/* * ACES tone mapping * From 'Baking Lab' by MJP and David Neubelt * Original by Stephen Hill * https://github.com/TheRealMJP/BakingLab/blob/master/BakingLab/ACES.hlsl * Licensed under the MIT license */ #version 330 core // sRGB => XYZ => D65_2_D60 => AP1 => RRT_SAT const mat3 ACESInputMat = mat3( 0.59719, 0.07600, 0.02840, 0.35458, 0.90834, 0.13383, 0.04823, 0.01566, 0.83777); // ODT_SAT => XYZ => D60_2_D65 => sRGB const mat3 ACESOutputMat = mat3( 1.60475, -0.10208, -0.00327, -0.53108, 1.10813, -0.07276, -0.07367, -0.00605, 1.07602); vec3 aces_fitted(vec3 color) { vec3 v = ACESInputMat * color; vec3 a = v * (v + 0.0245786) - 0.000090537; vec3 b = v * (0.983729 * v + 0.4329510) + 0.238081; return clamp(ACESOutputMat * (a / b), 0.0, 1.0); }