<?xml version="1.0" encoding="UTF-8"?> <!-- (c) 2015, wlbragg. http://forum.flightgear.org/viewtopic.php?f=4&t=25157&start=75#p232085 Under the GPL. Used by shadows under ALS --> <PropertyList> <filter> <type>gain</type> <gain>0.3048</gain> <input> <property>/position/altitude-agl-ft</property> </input> <output> <property>/position/altitude-agl-m</property> </output> </filter> <!-- These filters are used to passthrough a value in non-replay mode. In replay mode, the value from the flight recorder is used. This filter is needed because JSBSim wins over the flight recorder. --> <filter> <name>Ski ATan</name> <type>gain</type> <enable> <condition> <not> <property>/sim/freeze/replay-state</property> </not> </condition> </enable> <input> <property>/fdm/jsbsim/ski/atan</property> </input> <output> <property>/fdm/jsbsim/ski/atan-actual</property> </output> </filter> <filter> <name>Stall Horn Volume</name> <type>gain</type> <enable> <condition> <not> <property>/sim/freeze/replay-state</property> </not> </condition> </enable> <input> <property>/fdm/jsbsim/sounds/stall-horn-volume</property> </input> <output> <property>/fdm/jsbsim/sounds/stall-horn-volume-actual</property> </output> </filter> <filter> <name>Stall Horn Pitch</name> <type>gain</type> <enable> <condition> <not> <property>/sim/freeze/replay-state</property> </not> </condition> </enable> <input> <property>/fdm/jsbsim/sounds/stall-horn-pitch</property> </input> <output> <property>/fdm/jsbsim/sounds/stall-horn-pitch-actual</property> </output> </filter> <filter> <name>Water Rudder Position</name> <type>gain</type> <enable> <condition> <not> <property>/sim/freeze/replay-state</property> </not> </condition> </enable> <input> <property>/controls/gear/water-rudder-down</property> </input> <output> <property>/controls/gear/water-rudder-down-actual</property> </output> </filter> <filter> <name>Controls Parking Brake Lever</name> <type>noise-spike</type> <max-rate-of-change>2.5</max-rate-of-change> <enable> <condition> <not> <property>/sim/freeze/replay-state</property> </not> </condition> </enable> <input> <property>/sim/model/c172p/brake-parking</property> </input> <output> <property>/sim/model/c172p/cockpit/parking-lever</property> </output> </filter> <!-- ================================================================== --> <!-- Ground and water effects --> <!-- ================================================================== --> <filter> <name>Spray and Wakes Effect for Pontoons</name> <type>gain</type> <enable> <condition> <not> <property>/sim/freeze/replay-state</property> </not> </condition> </enable> <input> <property>/fdm/jsbsim/hydro/spray-wake-speed-kt</property> </input> <output> <property>/fdm/jsbsim/hydro/spray-wake-speed-kt-actual</property> </output> </filter> <filter> <name>Left Ground Effect for Pontoons</name> <type>gain</type> <enable> <condition> <not> <property>/sim/freeze/replay-state</property> </not> </condition> </enable> <input> <property>/fdm/jsbsim/hydro/left-ground-effect-speed-kt</property> </input> <output> <property>/fdm/jsbsim/hydro/left-ground-effect-speed-kt-actual</property> </output> </filter> <filter> <name>Right Ground Effect for Pontoons</name> <type>gain</type> <enable> <condition> <not> <property>/sim/freeze/replay-state</property> </not> </condition> </enable> <input> <property>/fdm/jsbsim/hydro/right-ground-effect-speed-kt</property> </input> <output> <property>/fdm/jsbsim/hydro/right-ground-effect-speed-kt-actual</property> </output> </filter> <filter> <name>Tail Ground Effect</name> <type>gain</type> <enable> <condition> <not> <property>/sim/freeze/replay-state</property> </not> </condition> </enable> <input> <property>/fdm/jsbsim/ground/tail-ground-effect-speed-kt</property> </input> <output> <property>/fdm/jsbsim/ground/tail-ground-effect-speed-kt-actual</property> </output> </filter> <filter> <name>Left Wing Ground Effect</name> <type>gain</type> <enable> <condition> <not> <property>/sim/freeze/replay-state</property> </not> </condition> </enable> <input> <property>/fdm/jsbsim/ground/left-wing-ground-effect-speed-kt</property> </input> <output> <property>/fdm/jsbsim/ground/left-wing-ground-effect-speed-kt-actual</property> </output> </filter> <filter> <name>Right Wing Ground Effect</name> <type>gain</type> <enable> <condition> <not> <property>/sim/freeze/replay-state</property> </not> </condition> </enable> <input> <property>/fdm/jsbsim/ground/right-wing-ground-effect-speed-kt</property> </input> <output> <property>/fdm/jsbsim/ground/right-wing-ground-effect-speed-kt-actual</property> </output> </filter> <filter> <name>Nose Gear Ground