HDR true true gbuffer0 2d screen screen rgb10-a2 gbuffer1 2d screen screen rgba8 gbuffer2 2d screen screen rgba8 gbuffer3 2d screen screen r11f-g11f-b10f depth-stencil 2d screen screen depth32f-stencil8 hdr-result 2d screen screen rgb16f final 2d screen screen rgb8 transmittance 2d 256 64 rgba16f linear linear clamp-to-edge clamp-to-edge sky-view 2d 256 256 rgba16f linear linear repeat clamp-to-edge aerial-perspective 2d 1024 64 rgba16f linear linear clamp-to-edge clamp-to-edge envmap cubemap /sim/rendering/hdr/envmap/cubemap-size /sim/rendering/hdr/envmap/cubemap-size r11f-g11f-b10f linear-mipmap-linear linear clamp-to-edge clamp-to-edge 5 prefiltered-envmap cubemap /sim/rendering/hdr/envmap/cubemap-size /sim/rendering/hdr/envmap/cubemap-size r11f-g11f-b10f linear-mipmap-linear linear clamp-to-edge clamp-to-edge 5 sun-shadowmap-atlas 2d /sim/rendering/hdr/shadows/sun-atlas-size /sim/rendering/hdr/shadows/sun-atlas-size depth16 clamp-to-border clamp-to-border linear linear 1.0 1.0 1.0 1.0 true histogram-partial 2d screen 256 r32ui nearest nearest histogram 2d 256 1 r32ui nearest nearest histogram-luminance 2d 1 1 r32f nearest nearest prev-luminance 2d 1 1 r32f nearest nearest ao-noisy ao-filtered bloomA 0.5 0.5 bloomB 0.25 0.25 bloomC 0.125 0.125 bloomD 0.0625 0.0625 bloomE 0.03125 0.03125 smaa-edges 2d screen screen rgba8 clamp clamp linear-mipmap-linear linear smaa-blend 2d screen screen rgba8 clamp clamp linear-mipmap-linear linear debug-clear-gbuffer quad Effects/HDR/gbuffer-debug-clear /sim/rendering/hdr/debug/show-gbuffer color0 gbuffer0 color1 gbuffer1 color2 gbuffer2 color3 gbuffer3 atmos-transmittance quad Effects/HDR/atmos-transmittance color0 transmittance atmos-sky-view quad Effects/HDR/atmos-sky-view 0 transmittance color0 sky-view atmos-aerial-perspective quad Effects/HDR/atmos-aerial-perspective 0 transmittance color0 aerial-perspective env-capture0 0 color0 envmap 0 /sim/rendering/hdr/envmap/should-render-face-0 env-capture1 1 color0 envmap 1 /sim/rendering/hdr/envmap/should-render-face-1 env-capture2 2 color0 envmap 2 /sim/rendering/hdr/envmap/should-render-face-2 env-capture3 3 color0 envmap 3 /sim/rendering/hdr/envmap/should-render-face-3 env-capture4 4 color0 envmap 4 /sim/rendering/hdr/envmap/should-render-face-4 env-capture5 5 color0 envmap 5 true /sim/rendering/hdr/envmap/should-render-face-5 env-prefilter0 Effects/HDR/envmap-copy color0 prefiltered-envmap 0 0 color1 prefiltered-envmap 1 0 color2 prefiltered-envmap 2 0 color3 prefiltered-envmap 3 0 color4 prefiltered-envmap 4 0 color5 prefiltered-envmap 5 0 env-prefilter1 Effects/HDR/envmap-prefilter1 color0 prefiltered-envmap 0 1 color1 prefiltered-envmap 1 1 color2 prefiltered-envmap 2 1 color3 prefiltered-envmap 3 1 color4 prefiltered-envmap 4 1 color5 prefiltered-envmap 5 1 env-prefilter2 Effects/HDR/envmap-prefilter2 color0 prefiltered-envmap 0 2 color1 prefiltered-envmap 1 2 color2 prefiltered-envmap 2 2 color3 prefiltered-envmap 3 2 color4 prefiltered-envmap 4 2 color5 prefiltered-envmap 5 2 env-prefilter3 Effects/HDR/envmap-prefilter3 color0 prefiltered-envmap 0 3 color1 prefiltered-envmap 1 3 color2 prefiltered-envmap 2 3 color3 prefiltered-envmap 3 3 color4 prefiltered-envmap 4 3 color5 prefiltered-envmap 5 3 env-prefilter4 Effects/HDR/envmap-prefilter4 color0 prefiltered-envmap 