Effects/tree
/sim/rendering/rembrandt
/sim/rendering/random-vegetation
true
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1.0 1.0 1.0 1.0
off
gequal
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2d
clamp
clamp
Shaders/deferred-tree.vert
Shaders/deferred-tree.frag
Shaders/gbuffer-functions.frag
Shaders/gbuffer-encode.frag
texture
sampler-2d
0
/sim/rendering/random-vegetation
1.0
true
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1.0 1.0 1.0 1.0
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gequal
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2d
clamp
clamp
Shaders/tree.vert
Shaders/include_fog.frag
Shaders/tree.frag
baseTexture
sampler-2d
0
visibility
float
avisibility
float
hazeLayerAltitude
float
scattering
float
terminator
float
fogType
int
true
1.0 1.0 1.0 1.0
1.0 1.0 1.0 1.0
off
2
RenderBin
less
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one-minus-src-alpha
false
0
2d
clamp
clamp
Shaders/tree.vert
Shaders/include_fog.frag
Shaders/tree.frag
baseTexture
sampler-2d
0
visibility
float
avisibility
float
hazeLayerAltitude
float
scattering
float
terminator
float
fogType
int