Effects/cloud-static
/sim/rendering/shaders/skydome
/sim/rendering/clouds3d-enable
1.0
1.0
/sim/rendering/shaders/clouds
true
0.5 0.5 0.5 1.0
0.5 0.5 0.5 1.0
off
greater
0.01
smooth
one-minus-src-alpha
false
9
DepthSortedBin
0
Shaders/cloud-static-ALS-detailed.vert
Shaders/cloud-static-ALS-detailed.frag
Shaders/noise.frag
Shaders/filters-ALS.frag
baseTexture
sampler-2d
0
terminator
float
altitude
float
cloud_self_shading
float
moonlight
float
ring_factor
float
rainbow_factor
float
gamma
float
brightness
float
use_filtering
bool
use_night_vision
bool
use_IR_vision
bool
delta_T
float
fact_grey
float
fact_black
float
display_xsize
int
display_ysize
int
true
/sim/rendering/shaders/skydome
/sim/rendering/clouds3d-enable
1.0
true
0.5 0.5 0.5 1.0
0.5 0.5 0.5 1.0
off
greater
0.01
smooth
one-minus-src-alpha
false
9
DepthSortedBin
0
Shaders/cloud-static-ALS.vert
Shaders/filters-ALS.vert
Shaders/cloud-static-ALS.frag
Shaders/noise.frag
Shaders/filters-ALS.frag
baseTexture
sampler-2d
0
terminator
float
altitude
float
cloud_self_shading
float
moonlight
float
gamma
float
brightness
float
use_filtering
bool
use_night_vision
bool
use_IR_vision
bool
delta_T
float
fact_grey
float
fact_black
float
display_xsize
int
display_ysize
int
true
/sim/rendering/clouds3d-enable
1.0
true
0.5 0.5 0.5 1.0
0.5 0.5 0.5 1.0
off
greater
0.01
smooth
one-minus-src-alpha
false
9
DepthSortedBin
0
Shaders/cloud-static.vert
Shaders/cloud-static.frag
baseTexture
sampler-2d
0
terminator
float
altitude
float
true
hdr-geometry
hdr-forward
gequal
1.0
0.0
false
0
2d
clamp-to-border
clamp-to-border
1
transparent
Shaders/HDR/cloud_static.vert
Shaders/HDR/aerial_perspective.glsl
Shaders/HDR/atmos_spectral.glsl
Shaders/HDR/3dcloud.frag
Shaders/HDR/aerial_perspective.glsl
Shaders/HDR/exposure.glsl
base_tex
sampler-2d
0
aerial_perspective_tex
sampler-2d
11
transmittance_tex
sampler-2d
12
lum_tex
sampler-2d
14
exposure_compensation
float