<?xml version="1.0"?> <!-- FlightGear Materials File. See Docs/README.materials for details. This file contains material definitions and settings shared across all material definition file. It is intended to be included within materials.xml etc. using an include="Materials/materials-base.xml" attribute --> <PropertyList> <!-- Shared parameters for various materials. --> <params> <forest> <!-- Maximum distance from which all trees are visible. --> <!-- Some trees will be visible to twice this range --> <tree-range-m>8000</tree-range-m> </forest> <building> <!-- Maximum distance from which all buildings are visible --> <!-- Some buildings will be visible to twice this range. --> <building-range-m>10000</building-range-m> </building> </params> <!-- Signage --> <material n="1000"> <name>lf_sng_solid_yellow</name> <effect>Effects/lfeat</effect> <texture>Runway/lf_sng_solid_yellow.png</texture> </material> <material n="1001"> <name>lf_sng_broken_yellow</name> <effect>Effects/lfeat</effect> <texture>Runway/lf_sng_broken_yellow.png</texture> </material> <material n="1002"> <name>lf_dbl_solid_yellow</name> <effect>Effects/lfeat</effect> <texture>Runway/lf_dbl_solid_yellow.png</texture> </material> <material n="1003"> <name>lf_runway_hold</name> <effect>Effects/lfeat</effect> <texture>Runway/lf_runway_hold.png</texture> </material> <material n="1004"> <name>lf_sng_broken_yellow</name> <effect>Effects/lfeat</effect> <texture>Runway/lf_sng_broken_yellow.png</texture> </material> <material n="1005"> <name>lf_ils_hold</name> <effect>Effects/lfeat</effect> <texture>Runway/lf_ils_hold.png</texture> </material> <material n="1006"> <name>lf_safetyzone_centerline</name> <effect>Effects/lfeat</effect> <texture>Runway/lf_safetyzone_centerline.png</texture> </material> <material n="1007"> <name>lf_sng_lane_queue</name> <effect>Effects/lfeat</effect> <texture>Runway/lf_sng_lane_queue.png</texture> </material> <material n="1008"> <name>lf_dbl_lane_queue</name> <effect>Effects/lfeat</effect> <texture>Runway/lf_dbl_lane_queue.png</texture> </material> <material n="1009"> <name>lf_sng_solid_yellow_border</name> <effect>Effects/lfeat</effect> <texture>Runway/lf_sng_solid_yellow_border.png</texture> </material> <material n="1010"> <name>lf_sng_broken_yellow_border</name> <effect>Effects/lfeat</effect> <texture>Runway/lf_sng_broken_yellow_border.png</texture> </material> <material n="1011"> <name>lf_dbl_solid_yellow_border</name> <effect>Effects/lfeat</effect> <texture>Runway/lf_dbl_solid_yellow_border.png</texture> </material> <material n="1012"> <name>lf_runway_hold_border</name> <effect>Effects/lfeat</effect> <texture>Runway/lf_runway_hold_border.png</texture> </material> <material n="1013"> <name>lf_other_hold_border</name> <effect>Effects/lfeat</effect> <texture>Runway/lf_other_hold_border.png</texture> </material> <material n="1014"> <name>lf_other_hold</name> <effect>Effects/lfeat</effect> <texture>Runway/lf_other_hold.png</texture> </material> <material n="1015"> <name>lf_ils_hold_border</name> <effect>Effects/lfeat</effect> <texture>Runway/lf_ils_hold_border.png</texture> </material> <material n="1016"> <name>lf_safetyzone_centerline_border</name> <effect>Effects/lfeat</effect> <texture>Runway/lf_safetyzone_centerline_border.png</texture> </material> <material