<?xml version="1.0"?> <!-- REGIONAL DEFINITION US SOUTHWEST --> <PropertyList> <name>US South-west</name> <area> <lon1>-124.0</lon1> <lat1>32.0</lat1> <lon2>-104.0</lon2> <lat2>42</lat2> </area> <condition> <equals> <property>sim/startup/season</property> <value>summer</value> </equals> </condition> <material> <name>pa_shoulder</name> <texture>Runway/pa_shoulder2.png</texture> <parameters> <uvstretch>8.0</uvstretch> </parameters> </material> <material> <name>pa_shoulder_f</name> <texture>Runway/pa_shoulder_f2.png</texture> <parameters> <uvstretch>8.0</uvstretch> </parameters> </material> <material> <effect>Effects/airfield</effect> <name>Grass</name> <name>Airport</name> <name>AirportKeep</name> <name>Greenspace</name> <texture-set> <texture>Terrain/gravel_red.png</texture> <texture n="13">Terrain/gravel_red.png</texture> <texture n="14">Terrain/grass_dry2.png</texture> </texture-set> <parameters> <grit_alpha>0.4</grit_alpha> <use_overlay>1</use_overlay> <overlay_bias>-0.1</overlay_bias> </parameters> <xsize>125</xsize> <ysize>125</ysize> <light-coverage>4000000.0</light-coverage> <diffuse> <r>0.93</r> <g>0.95</g> <b>0.93</b> <a>1.0</a> </diffuse> <specular> <r>0.1</r> <g>0.12</g> <b>0.1</b> <a>1.0</a> </specular> <shininess>1.2</shininess> <solid>1</solid> <friction-factor>0.7</friction-factor> <rolling-friction>0.1</rolling-friction> <bumpiness>0.1</bumpiness> <load-resistance>1e30</load-resistance> </material> <material> <effect>Effects/landmass-scrub</effect> <name>ShrubCover</name> <name>ShrubGrassCover</name> <name>ScrubCover</name> <name>Scrub</name> <name>Sclerophyllous</name> <name>Landmass</name> <name>SomeSort</name> <name>Default</name> <name>GrassCover</name> <name>BareTundraCover</name> <name>MixedTundraCover</name> <name>Cemetery</name> <texture-set> <texture>Terrain/shrub-hawaii.png</texture> <texture n="11">Terrain/sand_hires_red.png</texture> <texture n="12">Terrain/rock_red.png</texture> <texture n="13">Terrain/rock_red.png</texture> <texture n="14">Terrain/grain_texture.png</texture> <!--<texture n="15">Terrain/airport_grass2.png</texture>--> <texture n="15">Terrain/grass_hires.png</texture> </texture-set> <parameters> <rock_strata>1</rock_strata> </parameters> <xsize>2000</xsize> <ysize>2000</ysize> <diffuse> <r>0.86</r> <g>0.86</g> <b>0.86</b> <a>1.0</a> </diffuse> <specular> <r>0.1</r> <g>0.1</g> <b>0.1</b> <a>1.0</a> </specular> <shininess>1.2</shininess> <light-coverage>20000000.0</light-coverage> <wood-coverage>12000.0</wood-coverage> <tree-texture>Trees/mixed-shrub.png</tree-texture> <tree-varieties>8</tree-varieties> <tree-range-m alias="/params/forest/tree-range-m"/> <tree-height-m>2.0</tree-height-m> <tree-width-m>2.0</tree-width-m> <rolling-friction>0.6</rolling-friction> <bumpiness>0.4</bumpiness> </material> <material> <effect>Effects/cropgrass</effect> <name>Grassland</name> <texture-set> <texture>Terrain/dry_pasture4.png</texture> <texture n="13">Terrain/rock_red.png</texture> <texture n="12">Terrain/rock_red.png</texture> </texture-set> <parameters> <rock_strata>1</rock_strata> </parameters> <xsize>2000</xsize> <ysize>2000</ysize> <light-coverage>2000000.0</light-coverage> <diffuse> <r>0.93</r> <g>0.95</g> <b>0.93</b> <a>1.0</a> </diffuse> <specular> <r>0.1</r> <g>0.12</g> <b>0.1</b> <a>1.0</a> </specular> <shininess>1.2</shininess> <solid>1</solid> <friction-factor>0.7</friction-factor> <rolling-friction>0.1</rolling-friction> <bumpiness>0.3</bumpiness> <load-resistance>1e30</load-resistance> <wood-coverage>150000.0</wood-coverage> <tree-texture>Trees/mixed.png</tree-texture> <tree-varieties>8</tree-varieties> <tree-range-m