<?xml version="1.0"?> <!-- Regional definitions for Arctic sea regions --> <PropertyList> <name>Greenland</name> <!-- Greenland --> <area> <lon1>-60.0</lon1> <lon2>-30.0</lon2> <lat1>60.0</lat1> <lat2>90.0</lat2> </area> <condition> <equals> <property>sim/startup/season</property> <value>summer</value> </equals> </condition> <material> <name>Grass</name> <name>Airport</name> <name>AirportKeep</name> <effect>Effects/grass</effect> <texture-set> <texture>Terrain/airport-grass-summer2.png</texture> <texture n="13">Terrain/airport-grass-summer2.png</texture> <texture n="14">Terrain/airport_grass_structure_overlay1.png</texture> <texture n="20">Terrain/airport-grass-summer2.png</texture> </texture-set> <parameters> <grit_alpha>0.4</grit_alpha> <use_overlay>1</use_overlay> <overlay_bias>0.5</overlay_bias> <use_color_overlay>0</use_color_overlay> <base_layer_magnification>1.0</base_layer_magnification> <overlay_layer_magnification>8.0</overlay_layer_magnification> <overlay_alpha>1.0</overlay_alpha> </parameters> <xsize>256</xsize> <ysize>256</ysize> <light-coverage>4000000.0</light-coverage> <diffuse> <r>0.93</r> <g>0.95</g> <b>0.93</b> <a>1.0</a> </diffuse> <specular> <r>0.1</r> <g>0.12</g> <b>0.1</b> <a>1.0</a> </specular> <shininess>1.2</shininess> <solid>1</solid> <friction-factor>0.7</friction-factor> <rolling-friction>0.1</rolling-friction> <bumpiness>0.1</bumpiness> <load-resistance>1e30</load-resistance> </material> <material> <name>Ocean</name> <effect>Effects/water</effect> <texture>Terrain/water.png</texture> <xsize>400</xsize> <ysize>400</ysize> <object-group> <range-m>40000</range-m> <object> <path>Models/Geometry/container_carrier.ac</path> <coverage-m2>500000000</coverage-m2> <heading-type>random</heading-type> </object> </object-group> <object-group> <range-m>40000</range-m> <object> <path>Models/Maritime/Ice/iceberg1.xml</path> <path>Models/Maritime/Ice/iceberg2.xml</path> <path>Models/Maritime/Ice/iceberg3.xml</path> <coverage-m2>5000000</coverage-m2> <heading-type>random</heading-type> </object> </object-group> <ambient> <r>0.0</r> <g>0.0</g> <b>0.0</b> <a>1.0</a> </ambient> <diffuse> <r>0.4</r> <g>0.4</g> <b>0.4</b> <a>1.0</a> </diffuse> <specular> <r>0.0</r> <g>0.0</g> <b>0.2</b> <a>1.0</a> </specular> <shininess>0</shininess> <solid>0</solid> <rolling-friction>2</rolling-friction> <bumpiness>0.8</bumpiness> </material> </PropertyList>