# geo functions # ------------------------------------------------------------------------------------------------- # geo.Coord.new([]) ... class that holds and maintains geographical coordinates # can be initialized with another geo.Coord instance # Coord.set() ... sets coordinates from another geo.Coord instance # # Coord.set_lon() ... functions for setting longitude/latitude/altitude # Coord.set_lat() # Coord.set_alt() # Coord.set_lonlat(, [, ]) (altitude is optional; default=0) # # Coord.set_x() ... functions for setting cartesian x/y/z coordinates # Coord.set_y() # Coord.set_z() # Coord.set_xyz(, , ) # # Coord.lon() ... functions for getting lon/lat/alt # Coord.lat() # Coord.alt() ... returns altitude in m # Coord.lonlat() ... returns array [, , ] # # Coord.x() ... functions for reading cartesian coords (in m) # Coord.y() # Coord.z() # Coord.xyz() ... returns array [, , ] # # Coord.course_to() ... returns course to another geo.Coord instance (degree) # Coord.distance_to() ... returns distance in m along Earth curvature, ignoring altitudes # useful for map distance # Coord.direct_distance_to() ... distance in m direct, considers altitude, # but cuts through Earth surface # # Coord.apply_course_distance(, ) ... guess what # Coord.dump() ... outputs coordinates # Coord.is_defined() ... returns whether the coords are defined # # geo.aircraft_position() ... returns current aircraft position as geo.Coord # geo.click_position() ... returns last click coords as geo.Coord or nil before first click # # geo.tile_path(, ) ... returns tile path string (e.g. "w130n30/w123n37/942056.stg") # geo.elevation(, ) ... returns elevation in meter for given lon/lat, or nil on error # geo.normdeg() ... returns angle normalized to 0 <= angle < 360 # # geo.put_model(, , [, [, [, [, ]]]]); # ... put model at location / with given elevation # (optional, default: surface). // are optional # and default to zero. var EPSILON = 0.0000000000001; var ERAD = 6378138.12; # Earth radius (m) var D2R = math.pi / 180; var R2D = 180 / math.pi; var FT2M = 0.3048; var M2FT = 3.28083989501312335958; var printf = func { print(call(sprintf, arg)) } var floor = func(v) { v < 0.0 ? -int(-v) - 1 : int(v) } var sin = math.sin; var cos = math.cos; var atan2 = math.atan2; var sqrt = math.sqrt; var asin = func(v) { math.atan2(v, math.sqrt(1 - v * v)) } var acos = func(v) { math.atan2(math.sqrt(1 - v * v), v) } var mod = func(v, w) { var x = v - w * int(v / w); return x < 0 ? x + abs(w) : x; } # class that maintains one set of geographical coordinates and provides # simple conversion methods (which assume a spherical Earth) # var Coord = { new : func(copy = nil) { var m = { parents: [Coord] }; m._pdirty = 1; # polar m._cdirty = 1; # cartesian m._lon = nil; # in radian m._lat = nil; m._alt = nil; # ASL m._x = nil; # in m m._y = nil; m._z = nil; if (copy != nil) { m.set(copy); } return m; }, _cupdate : func { me._cdirty or return; var rad = ERAD + me._alt; var cosphi = cos(me._lat) * rad; me._x = cosphi * cos(me._lon); me._y = cosphi * sin(me._lon); me._z = sin(me._lat) * rad; me._cdirty = 0; }, _pupdate : func { me._pdirty or return; me._lat = atan2(me._z, sqrt(me._x * me._x + me._y * me._y)); me._lon = atan2(me._y, me._x); me._alt = sqrt(me._x * me._x + me._y * me._y + me._z * me._z) - ERAD; me._pdirty = 0; }, x : func { me._cupdate(); me._x }, y : func { me._cupdate(); me._y }, z : func { me._cupdate(); me._z }, xyz : func { me._cupdate(); [me._x, me._y, me._z] }, lon : func { me._pupdate(); me._lon * R2D }, # return in degree lat : func { me._pupdate(); me._lat * R2D }, alt : func { me._pupdate(); me._alt }, lonlat : func { me._pupdate(); [me._lon, me._lat, me._alt] }, set_x : func(x) { me._pupdate(); me._pdirty = 1; me._x = x; me }, set_y : func(y) { me._pupdate(); me._pdirty = 1; me._y = y; me }, set_z : func(z) { me._pupdate(); me._pdirty = 1; me._z = z; me }, set_lon : func(lon) { me._cupdate(); me._cdirty = 1; me._lon = lon * D2R; me }, set_lat : func(lat) { me._cupdate(); me._cdirty = 1; me._lat = lat * D2R; me }, set_alt : func(alt) { me._cupdate(); me._cdirty = 1; me._alt = alt; me }, set : func(c) { c._pupdate(); me._lon = c._lon; me._lat = c._lat; me._alt = c._alt; me._cdirty = 1; me._pdirty = 0; me; }, set_lonlat : func(lon, lat, alt = 0) { me._lon = lon * D2R; me._lat = lat * D2R; me._alt = alt; me._cdirty = 1; me._pdirty = 0; me; }, set_xyz : func(x, y, z) { me._x = x; me._y = y; me._z = z; me._pdirty = 1; me._cdirty = 0; me; }, apply_course_distance : func(course, dist) { me._pupdate(); course *= D2R; dist /= ERAD; me._lat = asin(sin(me._lat) * cos(dist) + cos(me._lat) * sin(dist) * cos(course)); if (cos(me._lat) > EPSILON) { me._lon = math.pi - mod(math.pi - me._lon - asin(sin(course) * sin(dist) / cos(me._lat)), 2 * math.pi); } me._cdirty = 1; me; }, course_to : func(dest) { me._pupdate(); dest._pupdate(); if (me._lon == dest._lon and me._lat == dest._lat) { return 0; } var dlon = dest._lon - me._lon; return mod(atan2(sin(dlon) * cos(dest._lat), cos(me._lat) * sin(dest._lat) - sin(me._lat) * cos(dest._lat) * cos(dlon)), 2 * math.pi) * R2D; }, # arc distance on an earth sphere; doesn't consider altitude distance_to : func(dest) { me._pupdate(); dest._pupdate(); if (me._lon == dest._lon and me._lat == dest._lat) { return 0; } var o = sin((me._lon - dest._lon) * 0.5); var a = sin((me._lat - dest._lat) * 0.5); return 2.0 * ERAD * asin(sqrt(a * a + cos(me._lat) * cos(dest._lat) * o * o)); }, direct_distance_to : func(dest) { me._cupdate(); dest._cupdate(); var dx = dest._x - me._x; var dy = dest._y - me._y; var dz = dest._z - me._z; return sqrt(dx * dx + dy * dy + dz * dz); }, is_defined : func { return !(me._cdirty and me._pdirty); }, dump : func { if (me._cdirty and me._pdirty) { print("Coord.print(): coord undefined"); } me._cupdate(); me._pupdate(); printf("x=%f y=%f z=%f lon=%f lat=%f alt=%f", me.x(), me.y(), me.z(), me.lon(), me.lat(), me.alt()); }, }; # normalize degree to 0 <= angle < 360 # var normdeg = func(angle) { while (angle < 0) { angle += 360; } while (angle >= 360) { angle -= 360; } return angle; } var bucket_span = func(lat) { if (lat >= 89.0 ) { 360.0; } elsif (lat >= 88.0 ) { 8.0; } elsif (lat >= 86.0 ) { 4.0; } elsif (lat >= 83.0 ) { 2.0; } elsif (lat >= 76.0 ) { 1.0; } elsif (lat >= 62.0 ) { 0.5; } elsif (lat >= 22.0 ) { 0.25; } elsif (lat >= -22.0 ) { 0.125; } elsif (lat >= -62.0 ) { 0.25; } elsif (lat >= -76.0 ) { 0.5; } elsif (lat >= -83.0 ) { 1.0; } elsif (lat >= -86.0 ) { 2.0; } elsif (lat >= -88.0 ) { 