n="1017"> <name>lf_sng_lane_queue_border</name> <effect>Effects/lfeat</effect> <texture>Runway/lf_sng_lane_queue_border.png</texture> </material> <material n="1018"> <name>lf_dbl_lane_queue_border</name> <effect>Effects/lfeat</effect> <texture>Runway/lf_dbl_lane_queue_border.png</texture> </material> <material n="1019"> <name>lf_sng_solid_white</name> <effect>Effects/lfeat</effect> <texture>Runway/lf_sng_solid_white.png</texture> </material> <material n="1020"> <name>lf_checkerboard_white</name> <effect>Effects/lfeat</effect> <texture>Runway/lf_checkerboard_white.png</texture> </material> <material n="1021"> <name>lf_broken_white</name> <effect>Effects/lfeat</effect> <texture>Runway/lf_broken_white.png</texture> </material> <!-- Lights --> <material n="1101"> <name>RUNWAY_LIGHTS</name> <emissive> <r>0.92157</r> <g>0.92157</g> <b>0.76471</b> <a>1.0</a> </emissive> </material> <material n="1102"> <name>RWY_LIGHTS</name> <emissive> <r>0.92157</r> <g>0.92157</g> <b>0.76471</b> <a>1.0</a> </emissive> </material> <material n="1103"> <name>RWY_WHITE_LIGHTS</name> <emissive> <r>0.92157</r> <g>0.92157</g> <b>0.76471</b> <a>1.0</a> </emissive> </material> <material n="1104"> <name>RWY_WHITE_MEDIUM_LIGHTS</name> <emissive> <r>0.92157</r> <g>0.92157</g> <b>0.76471</b> <a>0.80392</a> </emissive> </material> <material n="1105"> <name>RWY_WHITE_LOW_LIGHTS</name> <emissive> <r>0.92157</r> <g>0.92157</g> <b>0.76471</b> <a>0.60784</a> </emissive> </material> <material n="1106"> <name>RWY_SEQUENCED_LIGHTS</name> <emissive> <r>0.92157</r> <g>0.92157</g> <b>0.76471</b> <a>1.0</a> </emissive> </material> <material n="1107"> <name>RWY_REIL_LIGHTS</name> <emissive> <r>0.92157</r> <g>0.92157</g> <b>0.76471</b> <a>1.0</a> </emissive> </material> <material n="1108"> <name>RWY_YELLOW_LIGHTS</name> <name>RWY_YELLOW_PULSE_LIGHTS</name> <name>RWY_GUARD_LIGHTS</name> <emissive> <r>0.92157</r> <g>0.84314</g> <b>0.078431</b> <a>1.0</a> </emissive> </material> <material n="1109"> <name>RWY_YELLOW_MEDIUM_LIGHTS</name> <emissive> <r>0.92157</r> <g>0.84314</g> <b>0.078431</b> <a>0.80392</a> </emissive> </material> <material n="1110"> <name>RWY_YELLOW_LOW_LIGHTS</name> <emissive> <r>0.92157</r> <g>0.84314</g> <b>0.078431</b> <a>0.60784</a> </emissive> </material> <material n="1111"> <name>RWY_RED_LIGHTS</name> <emissive> <r>0.92157</r> <g>0.35294</g> <b>0.35294</b> <a>1.0</a> </emissive> </material> <material n="1112"> <name>RWY_RED_MEDIUM_LIGHTS</name> <emissive> <r>0.92157</r> <g>0.35294</g> <b>0.35294</b> <a>0.80392</a> </emissive> </material> <material n="1113"> <name>RWY_RED_LOW_LIGHTS</name> <emissive> <r>0.92157</r> <g>0.35294</g> <b>0.35294</b> <a>0.60784</a> </emissive> </material> <material n="1114"> <name>RWY_GREEN_LIGHTS</name> <emissive> <r>0.078431</r> <g>0.92157</g> <b>0.078431</b> <a>1.0</a> </emissive> </material> <material n="1115"> <name>RWY_GREEN_MEDIUM_LIGHTS</name> <emissive> <r>0.078431</r> <g>0.92157</g> <b>0.078431</b> <a>0.80392</a> </emissive> </material> <material n="1116"> <name>RWY_GREEN_LOW_LIGHTS</name> <emissive> <r>0.078431</r> <g>0.92157</g> <b>0.078431</b> <a>0.60784</a> </emissive> </material> <material n="1117"> <name>RWY_GREEN_TAXIWAY_LIGHTS</name> <emissive> <r>0.078431</r> <g>0.92157</g> <b>0.078431</b> <a>0.60784</a> </emissive> </material> <material n="1118"> <name>RWY_BLUE_TAXIWAY_LIGHTS</name> <emissive> <r>0.35294</r> <g>0.35294</g> <b>0.92157</b> <a>0.80392</a> </emissive> </material> <material n="1119"> <name>RWY_VASI_LIGHTS</name> <emissive> <r>0.92157</r> <g>0.92157</g> <b>0.76471</b> <a>1.0</a> </emissive> </material> <!