>true</modal> <default-padding>3</default-padding> <group> <layout>hbox</layout> <default-padding>1</default-padding> <empty><stretch>true</stretch></empty> <text> <label>Joystick Axis Configuration</label> </text> <empty><stretch>true</stretch></empty> <button> <legend></legend> <key>Esc</key> <pref-width>16</pref-width> <pref-height>16</pref-height> <border>2</border> <binding> <command>dialog-close</command> </binding> </button> </group> <hrule/> <text> <halign>left</halign> <label>Select the operation to assign to this axis.</label> </text> <hrule/> <group> <layout>table</layout> <text> <row>0</row> <col>0</col> <label>Flight Controls</label> </text> <button> <row>1</row> <col>0</col> <halign>fill</halign> <legend>Aileron</legend> <binding> <command>nasal</command> <script> assignAxis("Aileron"); </script> </binding> </button> <button> <row>2</row> <col>0</col> <halign>fill</halign> <legend>Elevator</legend> <binding> <command>nasal</command> <script> assignAxis("Elevator"); </script> </binding> </button> <button> <row>3</row> <col>0</col> <halign>fill</halign> <legend>Rudder</legend> <binding> <command>nasal</command> <script> assignAxis("Rudder"); </script> </binding> </button> <button> <row>4</row> <col>0</col> <halign>fill</halign> <legend>Brake Left</legend> <binding> <command>nasal</command> <script> assignAxis("Brake Left"); </script> </binding> </button> <button> <row>5</row> <col>0</col> <halign>fill</halign> <legend>Brake Right</legend> <binding> <command>nasal</command> <script> assignAxis("Brake Right"); </script> </binding> </button> <button> <row>6</row> <col>0</col> <halign>fill</halign> <legend>Flaps</legend> <binding> <command>nasal</command> <script> assignAxis("Flaps"); </script> </binding> </button> <button> <row>7</row> <col>0</col> <halign>fill</halign> <legend>Wings</legend> <binding> <command>nasal</command> <script> assignAxis("Wings"); </script> </binding> </button> <text> <row>0</row> <col>3</col> <label>Trim</label> </text> <button> <row>1</row> <col>3</col> <halign>fill</halign> <legend>Aileron Trim to position</legend> <binding> <command>nasal</command> <script> assignAxis("Aileron Trim"); </script> </binding> </button> <button> <row>2</row> <col>3</col> <halign>fill</halign> <legend>Elevator Trim to position</legend> <binding> <command>nasal</command> <script> assignAxis("Elevator Trim"); </script> </binding> </button> <button> <row>3</row> <col>3</col> <halign>fill</halign> <legend>Rudder Trim to position</legend> <binding> <command>nasal</command> <script> assignAxis("Rudder Trim"); </script> </binding> </button> <button> <row>4</row> <col>3</col> <halign>fill</halign> <legend>Aileron Trim inc.</legend> <binding> <command>nasal</command> <script> assignAxis("Aileron Trim inc."); </script> </binding> </button> <button> <row>5</row> <col>3</col> <halign>fill</halign> <legend>Elevator Trim inc.</legend> <binding> <command>nasal</command> <script> assignAxis("Elevator Trim inc."); </script> </binding> </button> <button> <row>6</row> <col>3</col> <halign>fill</halign> <legend>Rudder Trim inc.</legend> <binding> <command>nasal</command> <script> assignAxis("Rudder Trim inc."); </script> </binding> </button> <text> <row>0</row> <col>1</col> <label>Engines</label> </text> <button> <row>1</row> <col>1</col> <halign>fill</halign> <legend>Throttle All Engines</legend> <binding> <command>nasal</command> <script> assignAxis("Throttle All Engines"); </script> </binding> </button> <button> <row>2</row> <col>1</col> <halign>fill</halign> <legend>Mixture All Engines</legend> <binding> <command>nasal</command> <script> assignAxis("Mixture All