# generic-yasim-engine.nas -- a generic Nasal-based engine control system for YASim # Version 1.0.0 # # Copyright (C) 2011 Ryan Miller # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License as # published by the Free Software Foundation; either version 2 of the # License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, but # WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU # General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # var UPDATE_PERIOD = 0; # update interval for engine init() functions # jet engine class var Jet = { # creates a new engine object new: func(n, running = 0, idle_throttle = 0.01, max_start_n1 = 5.21, start_threshold = 3, spool_time = 4, start_time = 2, shutdown_time = 4) { # copy the Jet object var m = { parents: [Jet] }; # declare object variables m.number = n; m.autostart_status = 0; m.autostart_id = -1; m.loop_running = 0; m.started = 0; m.starting = 0; m.idle_throttle = idle_throttle; m.max_start_n1 = max_start_n1; m.start_threshold = start_threshold; m.spool_time = spool_time; m.start_time = start_time; m.shutdown_time = shutdown_time; # create references to properties and set default values m.cutoff = props.globals.getNode("controls/engines/engine[" ~ n ~ "]/cutoff", 1); m.cutoff.setBoolValue(!running); m.n1 = props.globals.getNode("engines/engine[" ~ n ~ "]/n1", 1); m.n1.setDoubleValue(0); m.out_of_fuel = props.globals.getNode("engines/engine[" ~ n ~ "]/out-of-fuel", 1); m.out_of_fuel.setBoolValue(0); m.reverser = props.globals.getNode("controls/engines/engine[" ~ n ~ "]/reverser", 1); m.reverser.setBoolValue(0); m.rpm = props.globals.getNode("engines/engine[" ~ n ~ "]/rpm", 1); m.rpm.setDoubleValue(running ? 100 : 0); m.running = props.globals.getNode("engines/engine[" ~ n ~ "]/running", 1); m.running.setBoolValue(running); m.serviceable = props.globals.getNode("engines/engine[" ~ n ~ "]/serviceable", 1); m.serviceable.setBoolValue(1); m.starter = props.globals.getNode("controls/engines/engine[" ~ n ~ "]/starter", 1); m.starter.setBoolValue(0); m.throttle = props.globals.getNode("controls/engines/engine[" ~ n ~ "]/throttle", 1); m.throttle.setDoubleValue(0); m.throttle_lever = props.globals.getNode("controls/engines/engine[" ~ n ~ "]/throttle-lever", 1); m.throttle_lever.setDoubleValue(0); # return our new object return m; }, # engine-specific autostart autostart: func { if (me.autostart_status) { me.autostart_status = 0; me.cutoff.setBoolValue(1); } else { me.autostart_status = 1; me.starter.setBoolValue(1); settimer(func { me.cutoff.setBoolValue(0); }, me.max_start_n1 / me.start_time); } }, # creates an engine update loop (optional) init: func { if (me.loop_running) return; me.loop_running = 1; var loop = func { me.update(); settimer(loop, UPDATE_PERIOD); }; settimer(loop, 0); }, # updates the engine update: func { if (me.running.getBoolValue() and !me.started) { me.running.setBoolValue(0); } if (me.cutoff.getBoolValue() or !me.serviceable.getBoolValue() or me.out_of_fuel.getBoolValue()) { var rpm = me.rpm.getValue(); var time_delta = getprop("sim/time/delta-realtime-sec"); if (me.starter.getBoolValue()) { rpm += time_delta * me.spool_time; me.rpm.setValue(rpm >= me.max_start_n1 ? me.max_start_n1 : rpm); } else { rpm -= time_delta * me.shutdown_time; me.rpm.setValue(rpm <= 0 ? 