Effects/display
Textures\noise_tex.jpg
linear-mipmap-linear
repeat
repeat
normalized
/sim/rendering/rembrandt/cinema/vignette
/sim/rendering/rembrandt/cinema/color-shift
0.0
/sim/rendering/rembrandt/show-buffers
99999
RenderBin
0
buffer
lighting
1
buffer
bloom-3
Shaders/fullscreen.vert
Shaders/cinema.frag
lighting_tex
sampler-2d
0
bloom_tex
sampler-2d
1
bloomEnabled
bool
bloomStrength
float
bloomBuffers
bool
vignette
bool
innerCircle
float
outerCircle
float
colorShift
bool
redShift
float-vec3
greenShift
float-vec3
blueShift
float-vec3
/sim/rendering/rembrandt/night-vision
0.0
/sim/rendering/rembrandt/show-buffers
99999
RenderBin
0
buffer
lighting
1
buffer
bloom-3
2
buffer
spec-emis
3
buffer
diffuse
4
Shaders/fullscreen.vert
Shaders/night-vision.frag
lighting_tex
sampler-2d
0
bloom_tex
sampler-2d
1
spec_emis_tex
sampler-2d
2
color_tex
sampler-2d
3
noise_tex
sampler-2d
4
bloomEnabled
bool
bloomStrength
float
bloomBuffers
bool
99999
RenderBin
0
buffer
lighting
1
buffer
bloom-3
2
buffer
3
buffer
4
buffer
5
buffer
Shaders/fullscreen.vert
Shaders/display.frag
lighting_tex
sampler-2d
0
bloom_tex
sampler-2d
1
bufferNW_tex
sampler-2d
2
bufferNE_tex
sampler-2d
3
bufferSW_tex
sampler-2d
4
bufferSE_tex
sampler-2d
5
showBuffers
bool
bufferNW_enabled
bool
bufferNE_enabled
bool
bufferSW_enabled
bool
bufferSE_enabled
bool
bloomEnabled
bool
bloomStrength
float
bloomBuffers
bool