Engines"); </script> </binding> </button> <button> <row>3</row> <col>1</col> <halign>fill</halign> <legend>Propeller All Engines</legend> <binding> <command>nasal</command> <script> assignAxis("Propeller All Engines"); </script> </binding> </button> <button> <row>4</row> <col>1</col> <halign>fill</halign> <legend>Throttle Engine 0</legend> <binding> <command>nasal</command> <script> assignAxis("Throttle Engine 0"); </script> </binding> </button> <button> <row>5</row> <col>1</col> <halign>fill</halign> <legend>Mixture Engine 0</legend> <binding> <command>nasal</command> <script> assignAxis("Mixture Engine 0"); </script> </binding> </button> <button> <row>6</row> <col>1</col> <halign>fill</halign> <legend>Propeller Pitch Engine 0</legend> <binding> <command>nasal</command> <script> assignAxis("Propeller Pitch Engine 0"); </script> </binding> </button> <button> <row>7</row> <col>1</col> <halign>fill</halign> <legend>Throttle Engine 1</legend> <binding> <command>nasal</command> <script> assignAxis("Throttle Engine 1"); </script> </binding> </button> <button> <row>8</row> <col>1</col> <halign>fill</halign> <legend>Mixture Engine 1</legend> <binding> <command>nasal</command> <script> assignAxis("Mixture Engine 1"); </script> </binding> </button> <button> <row>9</row> <col>1</col> <halign>fill</halign> <legend>Propeller Pitch Engine 1</legend> <binding> <command>nasal</command> <script> assignAxis("Propeller Pitch Engine 1"); </script> </binding> </button> <button> <row>10</row> <col>1</col> <halign>fill</halign> <legend>Reverser All Engines</legend> <binding> <command>nasal</command> <script> assignAxis("Reverser All Engines"); </script> </binding> </button> <text> <row>0</row> <col>2</col> <label>Other</label> </text> <button> <row>1</row> <col>2</col> <halign>fill</halign> <legend>View (horizontal)</legend> <binding> <command>nasal</command> <script> assignAxis("View (horizontal)"); </script> </binding> </button> <button> <row>2</row> <col>2</col> <halign>fill</halign> <legend>View (vertical)</legend> <binding> <command>nasal</command> <script> assignAxis("View (vertical)"); </script> </binding> </button> <button> <row>3</row> <col>2</col> <halign>fill</halign> <legend>View Horizontal Axis</legend> <binding> <command>nasal</command> <script> assignAxis("View Horizontal Axis"); </script> </binding> </button> <button> <row>4</row> <col>2</col> <halign>fill</halign> <legend>View Vertical Axis</legend> <binding> <command>nasal</command> <script> assignAxis("View Vertical Axis"); </script> </binding> </button> <slider> <row>11</row> <col>0</col> <colspan>1</colspan> <name>sensitivity</name> <min>0</min> <max>5</max> <step>0.1</step> <live>true</live> <property>/sim/gui/dialogs/joystick-config/gui-factor</property> <binding> <command>dialog-apply</command> <object-name>sensitivity</object-name> </binding> </slider> <text> <row>11</row> <col>1</col> <halign>left</halign> <format>Sensitivity Reduction %2.1f</format> <label>0</label> <property>/sim/gui/dialogs/joystick-config/gui-factor</property> <live>true</live> </text> <button> <row>11</row> <col>2</col> <halign>fill</halign> <legend>Apply sensitivity</legend> <binding> <command>nasal</command> <script> assignAxis(nil); </script> </binding> </button> </group> <group> <empty> <stretch>true</stretch> </empty> <layout>hbox</layout> <button> <row>5</row> <col>2</col> <halign>fill</halign> <legend>Remove assignment</legend> <binding> <command>nasal</command> <script> assignAxis("None"); </script> </binding> </button> <button> <legend>Close</legend> <default>true</default> <key>Esc</key> <binding> <command>dialog-close</command> </binding> </button> <empty> <stretch>true</stretch> </empty> </group> </PropertyList>