<?xml version="1.0"?>

<PropertyList>

    <path>c172p-damage.ac</path>
    <texture-path>../../../Models</texture-path>
    <nopreview/>

    <offsets>
        <z-m>0.0</z-m>
        <y-m>0.0</y-m>
        <x-m>0.0</x-m>
        <pitch-deg>0.0</pitch-deg>
    </offsets>

    <effect>
        <inherits-from>Aircraft/c172p/Models/Effects/exterior/dirt-leading-edge</inherits-from>
        <object-name>wing_leading_edge_left_D</object-name>
        <object-name>wing_leading_edge_right_D</object-name>
        <object-name>wing_leading_edge_right_C</object-name>
        <object-name>wing_leading_edge_left_C</object-name>
    </effect>

    <effect>
        <inherits-from>Aircraft/c172p/Models/Effects/exterior/dirt-wing</inherits-from>
        <object-name>wing_center_broke_left</object-name>
        <object-name>wing_center_broke_right</object-name>
        <object-name>wing_left_D</object-name>
        <object-name>LeftNavLight_D</object-name>
        <object-name>leftaileron_D</object-name>
        <object-name>wing_right_D</object-name>
        <object-name>RightNavLight_D</object-name>
        <object-name>rightaileron_D</object-name>
        <object-name>wing_right_C</object-name>
        <object-name>RightNavLight_C</object-name>
        <object-name>rightaileron_C</object-name>
        <object-name>wing_left_C</object-name>
        <object-name>LeftNavLight_C</object-name>
        <object-name>leftaileron_C</object-name>
    </effect>

    <effect>
        <inherits-from>Aircraft/c172p/Models/Effects/exterior/bumpspec</inherits-from>
        <object-name>wing_0_D</object-name>
        <object-name>wing_0_C</object-name>
        <object-name>lighttaxi_C</object-name>
        <object-name>lightlanding_C</object-name>
        <object-name>wingblockerleft</object-name>
        <object-name>wingblockerright</object-name>
    </effect>

    <effect>
        <inherits-from>Aircraft/c172p/Models/Effects/exterior/dirt-fuselage</inherits-from>
        <object-name>RightWheelBKD</object-name>
        <object-name>RightWheelBKsD</object-name>
        <object-name>LRightWheelD</object-name>
        <object-name>RightWheelStrutBKD</object-name>
        <object-name>RightWheelBrakeD</object-name>
        <object-name>LeftWheelBKD</object-name>
        <object-name>LeftWheelBKsD</object-name>
        <object-name>LeftWheelD</object-name>
        <object-name>LeftWheelStrutBKD</object-name>
        <object-name>LeftWheelBrakeD</object-name>
        <object-name>NoseWheelD</object-name>
        <object-name>AxleD.001</object-name>
        <object-name>NoseWheelStrutD</object-name>
        <object-name>TopLinkD</object-name>
        <object-name>BottomLinkD</object-name>
        <object-name>NoseWheelBKD</object-name>
        <object-name>AxleBKD.001</object-name>
        <object-name>NoseWheelStrutBKD</object-name>
        <object-name>TopLinkBKD</object-name>
        <object-name>BottomLinkBKD</object-name>
        <object-name>fairing1D</object-name>
        <object-name>fairing2D</object-name>
        <object-name>fairing3D</object-name>
        <object-name>PropellerD</object-name>
        <object-name>SpinnerD</object-name>
    </effect>

    <effect>
        <inherits-from>Aircraft/c172p/Models/Effects/exterior/exterior-glass-reflection</inherits-from>
        <object-name>landinglightcover_D</object-name>
        <object-name>landinglightcover_C</object-name>
    </effect>

    <effect>
        <inherits-from>Effects/model-transparent</inherits-from>
        <object-name>strobe1D</object-name>
        <object-name>strobe2D</object-name>
    </effect>

    <!--  Specularity fix -->
    <animation>
        <type>material</type>
        <object-name>LeftWheelStrutBKD</object-name>
        <object-name>RightWheelStrutBKD</object-name>
        <object-name>RightWheelBrakeD</object-name>
        <object-name>LeftWheelBrakeD</object-name>
        <object-name>AxleD.001</object-name>
        <object-name>TopLinkD</object-name>
        <object-name>BottomLinkD</object-name>
        <object-name>AxleBKD.001</object-name>
        <object-name>TopLinkBKD</object-name>
        <object-name>BottomLinkBKD</object-name>
        <object-name>fairing1D</object-name>
        <object-name>fairing2D</object-name>
        <object-name>fairing3D</object-name>
        <object-name>PropellerD</object-name>
        <object-name>SpinnerD</object-name>
        <object-name>wing_center_broke_left</object-name>
        <object-name>wing_center_broke_right</object-name>
        <object-name>wing_0_D</object-name>
        <object-name>wing_left_D</object-name>
        <object-name>LeftNavLight_D</object-name>
        <object-name>leftaileron_D</object-name>
        <object-name>wing_leading_edge_left_D</object-name>
        <object-name>wing_right_D</object-name>
        <object-name>RightNavLight_D</object-name>
        <object-name>rightaileron_D</object-name>
        <object-name>wing_leading_edge_right_D</object-name>
        <object-name>wing_0_C</object-name>
        <object-name>wing_right_C</object-name>
        <object-name>RightNavLight_C</object-name>
        <object-name>rightaileron_C</object-name>
        <object-name>wing_leading_edge_right_C</object-name>
        <object-name>wing_left_C</object-name>
        <object-name>LeftNavLight_C</object-name>
        <object-name>leftaileron_C</object-name>
        <object-name>wing_leading_edge_left_C</object-name>
        <shininess>116</shininess>
        <specular>
            <r>1</r>
            <g>1</g>
            <b>1</b>
        </specular>
        <ambient>
            <r>1</r>
            <g>1</g>
            <b>1</b>
        </ambient>
    </animation>

    <!-- Specularity fix -->
    <animation>
        <type>material</type>
        <object-name>NoseWheelStrutD</object-name>
        <object-name>NoseWheelStrutBKD</object-name>
        <object-name>lighttaxi_C</object-name>
        <object-name>lightlanding_C</object-name>
        <shininess>128</shininess>
        <specular>
            <r>1</r>
            <g>1</g>
            <b>1</b>
        </specular>
        <ambient>
            <r>1</r>
            <g>1</g>
            <b>1</b>
        </ambient>
    </animation>

</PropertyList>