HDR true true gbuffer0 2d screen screen rgb10-a2 gbuffer1 2d screen screen rgba8 gbuffer2 2d screen screen rgba8 depth-stencil 2d screen screen depth32f-stencil hdr-result 2d screen screen rgb16f final 2d screen screen rgb8 transmittance 2d 256 64 rgba16f linear linear clamp-to-edge clamp-to-edge sky-view 2d 256 256 rgba16f linear linear repeat clamp-to-edge aerial-perspective 2d 1024 32 rgba16f linear linear clamp-to-edge clamp-to-edge envmap cubemap 128 128 r11f-g11f-b10f linear-mipmap-linear linear clamp-to-edge clamp-to-edge 5 prefiltered-envmap cubemap 128 128 r11f-g11f-b10f linear-mipmap-linear linear clamp-to-edge clamp-to-edge 5 sun-shadowmap-atlas 2d 8192 8192 depth16 clamp-to-border clamp-to-border linear linear 1.0 1.0 1.0 1.0 true histogram-partial 2d screen 256 r32ui nearest nearest histogram 2d 256 1 r32ui nearest nearest histogram-luminance 2d 1 1 r32f nearest nearest prev-luminance 2d 1 1 r32f nearest nearest ao-noisy ao-filtered bloom0 0.5 0.5 bloom1 0.25 0.25 bloom2 0.125 0.125 bloom3 0.0625 0.0625 bloom0-tmp 0.5 0.5 bloom1-tmp 0.25 0.25 bloom2-tmp 0.125 0.125 bloom3-tmp 0.0625 0.0625 smaa-edges 2d screen screen rgba8 clamp clamp linear-mipmap-linear linear smaa-blend 2d screen screen rgba8 clamp clamp linear-mipmap-linear linear debug-clear-gbuffer quad Effects/HDR/gbuffer-debug-clear /sim/rendering/hdr/debug/show-gbuffer color0 gbuffer0 color1 gbuffer1 color2 gbuffer2 atmos-transmittance quad Effects/HDR/atmos-transmittance color0 transmittance atmos-sky-view quad Effects/HDR/atmos-sky-view 0 transmittance color0 sky-view atmos-aerial-perspective quad Effects/HDR/atmos-aerial-perspective 0 transmittance color0 aerial-perspective env-capture0 0 color0 envmap 0 env-capture1 1 color0 envmap 1 env-capture2 2 color0 envmap 2 env-capture3 3 color0 envmap 3 env-capture4 4 color0 envmap 4 env-capture5 5 color0 envmap 5 true env-prefilter0 Effects/HDR/envmap-copy color0 prefiltered-envmap 0 0 color1 prefiltered-envmap 1 0 color2 prefiltered-envmap 2 0 color3 prefiltered-envmap 3 0 color4 prefiltered-envmap 4 0 color5 prefiltered-envmap 5 0 env-prefilter1 Effects/HDR/envmap-prefilter1 color0 prefiltered-envmap 0 1 color1 prefiltered-envmap 1 1 color2 prefiltered-envmap 2 1 color3 prefiltered-envmap 3 1 color4 prefiltered-envmap 4 1 color5 prefiltered-envmap 5 1 env-prefilter2 Effects/HDR/envmap-prefilter2 color0 prefiltered-envmap 0 2 color1 prefiltered-envmap 1 2 color2 prefiltered-envmap 2 2 color3 prefiltered-envmap 3 2 color4 prefiltered-envmap 4 2 color5 prefiltered-envmap 5 2 env-prefilter3 Effects/HDR/envmap-prefilter3 color0 prefiltered-envmap 0 3 color1 prefiltered-envmap 1 3 color2 prefiltered-envmap 2 3 color3 prefiltered-envmap 3 3 color4 prefiltered-envmap 4 3 color5 prefiltered-envmap 5 3 env-prefilter4 Effects/HDR/envmap-prefilter4 color0 prefiltered-envmap 0 4 color1 prefiltered-envmap 1 4 color2 prefiltered-envmap 2 4 color3 prefiltered-envmap 3 4 color4 prefiltered-envmap 4 4 color5 prefiltered-envmap 5 4 geometry scene hdr-geometry depth stencil 0.0 0xfffff7ff 128 1 1 1024 1024 true false color0 gbuffer0 color1 