<?xml version="1.0"?> <!-- Regional definitions for Europe during winter --> <PropertyList> <name>Europe winter</name> <area> <lon1>2.0</lon1> <lon2>40.0</lon2> <lat1>35.0</lat1> <lat2>90.0</lat2> </area> <area> <lon1>-20.0</lon1> <lon2>40.0</lon2> <lat1>35.0</lat1> <lat2>49.8</lat2> </area> <condition> <equals> <property>sim/startup/season</property> <value>winter</value> </equals> </condition> <material> <name>BuiltUpCover</name> <name>Urban</name> <tree-effect>Effects/tree-european-deciduous</tree-effect> <effect>Effects/urban</effect> <texture-set> <texture>Terrain.winter/18th_century_city-winter.png</texture> <texture n="2">Terrain.winter/18th_century_city-winter-relief-light.png</texture> </texture-set> <object-mask>Terrain/18th_century_city.mask.png</object-mask> <xsize>1000</xsize> <ysize>1000</ysize> <light-coverage>100000.0</light-coverage> <emissive> <r>0.05</r> <g>0.05</g> <b>0.02</b> <a>1.0</a> </emissive> <object-group include="Materials/base/urban-buildings.xml"/> <building-coverage>500.0</building-coverage> <building-small-ratio>0.4</building-small-ratio> <building-small-min-floors>3</building-small-min-floors> <building-small-max-width-m>30.0</building-small-max-width-m> <building-small-min-depth-m>10.0</building-small-min-depth-m> <building-small-max-depth-m>30.0</building-small-max-depth-m> <building-medium-ratio>0.6</building-medium-ratio> <building-large-ratio>0.2</building-large-ratio> <building-texture>Textures/buildings.png</building-texture> <building-lightmap>Textures/buildings-lightmap.png</building-lightmap> <wood-coverage>250000.0</wood-coverage> <tree-texture>Trees/deciduous-alt.png</tree-texture> <tree-varieties>8</tree-varieties> <tree-height-m>15.0</tree-height-m> <tree-width-m>10.0</tree-width-m> </material> <material> <name>Town</name> <name>SubUrban</name> <effect>Effects/urban</effect> <texture-set> <texture>Terrain.winter/town-europe-winter.png</texture> <texture n="2">Terrain.winter/town-europe-winter-relief-light.png</texture> </texture-set> <object-mask>Terrain/town-europe.mask.png</object-mask> <xsize>1024</xsize> <ysize>1024</ysize> <light-coverage>100000.0</light-coverage> <emissive> <r>0.05</r> <g>0.05</g> <b>0.02</b> <a>1.0</a> </emissive> <object-group include="Materials/base/town-buildings.xml"/> <building-coverage>500.0</building-coverage> <building-small-ratio>0.9</building-small-ratio> <building-medium-ratio>0.1</building-medium-ratio> <building-large-ratio>0.0</building-large-ratio> <building-medium-max-floors>4</building-medium-max-floors> <building-texture>Textures/buildings.png</building-texture> <building-lightmap>Textures/buildings-lightmap.png</building-lightmap> <wood-coverage>1000.0</wood-coverage> <tree-texture>Trees/deciduous-alt.png</tree-texture> <tree-varieties>8</tree-varieties> <tree-height-m>15.0</tree-height-m> <tree-width-m>10.0</tree-width-m> </material> </PropertyList>