<?xml version="1.0"?>

<!--
Default RPM gauge instrument.

Started summer 2000 by David Megginson, david@megginson.com.

This is an instrument configuration file for the open-source flight
simulator FlightGear (www.flightgear.org).  The file is an XML-encoded
FlightGear property list defining the instrument's layers and actions.

Each instrument is composed of layers stacked on top of each other.
A layer may be a texture (with transparent parts to show the layers
underneath), text, or a special layer that switches between two
others (say, to turn an indicator light on or off).  Each layer can
move independently in proportion to a property value, and text
can be generated from property values as well: all of the layer's
movements are defined as transformations.

Actions are hotspots on the instrument that will respond to a mouse
click.  Actions always modify the values of properties, either by
adjusting them, toggling them, or swaping them with other
properties' values.

Hacked by Lee Elliott to create an engine[0] reheat gauge and control
instrument

<leee-fgfs@spatial.freeserve.co.uk>
-->

<PropertyList>
 <name>Reheat Gauge</name>
 <w-base>128</w-base>
 <h-base>128</h-base>

 <params>
  <pt0-select>/controls/engines/engine[0]/afterburner</pt0-select>
  <reheat0-select>/controls/engines/engine[0]/afterburner</reheat0-select>
 </params>

 <layers>
  <layer>
   <name>gauge face</name>
   <texture>
    <path>Aircraft/Instruments/Textures/faces-LE2.rgb</path>
    <x1>0.0</x1>
    <x2>0.5</x2>
    <y1>0.5</y1>
    <y2>1.0</y2>
   </texture>
    <w>104</w>
    <h>104</h>
  </layer>

  <layer>
   <name>needle 0</name>
   <texture>
    <path>Aircraft/Instruments/Textures/misc-1.rgb</path>
    <x1>0.8</x1>
    <y1>0.78125</y1>
    <x2>0.8375</x2>
    <y2>1.0</y2>
   </texture>
   <w>6</w>
   <h>48</h>
   <transformations>
    <transformation>
     <type>rotation</type>
     <property alias="../../../../../params/pt0-select"/>
     <min>-0.05</min>
     <max>1.05</max>
     <scale>265</scale>
     <offset>0</offset>
    </transformation>
    <transformation>
     <type>y-shift</type>
     <offset>20</offset>
    </transformation>
   </transformations>
  </layer>

  <layer>
   <name>buttons</name>
   <texture>
    <path>Aircraft/Instruments/Textures/plusminus.rgb</path>
    <x1>0.0</x1>
    <y1>0.0</y1>
    <x2>1.0</x2>
    <y2>1.0</y2>
   </texture>
   <w>104</w>
   <h>104</h>
  </layer>

<!--
 <layer>
  <name>button</name>
  <texture>
  <path>Aircraft/Instruments/Textures/misc-1.rgb</path>
  <x1>0.6171875</x1>
  <y1>0.2421875</y1>
  <x2>0.7890625</x2>
  <y2>0.4140625</y2>
  </texture>
  <w>14</w>
  <h>14</h>
  </layer>
-->
  <layer>
   <name>glare shield</name>
   <texture>
    <path>Aircraft/Instruments/Textures/bezel1.rgb</path>
    <x1>0.5</x1>
    <y1>0.0</y1>
    <x2>1.0</x2>
    <y2>0.5</y2>
   </texture>
    <w>124</w>
    <h>124</h>
   <transformations>
    <transformation>
     <type>x-shift</type>
     <offset>2</offset>
    </transformation>
    <transformation>
     <type>y-shift</type>
     <offset>-2</offset>
    </transformation>
    </transformations>
  </layer>
  </layers>

  <actions>
<!-- engine 0 reheat -->
   <action>
    <name>Minus</name>
    <button>0</button>
    <x>43</x>
    <y>-55</y>
    <w>10</w>
    <h>10</h>
    <binding>
     <command>property-adjust</command>
     <property alias="../../../../params/reheat0-select"/>
     <step>-0.1</step>
     <min>0</min>
     <max>1</max>
     <wrap>0</wrap>
    </binding>
   </action>

   <action>
    <name>Plus</name>
    <button>0</button>
    <x>-50</x>
    <y>-52</y>
    <w>10</w>
    <h>10</h>
    <binding>
     <command>property-adjust</command>
     <property alias="../../../../params/reheat0-select"/>
     <step>0.1</step>
     <min>0</min>
     <max>3</max>
     <wrap>0</wrap>
    </binding>
   </action>

  </actions>

</PropertyList>