0 4 color1 prefiltered-envmap 1 4 color2 prefiltered-envmap 2 4 color3 prefiltered-envmap 3 4 color4 prefiltered-envmap 4 4 color5 prefiltered-envmap 5 4 geometry scene hdr-geometry depth stencil 0.0 0xfffff7ff 128 1 1 1024 1024 true false color0 gbuffer0 color1 gbuffer1 color2 gbuffer2 color3 gbuffer3 depth depth-stencil stencil depth-stencil gtao quad Effects/HDR/gtao color 1.0 1.0 1.0 1.0 /sim/rendering/hdr/ambient-occlusion/enabled 0 gbuffer0 1 depth-stencil color0 ao-noisy gtao-denoiser quad Effects/HDR/gtao-denoiser /sim/rendering/hdr/ambient-occlusion/enabled 0 ao-noisy color0 ao-filtered csm0 0.1 2.0 0.0 0.0 0.5 0.5 csm1 2.0 40.0 0.5 0.0 0.5 0.5 csm2 40.0 150.0 0.0 0.5 0.5 0.5 csm3 150.0 500.0 0.5 0.5 0.5 0.5 shading-opaque quad Effects/HDR/shading-opaque csm0 csm1 csm2 csm3 geometry 5 6 13 15 0 gbuffer0 1 gbuffer1 2 gbuffer2 3 gbuffer3 4 depth-stencil 7 ao-filtered /sim/rendering/hdr/ambient-occlusion/enabled 9 prefiltered-envmap 10 sun-shadowmap-atlas 11 aerial-perspective 12 transmittance 14 prev-luminance color0 hdr-result stencil depth-stencil water quad Effects/HDR/water-shading 0 gbuffer0 1 gbuffer1 3 depth-stencil 9 prefiltered-envmap 11 aerial-perspective 12 transmittance 14 prev-luminance color0 hdr-result stencil depth-stencil forward scene hdr-forward csm0 csm1 csm2 csm3 7 depth-stencil 9 prefiltered-envmap 10 sun-shadowmap-atlas 11 aerial-perspective 12 transmittance 13 sky-view 14 prev-luminance color0 hdr-result depth depth-stencil stencil depth-stencil histogram-column quad Effects/HDR/histogram-column 0 hdr-result 14 prev-luminance color0 histogram-partial histogram-aggregate quad Effects/HDR/histogram-aggregate 0 histogram-partial color0 histogram histogram-luminance quad Effects/HDR/histogram-luminance 0 histogram 1 prev-luminance color0 histogram-luminance copy-prev-luminance quad Effects/HDR/copy-prev-luminance 0 histogram-luminance color0 prev-luminance bloom-downsample1 quad Effects/HDR/bloom-downsample-first 0 hdr-result color0 bloomA bloom-downsample2 0 bloomA color0 bloomB bloom-downsample3 0 bloomB color0 bloomC bloom-downsample4 0 bloomC color0 bloomD bloom-downsample5 0 bloomD color0 bloomE bloom-upsample1 0 bloomE color0 bloomD bloom-upsample2 0 bloomD color0 bloomC bloom-upsample3 0 bloomC color0 bloomB bloom-upsample4 0 bloomB color0 bloomA post quad Effects/HDR/postprocess 0 hdr-result 1 bloomA color0 final no-aa-display quad Effects/HDR/trivial /sim/rendering/hdr/antialiasing-technique 0 0 final fxaa quad Effects/HDR/fxaa /sim/rendering/hdr/antialiasing-technique 1 0 final smaa-edge-detection Effects/HDR/smaa-edge-detection color stencil 0.0 0.0 0.0 0.0 0 final color0 smaa-edges stencil depth-stencil smaa-blending-weight-calculation Effects/HDR/smaa-blending-weight-calculation color 0.0 0.0 0.0 0.0 0 smaa-edges color0 smaa-blend stencil depth-stencil smaa-neighborhood-blending Effects/HDR/smaa-neighborhood-blending 0 final 1 smaa-blend debug-color Effects/HDR/gbuffer-debug-color 0.0 0.0 0.2 0.2 0 gbuffer1 debug-normals Effects/HDR/gbuffer-debug-normal 0.8 0.0 0.2 0.2 0 gbuffer0 debug-orm Effects/HDR/gbuffer-debug-orm 0.0 0.8 0.2 0.2 0 gbuffer0 1 gbuffer1 2 gbuffer2 debug-matid Effects/HDR/gbuffer-debug-matid 0.0 0.57 0.2 0.2 0 gbuffer0 debug-depth Effects/HDR/gbuffer-debug-depth 0.8 0.8 0.2 0.2 0 depth-stencil