var abs = func(n) { n < 0 ? -n : n } var sgn = func(x) { x < 0 ? -1 : x > 0 } var max = func(x) { var n = x; for (var i = 0; i < size(arg); i += 1) { if (arg[i] > n) n = arg[i]; } return n; } var min = func(x) { var n = x; for (var i = 0; i < size(arg); i += 1) { if (arg[i] < n) n = arg[i]; } return n; } var avg = func { var x = 0; for (var i = 0; i < size(arg); i += 1) { x += arg[i]; } x /= size(arg); return x; } var pow = func(x, y) { exp(y * ln(x)) } var mod = func(n, m) { var x = n - m * int(n/m); # int() truncates to zero, not -Inf return x < 0 ? x + abs(m) : x; # ...so must handle negative n's } var asin = func(y) { atan2(y, sqrt(1-y*y)) } var acos = func(x) { atan2(sqrt(1-x*x), x) } var tan = func(x) { sin(x) / (cos(x) or die("tangens infinity")) } var _iln10 = 1/ln(10); var log10 = func(x) { ln(x) * _iln10 }