Effects/terrain-overlay Effects/terrain-default Textures/Terrain/void.png 2d nearest-mipmap-nearest nearest repeat repeat normalized Textures/Terrain/void.png 2d nearest-mipmap-nearest nearest repeat repeat normalized 1.5 1.0 1.0 0.5 0.5 0.5 0.5 0.8 0.0 0 0 /sim/rendering/shaders/skydome 6.0 /sim/rendering/shaders/landmass 6.0 /sim/rendering/shaders/transition 1.0 /sim/rendering/shaders/vegetation-effects 2.0 GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_vertex_shader GL_ARB_fragment_shader GL_EXT_geometry_shader4 true material/ambient material/diffuse material/specular material/emissive material/shininess ambient-and-diffuse transparent transparent smooth back render-bin/bin-number render-bin/bin-name 0 texture[0]/image texture[0]/type texture[0]/filter texture[0]/wrap-s texture[0]/wrap-t texture[0]/internal-format 2 texture[13]/image texture[13]/type texture[13]/filter texture[13]/wrap-s texture[13]/wrap-t texture[13]/internal-format 3 texture[15]/type texture[15]/image texture[15]/filter texture[15]/wrap-s texture[15]/wrap-t texture[15]/internal-format 4 texture[14]/type texture[14]/image texture[14]/filter texture[14]/wrap-s texture[14]/wrap-t texture[14]/internal-format 5 texture[12]/type texture[12]/image texture[12]/filter texture[12]/wrap-s texture[12]/wrap-t texture[12]/internal-format 7 texture[11]/type texture[11]/image texture[11]/filter texture[11]/wrap-s texture[11]/wrap-t texture[11]/internal-format Shaders/terrain-ALS-ultra.vert Shaders/filters-ALS.vert Shaders/shadows-include.vert Shaders/terrain-ALS-ultra.frag Shaders/noise.frag Shaders/cloud-shadowfunc.frag Shaders/hazes.frag Shaders/secondary_lights.frag Shaders/filters-ALS.frag Shaders/shadows-include.frag Shaders/clustered-include.frag grain_strength float grain_strength intrinsic_wetness float intrinsic_wetness transition_model float transition_model hires_overlay_bias float hires_overlay_bias dot_density float dot_density dot_size float dot_size dust_resistance float dust_resistance visibility float visibility avisibility float avisibility hazeLayerAltitude float lthickness scattering float scattering ground_scattering float ground_scattering terminator float terminator terrain_alt float terrain_alt overcast float overcast eye_alt float eye_alt eye_lat float eye_lat eye_lon float eye_lon snowlevel float snow_level snow_thickness_factor float snow_thickness_factor dust_cover_factor float dust_cover_factor lichen_cover_factor float lichen_cover_factor wetness float wetness fogstructure float fogstructure cloud_self_shading float cloud_self_shading moonlight float moonlight season float season air_pollution float air_pollution view_pitch_offset float view_pitch_offset view_heading_offset float view_heading_offset field_of_view float view_fov landing_light1_offset float landing_light1_offset landing_light2_offset float landing_light2_offset landing_light3_offset float landing_light3_offset gamma float gamma brightness float brightness use_night_vision bool use_night_vision use_IR_vision bool use_IR_vision use_filtering bool use_filtering delta_T float delta_T fact_grey float fact_grey fact_black float fact_black cloudpos1_x float cloudpos1_x cloudpos1_y float cloudpos1_y cloudpos2_x float cloudpos2_x cloudpos2_y float cloudpos2_y cloudpos3_x float cloudpos3_x cloudpos3_y float cloudpos3_y cloudpos4_x float cloudpos4_x cloudpos4_y float cloudpos4_y cloudpos5_x float cloudpos5_x cloudpos5_y float cloudpos5_y cloudpos6_x float cloudpos6_x cloudpos6_y float cloudpos6_y cloudpos7_x float cloudpos7_x cloudpos7_y float cloudpos7_y cloudpos8_x float