gbuffer1 color2 gbuffer2 depth depth-stencil stencil depth-stencil gtao quad Effects/HDR/gtao color 1.0 1.0 1.0 1.0 /sim/rendering/hdr/ambient-occlusion/enabled 0 gbuffer0 1 depth-stencil color0 ao-noisy gtao-denoiser quad Effects/HDR/gtao-denoiser /sim/rendering/hdr/ambient-occlusion/enabled 0 ao-noisy color0 ao-filtered csm0 0.1 2.0 0.0 0.0 0.5 0.5 csm1 2.0 40.0 0.5 0.0 0.5 0.5 csm2 40.0 150.0 0.0 0.5 0.5 0.5 csm3 150.0 500.0 0.5 0.5 0.5 0.5 lighting quad Effects/HDR/lighting csm0 csm1 csm2 csm3 geometry 5 6 14 15 0 gbuffer0 1 gbuffer1 2 gbuffer2 3 depth-stencil 7 ao-filtered /sim/rendering/hdr/ambient-occlusion/enabled 9 prefiltered-envmap 10 sun-shadowmap-atlas 11 aerial-perspective 12 transmittance color0 hdr-result stencil depth-stencil water quad Effects/HDR/water-lighting 0 gbuffer0 1 gbuffer1 3 depth-stencil 9 prefiltered-envmap 11 aerial-perspective 12 transmittance color0 hdr-result stencil depth-stencil forward scene hdr-forward csm0 csm1 csm2 csm3 7 depth-stencil 9 prefiltered-envmap 10 sun-shadowmap-atlas 11 aerial-perspective 12 transmittance 13 sky-view color0 hdr-result depth depth-stencil stencil depth-stencil histogram-column quad Effects/HDR/histogram-column 0 hdr-result color0 histogram-partial histogram-aggregate quad Effects/HDR/histogram-aggregate 0 histogram-partial color0 histogram histogram-luminance quad Effects/HDR/histogram-luminance 0 histogram 1 prev-luminance color0 histogram-luminance copy-prev-luminance quad Effects/HDR/copy-prev-luminance 0 histogram-luminance color0 prev-luminance bloom-threshold quad Effects/HDR/bloom-threshold 0 hdr-result 1 histogram-luminance color0 bloom0 bloom-copy1 0 bloom0 color0 bloom1 bloom-copy2 0 bloom1 color0 bloom2 bloom-copy3 0 bloom2 color0 bloom3 bloom-hblur3 0 bloom3 color0 bloom3-tmp bloom-vblur3 0 bloom3-tmp color0 bloom3 bloom-hblur2 0 bloom2 1 bloom3 color0 bloom2-tmp bloom-vblur2 0 bloom2-tmp color0 bloom2 bloom-hblur1 0 bloom1 1 bloom2 color0 bloom1-tmp bloom-vblur1 0 bloom1-tmp color0 bloom1 bloom-hblur0 0 bloom0 1 bloom1 color0 bloom0-tmp bloom-vblur0 0 bloom0-tmp color0 bloom0 post quad Effects/HDR/postprocess 0 hdr-result 1 histogram-luminance 4 bloom0 color0 final no-aa-display quad Effects/HDR/trivial /sim/rendering/hdr/antialiasing-technique 0 0 final fxaa quad Effects/HDR/fxaa /sim/rendering/hdr/antialiasing-technique 1 0 final smaa-edge-detection Effects/HDR/smaa-edge-detection color stencil 0.0 0.0 0.0 0.0 0 final color0 smaa-edges stencil depth-stencil smaa-blending-weight-calculation Effects/HDR/smaa-blending-weight-calculation color 0.0 0.0 0.0 0.0 0 smaa-edges color0 smaa-blend stencil depth-stencil smaa-neighborhood-blending Effects/HDR/smaa-neighborhood-blending 0 final 1 smaa-blend debug-color Effects/HDR/gbuffer-debug-color 0.0 0.0 0.2 0.2 0 gbuffer1 debug-normals Effects/HDR/gbuffer-debug-normal 0.8 0.0 0.2 0.2 0 gbuffer0 debug-orm Effects/HDR/gbuffer-debug-orm 0.0 0.8 0.2 0.2 0 gbuffer0 1 gbuffer1 2 gbuffer2 debug-matid Effects/HDR/gbuffer-debug-matid 0.0 0.57 0.2 0.2 0 gbuffer0 debug-depth Effects/HDR/gbuffer-debug-depth 0.8 0.8 0.2 0.2 0 depth-stencil