# Constants to define the display area, for placement of elements. We # could try to do something with a layout, but the position and size of # elements is fixed. Can't be member variables of MFD as they are # self-referential. var DISPLAY = { WIDTH : 1024, HEIGHT : 768 }; var HEADER_HEIGHT = 56; var FOOTER_HEIGHT = 25; var EIS_WIDTH = 150; # Size of data display on the right hand side of the MFD var DATA_DISPLAY = { WIDTH : 300, HEIGHT : DISPLAY.HEIGHT - HEADER_HEIGHT - FOOTER_HEIGHT, X : DISPLAY.WIDTH - 300, Y : HEADER_HEIGHT, }; # Map dimensions when the data display is not present var MAP_FULL = { CENTER : { X : ((DISPLAY.WIDTH - EIS_WIDTH) / 2 + EIS_WIDTH), Y : ((DISPLAY.HEIGHT - HEADER_HEIGHT - FOOTER_HEIGHT) / 2 + HEADER_HEIGHT), }, X : EIS_WIDTH, Y : HEADER_HEIGHT, WIDTH : DISPLAY.WIDTH - EIS_WIDTH, HEIGHT : DISPLAY.HEIGHT - HEADER_HEIGHT - FOOTER_HEIGHT, }; # Map dimensions when the data display is present var MAP_PARTIAL = { X : EIS_WIDTH, Y : HEADER_HEIGHT, WIDTH : DISPLAY.WIDTH - EIS_WIDTH - DATA_DISPLAY.WIDTH, HEIGHT : DISPLAY.HEIGHT - HEADER_HEIGHT - FOOTER_HEIGHT, CENTER : { X : ((DISPLAY.WIDTH - EIS_WIDTH - DATA_DISPLAY.WIDTH) / 2 + EIS_WIDTH), Y : ((DISPLAY.HEIGHT - HEADER_HEIGHT - FOOTER_HEIGHT) / 2 + HEADER_HEIGHT), }, }; # When the CRSR is selecting fields, this is the period for changing the # cursor color between normal and highlight (defined below) # Constants for the hard-buttons on the fascia FASCIA = { NAV_VOL : 0, NAV_VOL_TOGGLE : 1, NAV_FREQ_TRANSFER :2, NAV_OUTER : 3, NAV_INNER : 4, NAV_TOGGLE : 5, HEADING : 6, HEADING_PRESS : 7, # Joystick RANGE : 8, JOYSTICK_HORIZONTAL : 9, JOYSTICK_VERTICAL : 10, #CRS/BARO BARO : 11, CRS : 12, CRS_CENTER : 13, COM_OUTER : 14, COM_INNER : 15, COM_TOGGLE : 16, COM_FREQ_TRANSFER : 17, COM_FREQ_TRANSFER_HOLD :18, # Auto-tunes to 121.2 when pressed for 2 seconds COM_VOL: 19, COM_VOL_TOGGLE: 20, DTO : 21, FPL : 22, CLR : 23, CLR_HOLD: 24, # Holding the CLR button for 2 seconds on the MFD displays the Nav Map FMS_OUTER : 25, FMS_INNER : 26, FMS_CRSR : 27, MENU : 28, PROC : 29, ENT : 30, ALT_OUTER : 31, ALT_INNER : 32, # Autopilot controls AP : 33, HDG : 34, NAV : 35, APR : 36, VS : 37, FLC : 38, FD : 39, ALT : 40, VNV : 41, BC : 42, NOSE_UP : 43, NOSE_DOWN : 44, }; var SURFACE_TYPES = { 1 : "HARD SURFACE", # Asphalt 2 : "HARD SURFACE", # Concrete 3 : "TURF", 4 : "DIRT", 5 : "GRAVEL", # Helipads 6 : "HARD SURFACE", # Asphalt 7 : "HARD SURFACE", # Concrete 8 : "TURF", 9 : "DIRT", 0 : "GRAVEL", };