<?xml version="1.0"?> <PropertyList> <path>K-14A-pipper.ac</path> <animation> <type>range</type> <min-m>0</min-m> <max-m>15</max-m> </animation> <animation> <type>translate</type> <object-name>diamondTop</object-name> <property>/controls/armament/gunsight/rangeRingSize</property> <axis> <x>0</x> <y>0</y> <z>1</z> </axis> </animation> <animation> <type>translate</type> <object-name>diamondBottom</object-name> <property>/controls/armament/gunsight/rangeRingSize</property> <axis> <x>0</x> <y>0</y> <z>-1</z> </axis> </animation> <animation> <type>translate</type> <object-name>diamondUR</object-name> <property>/controls/armament/gunsight/rangeRingSize</property> <axis> <x>0</x> <y>0.866025</y> <z>0.5</z> </axis> </animation> <animation> <type>translate</type> <object-name>diamondUL</object-name> <property>/controls/armament/gunsight/rangeRingSize</property> <axis> <x>0</x> <y>-0.866025</y> <z>0.5</z> </axis> </animation> <animation> <type>translate</type> <object-name>diamondLL</object-name> <property>/controls/armament/gunsight/rangeRingSize</property> <axis> <x>0</x> <y>-0.866025</y> <z>-0.5</z> </axis> </animation> <animation> <type>translate</type> <object-name>diamondLR</object-name> <property>/controls/armament/gunsight/rangeRingSize</property> <axis> <x>0</x> <y>0.866025</y> <z>-0.5</z> </axis> </animation> <!-- sight on/off --> <animation> <type>select</type> <object-name>gyro-pipper</object-name> <condition> <property>/controls/armament/gunsight/pipperVisibility</property> </condition> </animation> <animation> <type>select</type> <object-name>diamondTop</object-name> <condition> <property>/controls/armament/gunsight/diamondTopVisibility</property> </condition> </animation> <animation> <type>select</type> <object-name>diamondBottom</object-name> <condition> <property>/controls/armament/gunsight/diamondBottomVisibility</property> </condition> </animation> <animation> <type>select</type> <object-name>diamondUL</object-name> <condition> <property>/controls/armament/gunsight/diamondULVisibility</property> </condition> </animation> <animation> <type>select</type> <object-name>diamondUR</object-name> <condition> <property>/controls/armament/gunsight/diamondURVisibility</property> </condition> </animation> <animation> <type>select</type> <object-name>diamondLL</object-name> <condition> <property>/controls/armament/gunsight/diamondLLVisibility</property> </condition> </animation> <animation> <type>select</type> <object-name>diamondLR</object-name> <condition> <property>/controls/armament/gunsight/diamondLRVisibility</property> </condition> </animation> <animation> <type>select</type> <object-name>cross</object-name> <condition> <property>/controls/armament/gunsight/fixedReticleOn</property> </condition> </animation> <animation> <type>select</type> <object-name>fixedRing</object-name> <condition> <and> <property>/controls/armament/gunsight/mask-off</property> <property>/controls/armament/gunsight/fixedReticleOn</property> </and> </condition> </animation> <animation> <type>select</type> <object-name>rocketLadder</object-name> <condition> <and> <property>/controls/armament/gunsight/mask-off</property> <property>/controls/armament/gunsight/rocketLadder</property> <property>/controls/armament/gunsight/fixedReticleOn</property> </and> </condition> </animation> <!-- gyro sight brightness --> <animation> <name>everything</name> <object-name>gyro-pipper</object-name> <object-name>diamondBottom</object-name> <object-name>diamondTop</object-name> <object-name>diamondUL</object-name> <object-name>diamondUR</object-name> <object-name>diamondLR</object-name> <object-name>diamondLL</object-name> <object-name>fixedRing</object-name> <object-name>rocketLadder</object-name> <object-name>cross</object-name> </animation> <animation> <type>material</type> <object-name>everything</object-name> <interpolation> <entry> <ind>1</ind> <dep>1.0</dep> </entry> <entry> <ind>0</ind> <dep>0.05</dep> </entry> </interpolation> <emission> <red>1.0</red> <green>0.5</green> <blue>0.9</blue> <factor-prop>/controls/armament/gunsight/intensity</factor-prop> </emission> </animation> <animation> <type>transparency</type> <object-name>everything</object-name> <alpha-prop>/controls/armament/gunsight/intensity</alpha-prop> <interpolation> <entry> <ind>1</ind> <dep>0.8</dep> </entry> <entry> <ind>0</ind> <dep>0.0</dep> </entry> </interpolation> </animation> <animation> <type>blend</type> <object-name>everything</object-name> <alpha-prop>/controls/armament/gunsight/intensity</alpha-prop> <factor>0.8</factor> <min>0</min> <max>1.0</max> </animation> <animation> <name>gyro-group</name> <object-name>gyro-pipper</object-name> <object-name>diamondBottom</object-name> <object-name>diamondTop</object-name> <object-name>diamondUL</object-name> <object-name>diamondUR</object-name> <object-name>diamondLR</object-name> <object-name>diamondLL</object-name> </animation> <!-- gyro sight elevation movement --> <animation> <type>translate</type> <object-name>gyro-group</object-name> <property>/controls/armament/gunsight/elevation</property> <factor>0.185</factor> <axis> <x>0</x> <y>0</y> <z>1</z> </axis> </animation> <!-- gyro sight azimuth movement --> <animation> <type>translate</type> <object-name>gyro-group</object-name> <property>/controls/armament/gunsight/azimuth</property> <factor>0.185</factor> <axis> <x>0</x> <y>1</y> <z>0</z> </axis> </animation> </PropertyList>