Effects/cloud
/sim/rendering/shaders/skydome
1.0
1.0
/sim/rendering/shaders/clouds
true
0.5 0.5 0.5 1.0
0.5 0.5 0.5 1.0
off
greater
0.01
smooth
one-minus-src-alpha
false
10
DepthSortedBin
0
2d
clamp
clamp
Shaders/3dcloud-ALS-detailed.vert
Shaders/3dcloud-ALS-detailed.frag
Shaders/filters-ALS.frag
Shaders/noise.frag
usrAttr1
10
usrAttr2
11
baseTexture
sampler-2d
0
range
float
detail_range
float
scattering
float
terminator
float
altitude
float
cloud_self_shading
float
moonlight
float
air_pollution
float
visibility
float
flash
float
lightning_pos_x
float
lightning_pos_y
float
lightning_range
float
gamma
float
brightness
float
use_filtering
bool
use_night_vision
bool
use_IR_vision
bool
delta_T
float
fact_grey
float
fact_black
float
display_xsize
int
display_ysize
int
/sim/rendering/shaders/skydome
1.0
true
0.5 0.5 0.5 1.0
0.5 0.5 0.5 1.0
off
greater
0.01
smooth
one-minus-src-alpha
false
10
DepthSortedBin
0
2d
clamp
clamp
Shaders/3dcloud-ALS.vert
Shaders/filters-ALS.vert
Shaders/3dcloud-ALS.frag
Shaders/filters-ALS.frag
Shaders/noise.frag
usrAttr1
10
usrAttr2
11
baseTexture
sampler-2d
0
range
float
detail_range
float
scattering
float
terminator
float
altitude
float
cloud_self_shading
float
moonlight
float
air_pollution
float
visibility
float
flash
float
lightning_pos_x
float
lightning_pos_y
float
lightning_range
float
gamma
float
brightness
float
use_filtering
bool
use_night_vision
bool
use_IR_vision
bool
delta_T
float
fact_grey
float
fact_black
float
display_xsize
int
display_ysize
int
1.0
true
0.5 0.5 0.5 1.0
0.5 0.5 0.5 1.0
off
greater
0.01
smooth
one-minus-src-alpha
false
10
DepthSortedBin
0
2d
clamp
clamp
Shaders/3dcloud.vert
Shaders/3dcloud.frag
usrAttr1
10
usrAttr2
11
baseTexture
sampler-2d
0
range
float
detail_range
float
scattering
float
terminator
float
altitude
float