Effects/airfield
Effects/terrain-default
Textures/Terrain/airport_grass2.png
2d
linear-mipmap-linear
repeat
repeat
normalized
Textures/Terrain/void.png
2d
linear-mipmap-linear
repeat
repeat
normalized
0
1.0
0.0
1.0
/sim/rendering/shaders/skydome
2.0
/sim/rendering/shaders/transition
2.0
GL_ARB_shader_objects
GL_ARB_shading_language_100
GL_ARB_vertex_shader
GL_ARB_fragment_shader
true
ambient-and-diffuse
smooth
back
-1
RenderBin
Shaders/trivial.vert
Shaders/trivial.frag
0 0 0 0
true
ambient-and-diffuse
smooth
back
0
1
Shaders/terrain-ALS-ultra.vert
Shaders/airfield-ALS.frag
Shaders/cloud-shadowfunc.frag
Shaders/noise.frag
Shaders/hazes.frag
Shaders/secondary_lights.frag
visibility
float
avisibility
float
hazeLayerAltitude
float
scattering
float
ground_scattering
float
terminator
float
terrain_alt
float
overcast
float
eye_alt
float
snowlevel
float
snow_thickness_factor
float
dust_cover_factor
float
wetness
float
fogstructure
float
grit_alpha
float
overlay_bias
float
overlay_alpha
float
cloud_self_shading
float
moonlight
float
air_pollution
float
season
float
view_pitch_offset
float
view_heading_offset
float
field_of_view
float
landing_light1_offset
float
landing_light2_offset
float
cloudpos1_x
float
cloudpos1_y
float
cloudpos2_x
float
cloudpos2_y
float
cloudpos3_x
float
cloudpos3_y
float
cloudpos4_x
float
cloudpos4_y
float
cloudpos5_x
float
cloudpos5_y
float
cloudpos6_x
float
cloudpos6_y
float
cloudpos7_x
float
cloudpos7_y
float
cloudpos8_x
float
cloudpos8_y
float
cloudpos9_x
float
cloudpos9_y
float
cloudpos10_x
float
cloudpos10_y
float
cloudpos11_x
float
cloudpos11_y
float
cloudpos12_x
float
cloudpos12_y
float
cloudpos13_x
float
cloudpos13_y
float
cloudpos14_x
float
cloudpos14_y
float
cloudpos15_x
float
cloudpos15_y
float
cloudpos16_x
float
cloudpos16_y
float
cloudpos17_x
float
cloudpos17_y
float
cloudpos18_x
float
cloudpos18_y
float
cloudpos19_x
float
cloudpos19_y
float
cloudpos20_x
float
cloudpos20_y
float
cloud_shadow_flag
int
quality_level
int
tquality_level
int
use_overlay
int
use_searchlight
int
use_landing_light
int
use_alt_landing_light
int
display_xsize
int
display_ysize
int
raise_vertex
bool
texture
sampler-2d
0
overlay_texture
sampler-2d
1
colorMode
int
2
lequal
false