<?xml version="1.0"?> <PropertyList> <params> <!-- IMPORTANT: int properties 14 to 19, both included, are reserved for the immat system. Do not use them! --> <spray_wake_speed_kt> <property>sim/multiplay/generic/float[6]</property> </spray_wake_speed_kt> </params> <particlesystem> <name>left-float</name> <texture>spray.png</texture> <emissive>false</emissive> <lighting>false</lighting> <condition> <greater-than> <property alias="/params/spray_wake_speed_kt/property"/> <value>6</value> </greater-than> </condition> <attach>world</attach> <placer> <type>point</type> </placer> <shooter> <theta-min-deg>45</theta-min-deg> <theta-max-deg>85</theta-max-deg> <phi-min-deg>-10</phi-min-deg> <phi-max-deg>10</phi-max-deg> <speed-mps> <value>0</value> <spread>5</spread> </speed-mps> <rotation-speed> <x-max-deg-sec>15</x-max-deg-sec> <x-min-deg-sec>-15</x-min-deg-sec> <y-max-deg-sec>15</y-max-deg-sec> <y-min-deg-sec>-15</y-min-deg-sec> <z-max-deg-sec>15</z-max-deg-sec> <z-min-deg-sec>-15</z-min-deg-sec> </rotation-speed> </shooter> <counter> <particles-per-sec> <value>30</value> <spread>100</spread> </particles-per-sec> </counter> <align>billboard</align> <particle> <start> <color> <red><value>0.95</value></red> <green><value>0.95</value></green> <blue><value>0.95</value></blue> <alpha><value>0.5</value></alpha> </color> <size> <value>0.5</value> </size> </start> <end> <color> <red><value>1</value></red> <green><value>1</value></green> <blue><value>1</value></blue> <alpha><value>0.001</value></alpha> </color> <size> <value>5</value> </size> </end> <life-sec> <value>2.5</value> </life-sec> <mass-kg>0.15</mass-kg> <radius-m>0.175</radius-m> </particle> <program> <fluid>water</fluid> <gravity>true</gravity> <wind>false</wind> </program> </particlesystem> </PropertyList>