<?xml version="1.0" encoding="utf-8"?> <PropertyList> <type>shadow-map</type> <light-name>FGLightSource</light-name> <effect-scheme>als-shadow</effect-scheme> <!-- Only render objects with the CAST_SHADOW bit flag --> <cull-mask>0x000004</cull-mask> <condition> <property>/sim/rendering/als/shadows/enabled</property> </condition> <attachment> <buffer>sun-shadowmap-atlas</buffer> <component>depth</component> </attachment> </PropertyList>