alias="/params/forest/tree-range-m"/> <tree-height-m>20.0</tree-height-m> <tree-width-m>12.0</tree-width-m> </material> <material> <effect>Effects/forest</effect> <name>DeciduousBroadCover</name> <name>DeciduousForest</name> <name>Bog</name> <name>Heath</name> <texture-set> <texture>Terrain/deciduous-hires-autumn.png</texture> <texture n="12">Terrain/rock_alt.png</texture> </texture-set> <xsize>2000</xsize> <ysize>2000</ysize> <light-coverage>10000000.0</light-coverage> <wood-coverage>4000.0</wood-coverage> <tree-texture>Trees/deciduous.png</tree-texture> <tree-varieties>8</tree-varieties> <tree-range-m alias="/params/forest/tree-range-m"/> <tree-height-m>25.0</tree-height-m> <tree-width-m>15.0</tree-width-m> <rolling-friction>1</rolling-friction> <bumpiness>0.85</bumpiness> </material> <material> <name>EvergreenBroadCover</name> <name>EvergreenForest</name> <effect>Effects/forest</effect> <texture-set> <texture>Terrain/forest1a.png</texture> <texture n="11">Terrain/grass_hires.png</texture> <texture n="12">Terrain/rock_alt.png</texture> </texture-set> <parameters> <rock_strata>0</rock_strata> </parameters> <xsize>2000</xsize> <ysize>2000</ysize> <light-coverage>10000000.0</light-coverage> <wood-coverage>4000.0</wood-coverage> <tree-texture>Trees/coniferous.png</tree-texture> <tree-varieties>8</tree-varieties> <tree-range-m alias="/params/forest/tree-range-m"/> <tree-height-m>25.0</tree-height-m> <tree-width-m>18.0</tree-width-m> <rolling-friction>1</rolling-friction> <bumpiness>1</bumpiness> </material> <material> <effect>Effects/crop</effect> <name>IrrCropPastureCover</name> <name>IrrCrop</name> <name>Orchard</name> <name>Olives</name> <name>Vineyard</name> <name>Rice</name> <texture-set> <texture>Terrain/irrcrop1.png</texture> <texture n="13">Terrain/rock_red.png</texture> </texture-set> <object-mask>Terrain/irrcrop1.mask.png</object-mask> <xsize>2000</xsize> <ysize>2000</ysize> <light-coverage>2000000.0</light-coverage> <solid>1</solid> <friction-factor>0.9</friction-factor> <rolling-friction>0.3</rolling-friction> <bumpiness>0.6</bumpiness> <load-resistance>1e30</load-resistance> <object-group include="Materials/base/farm-buildings.xml"/> <wood-coverage>10000.0</wood-coverage> <tree-texture>Trees/mixed.png</tree-texture> <tree-varieties>8</tree-varieties> <tree-range-m alias="/params/forest/tree-range-m"/> <tree-height-m>20.0</tree-height-m> <tree-width-m>12.0</tree-width-m> </material> <material> <effect>Effects/forest</effect> <name>MixedForestCover</name> <name>MixedForest</name> <name>RainForest</name> <texture-set> <texture>Terrain/mixedforest-hires-autumn.png</texture> <texture n="11">Terrain/grass_hires.png</texture> <texture n="12">Terrain/rock_alt.png</texture> </texture-set> <xsize>2000</xsize> <ysize>2000</ysize> <light-coverage>5000000.0</light-coverage> <wood-coverage>4000.0</wood-coverage> <tree-texture>Trees/mixed.png</tree-texture> <tree-varieties>8</tree-varieties> <tree-range-m alias="/params/forest/tree-range-m"/> <tree-height-m>25.0</tree-height-m> <tree-width-m>15.0</tree-width-m> <rolling-friction>1</rolling-friction> <bumpiness>0.95</bumpiness> </material> </PropertyList>