cloudpos8_x cloudpos8_y float cloudpos8_y cloudpos9_x float cloudpos9_x cloudpos9_y float cloudpos9_y cloudpos10_x float cloudpos10_x cloudpos10_y float cloudpos10_y cloudpos11_x float cloudpos11_x cloudpos11_y float cloudpos11_y cloudpos12_x float cloudpos12_x cloudpos12_y float cloudpos12_y cloudpos13_x float cloudpos13_x cloudpos13_y float cloudpos13_y cloudpos14_x float cloudpos14_x cloudpos14_y float cloudpos14_y cloudpos15_x float cloudpos15_x cloudpos15_y float cloudpos15_y cloudpos16_x float cloudpos16_x cloudpos16_y float cloudpos16_y cloudpos17_x float cloudpos17_x cloudpos17_y float cloudpos17_y cloudpos18_x float cloudpos18_x cloudpos18_y float cloudpos18_y cloudpos19_x float cloudpos19_x cloudpos19_y float cloudpos19_y cloudpos20_x float cloudpos20_x cloudpos20_y float cloudpos20_y WindE float windE WindN float windN use_searchlight int use_searchlight use_landing_light int use_landing_light use_alt_landing_light int use_alt_landing_light display_xsize int display_xsize display_ysize int display_ysize wind_effects int wind_effects cloud_shadow_flag int cloud_shadow_flag rock_strata int rock_strata raise_vertex bool raise_vertex texture sampler-2d 0 mix_texture sampler-2d 5 detail_texture sampler-2d 7 grain_texture sampler-2d 4 dot_texture sampler-2d 3 gradient_texture sampler-2d 2 swatch_size int xsize colorMode int 2 orthophotoTexture sampler-2d 15 shadow_tex sampler-2d 10 shadows_enabled bool shadows_enabled sun_atlas_size int sun_atlas_size lequal true material/ambient material/diffuse material/specular material/emissive material/shininess ambient-and-diffuse transparent smooth back render-bin/bin-number render-bin/bin-name 7 texture[20]/type texture[20]/image texture[20]/filter texture[20]/mag-filter texture[20]/wrap-s texture[20]/wrap-t texture[20]/internal-format 8 texture[21]/type texture[21]/image texture[21]/filter texture[21]/mag-filter texture[21]/wrap-s texture[21]/wrap-t texture[21]/internal-format Shaders/grass-ALS.vert Shaders/terrain-overlay-ALS.geom Shaders/terrain-overlay-ALS.frag Shaders/noise.frag Shaders/filters-ALS.frag Shaders/cloud-shadowfunc.frag Shaders/shadows-include.frag 96 triangles triangle-strip overlayPrimaryTex sampler-2d 7 overlaySecondaryTex sampler-2d 8 visibility float visibility avisibility float avisibility scattering float scattering overlay_bias float overlay_bias overlay_max_height float max_overlay_height overlay_hardness float overlay_hardness overlay_secondary_hardness float overlay_secondary_hardness overlay_density float overlay_density overlay_secondary_density float overlay_secondary_density overlay_scale float overlay_scale overlay_brightness_top float overlay_brightness_top overlay_brightness_bottom float overlay_brightness_bottom overlay_steepness_factor float overlay_steepness_factor season float season dust_cover_factor float dust_cover_factor wetness float wetness snowlevel float snow_level snow_thickness_factor float snow_thickness_factor cloudpos_n_x float cloudpos_n_x cloudpos_n_y float cloudpos_n_y gamma float gamma brightness float brightness use_night_vision bool use_night_vision use_IR_vision bool use_IR_vision use_filtering bool use_filtering delta_T float delta_T fact_grey float fact_grey fact_black float fact_black display_xsize int display_xsize display_ysize int display_ysize overlay_autumn_flag int overlay_autumn_flag overlay_secondary_flag int overlay_secondary_flag cloud_shadow_flag int cloud_shadow_flag shadow_tex sampler-2d 10 shadows_enabled bool shadows_enabled sun_atlas_size int sun_atlas_size true src-alpha one-minus-src-alpha false