HDR
true
true
gbuffer0
2d
screen
screen
rgb10-a2
gbuffer1
2d
screen
screen
rgba8
gbuffer2
2d
screen
screen
rgba8
gbuffer3
2d
screen
screen
r11f-g11f-b10f
depth-stencil
2d
screen
screen
depth32f-stencil8
hdr-result
2d
screen
screen
rgb16f
final
2d
screen
screen
rgb8
transmittance
2d
256
64
rgba16f
linear
linear
clamp-to-edge
clamp-to-edge
sky-view
2d
256
256
rgba16f
linear
linear
repeat
clamp-to-edge
aerial-perspective
2d
1024
64
rgba16f
linear
linear
clamp-to-edge
clamp-to-edge
envmap
cubemap
128
128
r11f-g11f-b10f
linear-mipmap-linear
linear
clamp-to-edge
clamp-to-edge
5
prefiltered-envmap
cubemap
128
128
r11f-g11f-b10f
linear-mipmap-linear
linear
clamp-to-edge
clamp-to-edge
5
sun-shadowmap-atlas
2d
8192
8192
depth16
clamp-to-border
clamp-to-border
linear
linear
1.0 1.0 1.0 1.0
true
histogram-partial
2d
screen
256
r32ui
nearest
nearest
histogram
2d
256
1
r32ui
nearest
nearest
histogram-luminance
2d
1
1
r32f
nearest
nearest
prev-luminance
2d
1
1
r32f
nearest
nearest
ao-noisy
ao-filtered
bloomA
0.5
0.5
bloomB
0.25
0.25
bloomC
0.125
0.125
bloomD
0.0625
0.0625
bloomE
0.03125
0.03125
smaa-edges
2d
screen
screen
rgba8
clamp
clamp
linear-mipmap-linear
linear
smaa-blend
2d
screen
screen
rgba8
clamp
clamp
linear-mipmap-linear
linear
debug-clear-gbuffer
quad
Effects/HDR/gbuffer-debug-clear
/sim/rendering/hdr/debug/show-gbuffer
color0
gbuffer0
color1
gbuffer1
color2
gbuffer2
color3
gbuffer3
atmos-transmittance
quad
Effects/HDR/atmos-transmittance
color0
transmittance
atmos-sky-view
quad
Effects/HDR/atmos-sky-view
0
transmittance
color0
sky-view
atmos-aerial-perspective
quad
Effects/HDR/atmos-aerial-perspective
0
transmittance
color0
aerial-perspective
env-capture0
0
color0
envmap
0
env-capture1
1
color0
envmap
1
env-capture2
2
color0
envmap
2
env-capture3
3
color0
envmap
3
env-capture4
4
color0
envmap
4
env-capture5
5
color0
envmap
5
true
env-prefilter0
Effects/HDR/envmap-copy
color0
prefiltered-envmap
0
0
color1
prefiltered-envmap
1
0
color2
prefiltered-envmap
2
0
color3
prefiltered-envmap
3
0
color4
prefiltered-envmap
4
0
color5
prefiltered-envmap
5
0
env-prefilter1
Effects/HDR/envmap-prefilter1
color0
prefiltered-envmap
0
1
color1
prefiltered-envmap
1
1
color2
prefiltered-envmap
2
1
color3
prefiltered-envmap
3
1
color4
prefiltered-envmap
4
1
color5
prefiltered-envmap
5
1
env-prefilter2
Effects/HDR/envmap-prefilter2
color0
prefiltered-envmap
0
2
color1
prefiltered-envmap
1
2
color2
prefiltered-envmap
2
2
color3
prefiltered-envmap
3
2
color4
prefiltered-envmap
4
2
color5
prefiltered-envmap
5
2
env-prefilter3
Effects/HDR/envmap-prefilter3
color0
prefiltered-envmap
0
3
color1
prefiltered-envmap
1
3
color2
prefiltered-envmap
2
3
color3
prefiltered-envmap
3
3
color4
prefiltered-envmap
4
3
color5
prefiltered-envmap
5
3
env-prefilter4
Effects/HDR/envmap-prefilter4
color0
prefiltered-envmap
0
4
color1
prefiltered-envmap
1
4
color2
prefiltered-envmap
2
4
color3
prefiltered-envmap
3
4
color4
prefiltered-envmap
4
4
color5
prefiltered-envmap
5
4
geometry
scene
hdr-geometry
depth stencil
0.0
0xfffff7ff
128
1
1
1024
1024
true
false
