Effects/cloud /sim/rendering/clouds3d-vis-range /sim/rendering/clouds3d-detail-range /rendering/scene/scattering /environment/terminator-relative-position-m /sim/rendering/eye-altitude-m /environment/cloud-self-shading /environment/moonlight /environment/air-pollution-norm /environment/visibility-m /environment/lightning/flash /environment/lightning/lightning-pos-x /environment/lightning/lightning-pos-y /environment/lightning/lightning-range /sim/rendering/als-filters/use-filtering /sim/rendering/als-filters/gamma /sim/rendering/als-filters/brightness /environment/surface/delta-T-cloud /sim/rendering/als-filters/grey-factor /sim/rendering/als-filters/black-factor /sim/rendering/als-filters/use-night-vision /sim/rendering/als-filters/use-IR-vision /sim/startup/xsize /sim/startup/ysize /sim/rendering/shaders/skydome 1.0 1.0 /sim/rendering/shaders/clouds true 0.5 0.5 0.5 1.0 0.5 0.5 0.5 1.0 off greater 0.01 smooth src-alpha one-minus-src-alpha false 10 DepthSortedBin 0 2d texture[0]/image clamp clamp Shaders/3dcloud-ALS-detailed.vert Shaders/3dcloud-ALS-detailed.frag Shaders/filters-ALS.frag Shaders/noise.frag usrAttr1 10 usrAttr2 11 baseTexture sampler-2d 0 range float range detail_range float detail scattering float scattering terminator float terminator altitude float altitude cloud_self_shading float cloud_self_shading moonlight float moonlight air_pollution float air_pollution visibility float visibility flash float flash lightning_pos_x float lightning-pos-x lightning_pos_y float lightning-pos-y lightning_range float lightning-range gamma float gamma brightness float brightness use_filtering bool use_filtering use_night_vision bool use_night_vision use_IR_vision bool use_IR_vision delta_T float delta_T fact_grey float fact_grey fact_black float fact_black display_xsize int display_xsize display_ysize int display_ysize /sim/rendering/shaders/skydome 1.0 true 0.5 0.5 0.5 1.0 0.5 0.5 0.5 1.0 off greater 0.01 smooth src-alpha one-minus-src-alpha false 10 DepthSortedBin 0 2d texture[0]/image clamp clamp Shaders/3dcloud-ALS.vert Shaders/filters-ALS.vert Shaders/3dcloud-ALS.frag Shaders/filters-ALS.frag Shaders/noise.frag usrAttr1 10 usrAttr2 11 baseTexture sampler-2d 0 range float range detail_range float detail scattering float scattering terminator float terminator altitude float altitude cloud_self_shading float cloud_self_shading moonlight float moonlight air_pollution float air_pollution visibility float visibility flash float flash lightning_pos_x float lightning-pos-x lightning_pos_y float lightning-pos-y lightning_range float lightning-range gamma float gamma brightness float brightness use_filtering bool use_filtering use_night_vision bool use_night_vision use_IR_vision bool use_IR_vision delta_T float delta_T fact_grey float fact_grey fact_black float fact_black display_xsize int display_xsize display_ysize int display_ysize 1.0 true 0.5 0.5 0.5 1.0 0.5 0.5 0.5 1.0 off greater 0.01 smooth src-alpha one-minus-src-alpha false 10 DepthSortedBin 0 2d texture[0]/image clamp clamp Shaders/3dcloud.vert Shaders/3dcloud.frag usrAttr1 10 usrAttr2 11 baseTexture sampler-2d 0 range float range detail_range float detail scattering float scattering terminator float terminator altitude float altitude