<?xml version="1.0"?>
<PropertyList>
       
<path>coolingtower.ac</path>
       
<particlesystem>
  <name>steam</name>
  
  <texture>smoke.rgb</texture>
  <emissive>false</emissive>
  <lighting>true</lighting>
       
  <offsets>
    <x-m>0</x-m>
    <y-m>0</y-m>
    <z-m>120</z-m>
  </offsets>
           
  <attach>local</attach>
           
  <placer>
    <type>sector</type>
    <radius-min-m>1</radius-min-m>
    <radius-max-m>15</radius-max-m>
  </placer>
           
  <shooter>
    <speed-mps>
    	<value>5</value>
	<spread>5</spread>
    </speed-mps>
  </shooter>
       
  <counter>
    <particles-per-sec>
      <value>2</value>
      <spread>2</spread>
    </particles-per-sec>
  </counter>
           
  <align>billboard</align>
           
  <particle>

  <start>
    <color>
      <red><value>0.7</value></red>
      <green><value>0.7</value></green>
      <blue><value>0.7</value></blue>
      <alpha><value>1</value></alpha>
    </color>
    <size>
      <value>20</value>
      <spread>10</spread>
    </size>
  </start>

  <end>
    <color>
      <red><value>1</value></red>
      <green><value>1</value></green>
      <blue><value>1</value></blue>
      <alpha><value>0.25</value></alpha>
    </color>
    <size>
      <value>100</value>
      <spread>100</spread>
    </size>
  </end>
    
  <life-sec>
    <value>20</value>
  </life-sec>
             
  <mass-kg>64000</mass-kg>
  <radius-m>50</radius-m>
  </particle>
           
  <program>
    <fluid>air</fluid>
    <gravity>true</gravity>
    <wind>true</wind>
  </program>
           
</particlesystem>
       
</PropertyList>