color0
gbuffer0
color1
gbuffer1
color2
gbuffer2
color3
gbuffer3
depth
depth-stencil
stencil
depth-stencil
gtao
quad
Effects/HDR/gtao
color
1.0 1.0 1.0 1.0
/sim/rendering/hdr/ambient-occlusion/enabled
0
gbuffer0
1
depth-stencil
color0
ao-noisy
gtao-denoiser
quad
Effects/HDR/gtao-denoiser
/sim/rendering/hdr/ambient-occlusion/enabled
0
ao-noisy
color0
ao-filtered
csm0
0.1
2.0
0.0
0.0
0.5
0.5
csm1
2.0
40.0
0.5
0.0
0.5
0.5
csm2
40.0
150.0
0.0
0.5
0.5
0.5
csm3
150.0
500.0
0.5
0.5
0.5
0.5
shading-opaque
quad
Effects/HDR/shading-opaque
csm0
csm1
csm2
csm3
geometry
5
6
13
15
0
gbuffer0
1
gbuffer1
2
gbuffer2
3
gbuffer3
4
depth-stencil
7
ao-filtered
/sim/rendering/hdr/ambient-occlusion/enabled
9
prefiltered-envmap
10
sun-shadowmap-atlas
11
aerial-perspective
12
transmittance
14
prev-luminance
color0
hdr-result
stencil
depth-stencil
water
quad
Effects/HDR/water-shading
0
gbuffer0
1
gbuffer1
3
depth-stencil
9
prefiltered-envmap
11
aerial-perspective
12
transmittance
14
prev-luminance
color0
hdr-result
stencil
depth-stencil
forward
scene
hdr-forward
csm0
csm1
csm2
csm3
7
depth-stencil
9
prefiltered-envmap
10
sun-shadowmap-atlas
11
aerial-perspective
12
transmittance
13
sky-view
14
prev-luminance
color0
hdr-result
depth
depth-stencil
stencil
depth-stencil
histogram-column
quad
Effects/HDR/histogram-column
0
hdr-result
14
prev-luminance
color0
histogram-partial
histogram-aggregate
quad
Effects/HDR/histogram-aggregate
0
histogram-partial
color0
histogram
histogram-luminance
quad
Effects/HDR/histogram-luminance
0
histogram
1
prev-luminance
color0
histogram-luminance
copy-prev-luminance
quad
Effects/HDR/copy-prev-luminance
0
histogram-luminance
color0
prev-luminance
bloom-downsample1
quad
Effects/HDR/bloom-downsample-first
0
hdr-result
color0
bloomA
bloom-downsample2
0
bloomA
color0
bloomB
bloom-downsample3
0
bloomB
color0
bloomC
bloom-downsample4
0
bloomC
color0
bloomD
bloom-downsample5
0
bloomD
color0
bloomE
bloom-upsample1
0
bloomE
color0
bloomD
bloom-upsample2
0
bloomD
color0
bloomC
bloom-upsample3
0
bloomC
color0
bloomB
bloom-upsample4
0
bloomB
color0
bloomA
post
quad
Effects/HDR/postprocess
0
hdr-result
1
bloomA
color0
final
no-aa-display
quad
Effects/HDR/trivial
/sim/rendering/hdr/antialiasing-technique
0
0
final
fxaa
quad
Effects/HDR/fxaa
/sim/rendering/hdr/antialiasing-technique
1
0
final
smaa-edge-detection
Effects/HDR/smaa-edge-detection
color stencil
0.0 0.0 0.0 0.0
0
final
color0
smaa-edges
stencil
depth-stencil
smaa-blending-weight-calculation
Effects/HDR/smaa-blending-weight-calculation
color
0.0 0.0 0.0 0.0
0
smaa-edges
color0
smaa-blend
stencil
depth-stencil
smaa-neighborhood-blending
Effects/HDR/smaa-neighborhood-blending
0
final
1
smaa-blend
debug-color
Effects/HDR/gbuffer-debug-color
0.0
0.0
0.2
0.2
0
gbuffer1
debug-normals
Effects/HDR/gbuffer-debug-normal
0.8
0.0
0.2
0.2
0
gbuffer0
debug-orm
Effects/HDR/gbuffer-debug-orm
0.0
0.8
0.2
0.2
0
gbuffer0
1
gbuffer1
2
gbuffer2
debug-matid
Effects/HDR/gbuffer-debug-matid
0.0
0.57
0.2
0.2
0
gbuffer0
debug-depth
Effects/HDR/gbuffer-debug-depth
0.8
0.8
0.2
0.2
0
depth-stencil