Effect</name> <type>gain</type> <enable> <condition> <not> <property>/sim/freeze/replay-state</property> </not> </condition> </enable> <input> <property>/fdm/jsbsim/ground/nose-gear-ground-effect-speed-kt</property> </input> <output> <property>/fdm/jsbsim/ground/nose-gear-ground-effect-speed-kt-actual</property> </output> </filter> <filter> <name>Left Gear Ground Effect</name> <type>gain</type> <enable> <condition> <not> <property>/sim/freeze/replay-state</property> </not> </condition> </enable> <input> <property>/fdm/jsbsim/ground/left-gear-ground-effect-speed-kt</property> </input> <output> <property>/fdm/jsbsim/ground/left-gear-ground-effect-speed-kt-actual</property> </output> </filter> <filter> <name>Right Gear Ground Effect</name> <type>gain</type> <enable> <condition> <not> <property>/sim/freeze/replay-state</property> </not> </condition> </enable> <input> <property>/fdm/jsbsim/ground/right-gear-ground-effect-speed-kt</property> </input> <output> <property>/fdm/jsbsim/ground/right-gear-ground-effect-speed-kt-actual</property> </output> </filter> <filter> <name>Nose Off Road Tyre Smoke Ground Effect</name> <type>gain</type> <enable> <condition> <not> <property>/sim/freeze/replay-state</property> </not> </condition> </enable> <input> <property>/fdm/jsbsim/ground/nose-tyre-smoke-ground-effect-speed-kt</property> </input> <output> <property>/fdm/jsbsim/ground/nose-tyre-smoke-ground-effect-speed-kt-actual</property> </output> </filter> <filter> <name>Left Off Road Tyre Smoke Ground Effect</name> <type>gain</type> <enable> <condition> <not> <property>/sim/freeze/replay-state</property> </not> </condition> </enable> <input> <property>/fdm/jsbsim/ground/left-tyre-smoke-ground-effect-speed-kt</property> </input> <output> <property>/fdm/jsbsim/ground/left-tyre-smoke-ground-effect-speed-kt-actual</property> </output> </filter> <filter> <name>Right Off Road Tyre Smoke Ground Effect</name> <type>gain</type> <enable> <condition> <not> <property>/sim/freeze/replay-state</property> </not> </condition> </enable> <input> <property>/fdm/jsbsim/ground/right-tyre-smoke-ground-effect-speed-kt</property> </input> <output> <property>/fdm/jsbsim/ground/right-tyre-smoke-ground-effect-speed-kt-actual</property> </output> </filter> <!-- ================================================================== --> <!-- Climate effects --> <!-- ================================================================== --> <filter> <name>Aircraft Effect Fog Level</name> <type>noise-spike</type> <max-rate-of-change>0.1</max-rate-of-change> <enable> <condition> <not> <property>/sim/freeze/replay-state</property> </not> </condition> </enable> <input> <condition> <property>/sim/model/c172p/enable-fog-frost</property> </condition> <property>/fdm/jsbsim/heat/fog-level</property> </input> <input> <value>0.0</value> </input> <output> <property>/environment/aircraft-effects/fog-level</property> </output> </filter> <filter> <name>Aircraft Effect Frost Level</name> <type>noise-spike</type> <max-rate-of-change>0.1</max-rate-of-change> <enable> <condition> <not> <property>/sim/freeze/replay-state</property> </not> </condition> </enable> <input> <condition> <property>/sim/model/c172p/enable-fog-frost</property> </condition> <property>/fdm/jsbsim/heat/frost-level</property> </input> <input> <value>0.0</value> </input> <output> <property>/environment/aircraft-effects/frost-level</property> </output> </filter> <logic> <name>Aircraft Effect Temperature In Range</name> <enable> <condition> <not> <property>/sim/freeze/replay-state</property> </not> </condition> </enable> <input> <and> <less-than> <property>/fdm/jsbsim/heat/cabin-air-temp-degc</property> <value>32.0</value> </less-than> <greater-than> <property>/fdm/jsbsim/heat/cabin-air-temp-degc</property> <value>0.0</value> </greater-than> </and> </input> <output> <property>/sim/model/c172p/cabin-air-temp-in-range</property> </output> </logic> <logic> <name>Aircraft Effect Fog Or Frost Increasing</name> <enable> <condition> <not> <property>/sim/freeze/replay-state</property> </not> </condition> </enable> <input> <and> <greater-than> <property>/fdm/jsbsim/heat/moisture-norm</property> <value>0.5</value> </greater-than> <greater-than> <property>/fdm/jsbsim/heat/surface-dewpoint-diff</property> <value>0.0</value> </greater-than> </and> </input> <output> <property>/sim/model/c172p/fog-or-frost-increasing</property> </output> </logic> <!-- ================================================================== --> <!-- Securing aircraft --> <!-- ================================================================== --> <logic> <name>Parking Brake And Chock</name> <input> <or> <!