-- Shared material definitions --> <material n="2001"> <name>Unknown</name> <texture>Terrain/unknown.png</texture> <xsize>1000</xsize> <ysize>1000</ysize> <rolling-friction>0.1</rolling-friction> <bumpiness>0.1</bumpiness> </material> <material n="2002"> <name>PackIce</name> <texture>Terrain/packice1.png</texture> <texture>Terrain/packice2.png</texture> <xsize>2000</xsize> <ysize>2000</ysize> <shininess>1.5</shininess> <rolling-friction>0.005</rolling-friction> <friction-factor>0.2</friction-factor> <bumpiness>0.3</bumpiness> </material> <material n="2003"> <name>Glacier</name> <name>PolarIce</name> <effect>Effects/glacier</effect> <texture-set> <texture>Terrain/glacier3.png</texture> <texture n="11">Terrain/snow2.png</texture> <texture n="12">Terrain/glacier1.png</texture> </texture-set> <xsize>2000</xsize> <ysize>2000</ysize> <shininess>1.5</shininess> <rolling-friction>0.1</rolling-friction> <friction-factor>0.2</friction-factor> <bumpiness>0.5</bumpiness> </material> <material n="2004"> <name>SnowCover</name> <texture>Terrain/snow1.png</texture> <texture>Terrain/snow2.png</texture> <texture>Terrain/snow3.png</texture> <texture>Terrain/snow4.png</texture> <xsize>2000</xsize> <ysize>2000</ysize> <shininess>1.2</shininess> <rolling-friction>0.15</rolling-friction> <friction-factor>0.3</friction-factor> <bumpiness>0.1</bumpiness> </material> <material n="2007"> <name>Lava</name> <name>Burnt</name> <texture>Terrain/lava1.png</texture> <texture>Terrain/lava2.png</texture> <texture>Terrain/lava3.png</texture> <xsize>2000</xsize> <ysize>2000</ysize> <solid>1</solid> <friction-factor>0.9</friction-factor> <rolling-friction>0.1</rolling-friction> <bumpiness>0.3</bumpiness> </material> <material n="2008"> <name>Asphalt</name> <texture>Terrain/asphalt.png</texture> <xsize>400</xsize> <ysize>400</ysize> <solid>1</solid> <friction-factor>1.0</friction-factor> <rolling-friction>0.02</rolling-friction> <bumpiness>0.01</bumpiness> <load-resistance>1e10</load-resistance> </material> <material n="2009"> <name>Freeway</name> <name>Road</name> <texture>Terrain/asphalt.png</texture> <xsize>400</xsize> <ysize>400</ysize> <light-coverage>10000.0</light-coverage> <solid>1</solid> <friction-factor>1.0</friction-factor> <rolling-friction>0.02</rolling-friction> <bumpiness>0.01</bumpiness> <load-resistance>1e10</load-resistance> </material> <material n="2010"> <name>Railroad</name> <name>Transport</name> <name>Gravel</name> <texture>Terrain/gravel.png</texture> <xsize>400</xsize> <ysize>400</ysize> <light-coverage>1000000.0</light-coverage> <solid>1</solid> <friction-factor>0.5</friction-factor> <rolling-friction>0.04</rolling-friction> <bumpiness>0.5</bumpiness> <load-resistance>1e10</load-resistance> </material> <!-- Taxiway signs --> <material n="2100"> <name>signcase</name> <texture>Signs/signs_case.png</texture> <effect>Effects/terrain-default</effect> <ambient> <r>1.0</r> <g>1.0</g> <b>1.0</b> </ambient> <glyph> <name>cover1</name> <left>0.000</left> <right>0.625</right> </glyph> <glyph> <name>cover2</name> <left>0.625</left> <right>0.000</right> </glyph> </material> </PropertyList>