Effects/urban
Effects/terrain-default
0.008
0.75 0.59 0.05
15
6
7
/sim/rendering/urban-shader
/sim/rendering/shader-effects
4.0
/sim/rendering/quality-level
2.0
GL_ARB_shader_objects
GL_ARB_shading_language_100
GL_ARB_vertex_shader
GL_ARB_fragment_shader
true
ambient-and-diffuse
smooth
back
0
1
2
nearest-mipmap-nearest
average
average
average
min
3
noise
Shaders/urban.vert
Shaders/urban.frag
tangent
6
binormal
7
normal
15
BaseTex
sampler-2d
0
NormalTex
sampler-2d
1
QDMTex
sampler-2d
2
NoiseTex
sampler-3d
3
depth_factor
float
tile_size
float
night_color
float-vec3
quality_level
float
snowlevel
float
max_lod_level
float
/sim/rendering/urban-shader
/sim/rendering/shader-effects
2.0
/sim/rendering/quality-level
2.0
GL_ARB_shader_objects
GL_ARB_shading_language_100
GL_ARB_vertex_shader
GL_ARB_fragment_shader
true
ambient-and-diffuse
smooth
back
0
1
2
noise
Shaders/urban.vert
Shaders/urban.frag
tangent
6
binormal
7
normal
15
BaseTex
sampler-2d
0
NormalTex
sampler-2d
1
NoiseTex
sampler-3d
2
depth_factor
float
tile_size
float
night_color
float-vec3
quality_level
float
snowlevel
float