<?xml version="1.0" encoding="utf-8"?>

<PropertyList>
  <type>shadow-map</type>
  <light-name>FGLightSource</light-name>
  <effect-scheme>als-shadow</effect-scheme>
  <!-- Only render objects with the CAST_SHADOW bit flag -->
  <cull-mask>0x000004</cull-mask>
  <condition>
	<property>/sim/rendering/als/shadows/enabled</property>
  </condition>
  <attachment>
    <buffer>sun-shadowmap-atlas</buffer>
    <component>depth</component>
  </attachment>
</PropertyList>