0 : rpm); me.running.setBoolValue(0); me.throttle_lever.setDoubleValue(0); me.started = 0; } } elsif (me.starter.getBoolValue()) { var rpm = me.rpm.getValue(); if (rpm >= me.start_threshold) { var time_delta = getprop("sim/time/delta-realtime-sec"); rpm += time_delta * me.spool_time; me.rpm.setValue(rpm); if (rpm >= me.n1.getValue()) { me.running.setBoolValue(1); me.starter.setBoolValue(0); me.started = 1; } else { me.running.setBoolValue(0); } } } elsif (me.running.getBoolValue()) { me.throttle_lever.setValue(me.idle_throttle + (1 - me.idle_throttle) * me.throttle.getValue()); me.rpm.setValue(me.n1.getValue()); } } }; # turboprop engine class var turboprop_condition_cutoff = 0.001; # minimum condition value for YASim turboprops to start var Turboprop = { new: func(n, running = 0, min_condition = 0.2) { # copy the Turboprop object var m = { parents: [Turboprop] }; # declare object variables m.number = n; m.autostart_status = 0; m.loop_running = 0; m.min_condition = min_condition; # create references to properties and set default values m.condition = props.globals.getNode("controls/engines/engine[" ~ n ~ "]/condition", 1); m.condition.setDoubleValue(0); m.condition_lever = props.globals.getNode("controls/engines/engine[" ~ n ~ "]/condition-lever", 1); m.condition_lever.setDoubleValue(running ? min_condition : 0); m.cutoff = props.globals.getNode("controls/engines/engine[" ~ n ~ "]/cutoff", 1); m.cutoff.setBoolValue(!running); m.n1 = props.globals.getNode("engines/engine[" ~ n ~ "]/n1", 1); m.n1.setDoubleValue(running ? 100 : 0); m.n2 = props.globals.getNode("engines/engine[" ~ n ~ "]/n2", 1); m.n2.setDoubleValue(0); m.out_of_fuel = props.globals.getNode("engines/engine[" ~ n ~ "]/out-of-fuel", 1); m.out_of_fuel.setBoolValue(0); m.propeller_feather = props.globals.getNode("controls/engines/engine[" ~ n ~ "]/propeller-feather", 1); m.propeller_feather.setBoolValue(0); m.starter = props.globals.getNode("controls/engines/engine[" ~ n ~ "]/starter", 1); m.starter.setBoolValue(0); # return our new object return m; }, # engine-specific autostart autostart: func { if (me.autostart_status) { me.autostart_status = 0; me.cutoff.setBoolValue(1); me.condition.setValue(0); } else { me.autostart_status = 1; me.cutoff.setBoolValue(0); me.starter.setBoolValue(1); me.condition.setValue(me.min_condition); } }, # creates an engine update loop (optional) init: func { if (me.loop_running) return; me.loop_running = 1; var loop = func { me.update(); settimer(loop, UPDATE_PERIOD); }; settimer(loop, 0); }, # updates the engine update: func { if (me.cutoff.getBoolValue()) { me.out_of_fuel.setBoolValue(1); } if (me.starter.getBoolValue() and me.condition_lever.getValue() < turboprop_condition_cutoff and me.condition.getValue() >= me.min_condition) { me.condition_lever.setValue(me._get_condition_value(me.condition.getValue())); } elsif (me.condition_lever.getValue() < turboprop_condition_cutoff and me.n2.getValue() < 0.5) { if (me.propeller_feather.getBoolValue()) { me.n1.setValue(0); } me.condition_lever.setValue(0); } if (me.n2.getValue() >= 0.5) { if (me.condition_lever.getValue() >= turboprop_condition_cutoff) { me.condition_lever.setValue(me._get_condition_value(me.condition.getValue())); } else { me.condition_lever.setValue(0); } me.n1.setValue(me.n2.getValue()); } }, _get_condition_value: func(v) { if (v >= me.min_condition) { return turboprop_condition_cutoff + (v - me.min_condition) / (1 - me.min_condition) * (1 - turboprop_condition_cutoff); } return v / me.min_condition * turboprop_condition_cutoff; } };