Effects/building Effects/model-combined 2d Textures/buildings.png linear-mipmap-linear repeat clamp normalized 1 0 1.0 Textures/buildings-normalmap_orig.png 2d linear-mipmap-linear repeat clamp normalized Textures/buildings-lightmap.png 2d linear-mipmap-linear clamp clamp normalized 1 0 /sim/time/sun-angle-rad 0.3 0.3 0.3 1 1 -0.15 0 0.0 0.0 0.0 cubemap Aircraft/Generic/Effects/CubeMaps/buildings/N.png Aircraft/Generic/Effects/CubeMaps/buildings/S.png Aircraft/Generic/Effects/CubeMaps/buildings/W.png Aircraft/Generic/Effects/CubeMaps/buildings/E.png Aircraft/Generic/Effects/CubeMaps/buildings/U.png Aircraft/Generic/Effects/CubeMaps/buildings/D.png 2d clamp clamp 1 0.0 true 1 0.6 0.6 0.6 1.0 1.0 1.0 1.0 1.0 0.0 0.0 0.0 1.0 0.02 0.02 0.02 1.0 0.1 ambient-and-diffuse ambient-and-diffuse 0 0 0 0 flat back 1 0.0 1.0 4 texture[3]/image texture[3]/type texture[3]/filter texture[3]/wrap-s texture[3]/wrap-t texture[3]/internal-format Shaders/building-model-ALS-ultra.vert instancePosition 6 instanceScale 7 attrib1 10 attrib2 11 Shaders/building-ALS.vert instancePosition 6 instanceScale 7 attrib1 10 attrib2 11 Shaders/building-default.vert instancePosition 6 instanceScale 7 attrib1 10 attrib2 11 Shaders/HDR/model_building.vert instancePosition 6 instanceScale 7 attrib1 10 attrib2 11