# Pushback # ============================================================================= # Creates an object to move the pushback to or out of the towing position. # Needs /sim/model/pushback to exist in order to be executed. var tractor = nil; var tractor_init = func() { var pushback_node = props.globals.getNode("sim/model/pushback"); if (pushback_node != nil) { tractor = aircraft.door.new("sim/model/pushback", 10.0); } } var tractor_connect = func() { tractor.toggle(); } _setlistener("/sim/signals/nasal-dir-initialized", func { tractor_init() });