-- The actual parking brake controlled by the pilot --> <property>/sim/model/c172p/brake-parking</property> <property>/sim/model/c172p/securing/chock-visible</property> <!-- When changing the bushkit, hold position so that new initial length of tiedowns can be safely computed. --> <property>/fdm/jsbsim/damage/repairing</property> <!-- A broken gear operates as a parking brake --> <property>/fdm/jsbsim/gear/unit[1]/broken</property> <property>/fdm/jsbsim/gear/unit[2]/broken</property> </or> </input> <output> <property>/controls/gear/brake-parking</property> </output> </logic> <!-- Logic for chocks --> <logic> <name>Chock Can Have</name> <input> <and> <less-than> <property>/fdm/jsbsim/bushkit</property> <value>3</value> </less-than> <property>/sim/model/c172p/securing/allow-securing-aircraft</property> <less-than> <property>velocities/groundspeed-kt</property> <value>1.0</value> </less-than> </and> </input> <output> <property>/sim/model/c172p/securing/chock-can-have</property> </output> </logic> <logic> <name>Chock Visible</name> <input> <and> <property>/sim/model/c172p/securing/chock</property> <property>/sim/model/c172p/securing/chock-can-have</property> </and> </input> <output> <property>/sim/model/c172p/securing/chock-visible</property> </output> </logic> <logic> <name>Chock Addable</name> <input> <and> <not> <property>/sim/model/c172p/securing/chock</property> </not> <property>/sim/model/c172p/securing/chock-can-have</property> </and> </input> <output> <property>/sim/model/c172p/securing/chock-addable</property> </output> </logic> <!-- logic for pitot tube --> <logic> <name>Pitot Cover Addable</name> <input> <and> <not> <property>/sim/model/c172p/securing/pitot-cover-visible</property> </not> <property>/sim/model/c172p/securing/allow-securing-aircraft</property> <less-than> <property>velocities/groundspeed-kt</property> <value>1.0</value> </less-than> </and> </input> <output> <property>/sim/model/c172p/securing/pitot-cover-addable</property> </output> </logic> <logic> <name>Pitot Cover Removable</name> <input> <and> <property>/sim/model/c172p/securing/pitot-cover-visible</property> <property>/sim/model/c172p/securing/allow-securing-aircraft</property> <less-than> <property>velocities/groundspeed-kt</property> <value>1.0</value> </less-than> </and> </input> <output> <property>/sim/model/c172p/securing/pitot-cover-removable</property> </output> </logic> <!-- logic for tiedowns --> <logic> <name>Tiedowns Can Have</name> <input> <and> <not-equals> <property>/fdm/jsbsim/bushkit</property> <value>3</value> </not-equals> <property>/sim/model/c172p/securing/allow-securing-aircraft</property> <property>/fdm/jsbsim/ground/solid</property> <less-than> <property>velocities/groundspeed-kt</property> <value>1.0</value> </less-than> </and> </input> <output> <property>/sim/model/c172p/securing/tiedowns-can-have</property> </output> </logic> <logic> <name>Left Tiedowns Addable</name> <input> <and> <not> <property>/sim/model/c172p/securing/tiedownL-visible</property> </not> <property>/sim/model/c172p/securing/tiedowns-can-have</property> </and> </input> <output> <property>/sim/model/c172p/securing/tiedownL-addable</property> </output> </logic> <logic> <name>Right Tiedowns Addable</name> <input> <and> <not> <property>/sim/model/c172p/securing/tiedownR-visible</property> </not> <property>/sim/model/c172p/securing/tiedowns-can-have</property> </and> </input> <output> <property>/sim/model/c172p/securing/tiedownR-addable</property> </output> </logic> <logic> <name>Tail Tiedowns Addable</name> <input> <and> <not> <property>/sim/model/c172p/securing/tiedownT-visible</property> </not> <property>/sim/model/c172p/securing/tiedowns-can-have</property> </and> </input> <output> <property>/sim/model/c172p/securing/tiedownT-addable</property> </output> </logic> <!-- ================================================================== --> <!-- Lighting --> <!-- ================================================================== --> <logic> <name>Navigation Light Left Damaged</name> <input> <and> <equals> <property>/sim/model/c172p/damage/left-wing</property> <value>2</value> </equals> <not> <property>/fdm/jsbsim/crash</property> </not> </and> </input> <output> <property>sim/model/c172p/lighting/nav-lights/left-damaged</property> </output> </logic> <logic> <name>Navigation Light Right Damaged</name> <input> <and> <equals> <property>/sim/model/c172p/damage/right-wing</property> <value>2</value> </equals> <not> <property>/fdm/jsbsim/crash</property> </not> </and> </input> <output> <property>sim/model/c172p/lighting/nav-lights/right-damaged</property> </output> </logic> </PropertyList>