<?xml version="1.0" encoding="utf-8"?> <!-- Altitude-dependent scattered light --> <PropertyList> <name>Effects/space</name> <inherits-from>Effects/model-default</inherits-from> <technique n="5"> <pass> <program> <vertex-shader n="0">Shaders/space-ALS-base.vert</vertex-shader> <fragment-shader n="0">Shaders/space-ALS-base.frag</fragment-shader> </program> </pass> </technique> </PropertyList>