<?xml version="1.0"?>
<PropertyList>
  <name>Brazil: Pantanal</name>

  <area>
    <lon1>-55.44</lon1>
    <lon2>-59.60</lon2>
    <lat1>-15.80</lat1>
    <lat2>-20.78</lat2>
  </area>


  
  <material>
    <name>pa_shoulder</name>
    <texture>Runway/pa_shoulder_africa_rainforest.png</texture>
    <parameters>
      <uvstretch>8.0</uvstretch>
    </parameters>
  </material>

  <material>
    <name>pa_shoulder_f</name>
    <texture>Runway/pa_shoulder_f_africa_rainforest.png</texture>
    <parameters>
      <uvstretch>8.0</uvstretch>
    </parameters>
  </material>
  
  <material>
    <name>pc_shoulder</name>
    <texture>Runway/pc_shoulder_africa_rainforest.png</texture>
    <parameters>
      <uvstretch>8.0</uvstretch>
    </parameters>
  </material>

  <material>
    <name>pc_shoulder_f</name>
    <texture>Runway/pc_shoulder_f_africa_rainforest.png</texture>
    <parameters>
      <uvstretch>8.0</uvstretch>
    </parameters>
  </material>

  <material>
    <name>Grass</name>
    <name>Airport</name>
    <name>AirportKeep</name>
    <name>Greenspace</name>
    <effect>Effects/airfield</effect>
    <texture-set>
      <texture>Terrain/grass_dry2.png</texture>
      <texture n="13">Terrain/grass_dry2.png</texture>
      <texture n="14">Terrain/airport_grass_overlay.png</texture>
    </texture-set>
    <parameters>
      <grit_alpha>0.4</grit_alpha>
      <use_overlay>1</use_overlay>
			<overlay_bias>0.5</overlay_bias>
      <use_color_overlay>0</use_color_overlay>
      <base_layer_magnification>1.0</base_layer_magnification>
      <overlay_layer_magnification>8.0</overlay_layer_magnification>
    </parameters>
    <xsize>256</xsize>
    <ysize>256</ysize>
    <light-coverage>4000000.0</light-coverage>
    <diffuse>
      <r>0.93</r>
      <g>0.95</g>
      <b>0.93</b>
      <a>1.0</a>
    </diffuse>
    <specular>
      <r>0.1</r>
      <g>0.12</g>
      <b>0.1</b>
      <a>1.0</a>
    </specular>
    <shininess>1.2</shininess>
    <solid>1</solid>
    <friction-factor>0.7</friction-factor>
    <rolling-friction>0.1</rolling-friction>
    <bumpiness>0.1</bumpiness>
    <load-resistance>1e30</load-resistance>
  </material>
  
  <material>
    <name>dirt_rwy</name>
    <effect>Effects/dirt-runway</effect>
  	<texture-set>
      <texture>Runway/dirt_rwy.png</texture>
      <texture n="16">Terrain/gravel_brown.png</texture>
      <texture n="17">Terrain/grass_dry2a_darker.png</texture>
    </texture-set>
    <parameters>
     	<strength_05m>0.0</strength_05m>
	    <strength_1m>0.2</strength_1m>
	    <strength_2m>0.2</strength_2m>
	    <strength_5m>0.3</strength_5m>
	    <strength_10m>0.2</strength_10m>
	    <filter_threshold>0.2</filter_threshold>
	    <filter_transition>0.4</filter_transition>
	    <bias_center>1</bias_center>
	    <bias_center_strength>0.5</bias_center_strength>
      <relief_strength>0.35</relief_strength>
	    <size_base>25.0</size_base>
	    <size_overlay>25.0</size_overlay>
	    <size_grain>20.0</size_grain>
    	<grain_strength>0.2</grain_strength>
    </parameters>
    <friction-factor>0.7</friction-factor>
    <rolling-friction>0.04</rolling-friction>
    <bumpiness>0.1</bumpiness>
  </material>

  <material>
    <name>MixedForestCover</name>
    <name>MixedForest</name>
    <name>RainForest</name> 
    <name>DeciduousBroadCover</name>
    <name>DeciduousForest</name>
    <name>DeciduousNeedleCover</name>
    <effect>Effects/forest</effect>
    <texture-set>
      <texture>Terrain/rainforest-hawaii.png</texture>
      <texture n="11">Terrain/rainforest-hawaii.png</texture>
    </texture-set>
    <xsize>2000</xsize>
    <ysize>2000</ysize>
    <light-coverage>900000000.0</light-coverage>
    <wood-coverage>4000.0</wood-coverage>
    <tree-texture>Trees/tropical-alt2.png</tree-texture> 
    <tree-varieties>8</tree-varieties>
    <tree-height-m>20.0</tree-height-m>
    <tree-width-m>15.0</tree-width-m>
    <rolling-friction>1</rolling-friction>
    <bumpiness>1</bumpiness>
  </material>
  
  <material>
    <name>EvergreenBroadCover</name>
    <name>EvergreenForest</name>
		<name>Grassland</name>
    <name>GrassCover</name>
    <name>ShrubCover</name>
    <name>ShrubGrassCover</name>
    <name>ScrubCover</name>
    <name>Scrub</name>
    <name>Marsh</name>
    <name>FloodLand</name>
    <name>SaltMarsh</name>
    <name>HerbWetlandCover</name>
    <name>WoodedWetlandCover</name>
    <effect>Effects/forest</effect>
    <texture>Terrain/pantanal.png</texture>
		<object-mask>Terrain/pantanal-mask.png</object-mask>    
    <xsize>4000</xsize>
    <ysize>4000</ysize>
    <light-coverage>900000000.0</light-coverage>
    <wood-coverage>4000.0</wood-coverage>
    <tree-texture>Trees/tropical-alt2.png</tree-texture>
    <tree-varieties>8</tree-varieties>
    <tree-height-m>15.0</tree-height-m>
    <tree-width-m>20.0</tree-width-m>
    <rolling-friction>1</rolling-friction>
    <bumpiness>1</bumpiness>
  </material>

</PropertyList>