4.0; } elsif (lat >= -89.0 ) { 8.0; } else { 360.0; } } var tile_index = func(lon, lat) { var lon_floor = floor(lon); var lat_floor = floor(lat); var span = bucket_span(lat); var x = 0; if (span < 0.0000001) { lon = 0; } elsif (span <= 1.0) { x = int((lon - lon_floor) / span); } else { if (lon >= 0) { lon = int(int(lon / span) * span); } else { lon = int(int((lon + 1) / span) * span - span); if (lon < -180) { lon = -180; } } } var y = int((lat - lat_floor) * 8); (lon_floor + 180) * 16384 + (lat_floor + 90) * 64 + y * 8 + x; } var format = func(lon, lat) { sprintf("%s%03d%s%02d", lon < 0 ? "w" : "e", abs(lon), lat < 0 ? "s" : "n", abs(lat)); } var tile_path = func(lon, lat) { var p = format(floor(lon / 10.0) * 10, floor(lat / 10.0) * 10); p ~= "/" ~ format(floor(lon), floor(lat)); p ~= "/" ~ tile_index(lon, lat) ~ ".stg"; } var put_model = func(path, lon, lat, elev_m = nil, hdg = 0, pitch = 0, roll = 0) { if (elev_m == nil) elev_m = elevation(lon, lat); if (elev_m == nil) die("can't get elevation for " ~ lon ~ "/" ~ lat); var n = props.globals.getNode("/models"); for (var i = 0; 1; i += 1) if (n.getChild("model", i, 0) == nil) break; n = n.getChild("model", i, 1); n.getNode("path", 1).setValue(path); n.getNode("longitude-deg", 1).setDoubleValue(lon); n.getNode("latitude-deg", 1).setDoubleValue(lat); n.getNode("elevation-ft", 1).setDoubleValue(elev_m * M2FT); n.getNode("heading-deg", 1).setDoubleValue(hdg); n.getNode("pitch-deg", 1).setDoubleValue(pitch); n.getNode("roll-deg", 1).setDoubleValue(roll); n.getNode("load", 1).setBoolValue(1); n.removeChildren("load"); return n; } var terr_tree = nil; var terr_lon = nil; var terr_lat = nil; var terr_elev = nil; var elevation = func(lon, lat) { terr_lon.setDoubleValue(lon); terr_lat.setDoubleValue(lat); var success = fgcommand("terrain-elevation", terr_tree); return success ? terr_elev.getValue() : nil; } var aircraft_lon = nil; var aircraft_lat = nil; var aircraft_alt = nil; var aircraft_position = func { var lon = aircraft_lon.getValue(); var lat = aircraft_lat.getValue(); var alt = aircraft_alt.getValue() * FT2M; return Coord.new().set_lonlat(lon, lat, alt); } var click_lon = nil; var click_lat = nil; var click_elev = nil; var click_coord = Coord.new(); _setlistener("/sim/signals/click", func { var lon = click_lon.getValue(); var lat = click_lat.getValue(); var elev = click_elev.getValue(); click_coord.set_lonlat(lon, lat, elev); }); var click_position = func { return click_coord.is_defined() ? Coord.new(click_coord) : nil; } _setlistener("/sim/signals/nasal-dir-initialized", func { terr_tree = props.Node.new(); terr_lon = terr_tree.getNode("longitude-deg", 1); terr_lat = terr_tree.getNode("latitude-deg", 1); terr_elev = terr_tree.getNode("elevation-m", 1); terr_lon.setDoubleValue(0.0); terr_lat.setDoubleValue(0.0); terr_elev.setDoubleValue(-9999.0); aircraft_lon = props.globals.getNode("/position/longitude-deg", 1); aircraft_lat = props.globals.getNode("/position/latitude-deg", 1); aircraft_alt = props.globals.getNode("/position/altitude-ft", 1); click_lon = props.globals.getNode("/sim/input/click/longitude-deg", 1); click_lat = props.globals.getNode("/sim/input/click/latitude-deg", 1); click_elev = props.globals.getNode("/sim/input/click/elevation-m", 1); });