<?xml version="1.0" encoding="UTF-8"?>

<!--
 Copied from Cap10C by PAF team  - http://equipe-flightgear.forumactif.com

 Written by Flavien BLANC
 Modified by PAF team  - April 2012

 Copyright (C) 2011-2012  Flavien BLANC  - http://equipe-flightgear.forumactif.com/u56
 Copyright (C) 2012  Clément DE L'HAMAIDE  - http://equipe-flightgear.forumactif.com/u115


 This program is free software; you can redistribute it and/or
 modify it under the terms of the GNU General Public License as
 published by the Free Software Foundation; either version 2 of the
 License, or (at your option) any later version.

 This program is distributed in the hope that it will be useful, but
 WITHOUT ANY WARRANTY; without even the implied warranty of
 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 General Public License for more details.

 You should have received a copy of the GNU General Public License
 along with this program; if not see <http://www.gnu.org/licenses/>.
-->

<!-- New version May, 07, 2009 by 102nd-YU-Nitro -->

<PropertyList>

    <params>
        <right_gear_ground_effect_speed_kt>
            <property>sim/multiplay/generic/float[14]</property>
        </right_gear_ground_effect_speed_kt>
    </params>

    <particlesystem>
        <name>spark</name>
        <type>normal</type>

        <offsets>
            <x-m>0.0</x-m>
            <y-m>0.0</y-m>
            <z-m>0.0</z-m>
        </offsets>

        <condition>
            <and>
                <greater-than>
                    <property alias="/params/right_gear_ground_effect_speed_kt/property"/>
                    <value>8</value>
                </greater-than>
                <equals>
                    <property>/fdm/jsbsim/bushkit</property>
                    <value>5</value>
                </equals>
            </and>
        </condition>

        <texture>spark.png</texture>
        <emissive>true</emissive>
        <lighting>true</lighting>
        <align>billboard</align>
        <attach>world</attach>

        <placer>
            <type>point</type>
        </placer>

        <shooter>
            <theta-min-deg>0</theta-min-deg>
            <theta-max-deg>360</theta-max-deg>
            <phi-min-deg>0</phi-min-deg>
            <phi-max-deg>360</phi-max-deg>
            <speed>
                <value>0</value>
                <spread>0</spread>
            </speed>
            <rotation-speed>
                <x-min-deg-sec>0</x-min-deg-sec>
                <y-min-deg-sec>0</y-min-deg-sec>
                <z-min-deg-sec>0</z-min-deg-sec>
                <x-max-deg-sec>3600</x-max-deg-sec>
                <y-max-deg-sec>3600</y-max-deg-sec>
                <z-max-deg-sec>3600</z-max-deg-sec>
            </rotation-speed>
        </shooter>

        <counter>
            <particles-per-sec>
                <value>200</value>
                <spread>0</spread>
            </particles-per-sec>
        </counter>

        <particle>
            <start>
                <color>
                    <red>
                        <value>1.0</value>
                    </red>
                    <green>
                        <value>1.0</value>
                    </green>
                    <blue>
                        <value>0.0</value>
                    </blue>
                    <alpha>
                        <value>1.0</value>
                    </alpha>
                </color>
                <size>
                    <value>0.05</value>
                </size>
            </start>
            <end>
                <color>
                    <red>
                        <value>1.0</value>
                    </red>
                    <green>
                        <value>1.0</value>
                    </green>
                    <blue>
                        <value>0.0</value>
                    </blue>
                    <alpha>
                        <value>0.6</value>
                    </alpha>
                </color>
                <size>
                    <value>0.00025</value>
                </size>
            </end>
            <life-sec>
                <value>0.5</value>
            </life-sec>
            <mass-kg>0.015</mass-kg>
            <radius-m>0.1</radius-m>
        </particle>
        <program>
            <fluid>air</fluid>
            <gravity type="bool">true</gravity>
            <wind type="bool">false</wind>
        </program>
    </particlesystem>

</PropertyList>