Effects/transition Effects/terrain-default Textures.high/Terrain/transition1.dds linear-mipmap-linear repeat repeat normalized Textures.high/Terrain/transition2.dds linear-mipmap-linear repeat repeat normalized Textures.high/Terrain/snow3.dds linear-mipmap-linear repeat repeat normalized /environment/rain-norm /sim/rendering/snow-level-m 2.0 0.0 /sim/rendering/transition-shader /sim/rendering/shader-effects 2.0 GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_vertex_shader GL_ARB_fragment_shader true material/ambient material/diffuse material/specular ambient-and-diffuse transparent transparent smooth back render-bin/bin-number render-bin/bin-name 0 texture[0]/image texture[0]/filter texture[0]/wrap-s texture[0]/wrap-t texture[0]/internal-format 1 texture[2]/image texture[2]/filter texture[2]/wrap-s texture[2]/wrap-t texture[2]/internal-format 2 texture[3]/image texture[3]/filter texture[3]/wrap-s texture[3]/wrap-t texture[3]/internal-format 3 texture[4]/image texture[4]/filter texture[4]/wrap-s texture[4]/wrap-t texture[4]/internal-format 4 noise Shaders/transition.vert Shaders/transition.frag BaseTex sampler-2d 0 SecondTex sampler-2d 1 ThirdTex sampler-2d 2 SnowTex sampler-2d 3 NoiseTex sampler-3d 4 RainNorm float rain-norm SnowLevel float snow-level Transitions float transitions InverseSlope float inverse