Effects/skydome
/sim/rendering/shaders/skydome
2.0
GL_ARB_shader_objects
GL_ARB_shading_language_100
GL_ARB_vertex_shader
GL_ARB_fragment_shader
true
smooth
back
Shaders/skydome.vert
Shaders/skydome.frag
mK
float
rK
float
density
float
overcast
float
saturation
float
scattering
float
visibility
float
hazeLayerAltitude
float
terminator
float
avisibility
float
terrain_alt
float
false
smooth
back