Effects/planet
white
Textures/Terrain/void.png
2d
linear-mipmap-linear
repeat
repeat
normalized
Textures/Terrain/grain_texture.png
2d
linear-mipmap-linear
repeat
repeat
normalized
Textures/Terrain/void.png
2d
linear-mipmap-linear
repeat
repeat
normalized
false
1
15
6
true
0
modulate
als-lighting
2.0
GL_ARB_shader_objects
GL_ARB_shading_language_100
GL_ARB_vertex_shader
GL_ARB_fragment_shader
/earthview/normal-flag
true
false
0
1
2
3
Shaders/ALS/planet.vert
Shaders/ALS/planet-high.frag
Shaders/ALS/noise.frag
Shaders/ALS/filters.frag
tangent
6
normal
15
texture
sampler-2d
0
shadowtex
sampler-2d
1
grain_texture
sampler-2d
2
normal_texture
sampler-2d
3
colorMode
int
visibility
float
moonlight
float
air_pollution
float
sun_angle
float
use_clouds
bool
use_overlay
bool
use_cloud_shadows
bool
gamma
float
brightness
float
use_filtering
bool
use_night_vision
bool
use_IR_vision
bool
delta_T
float
fact_grey
float
fact_black
float
display_xsize
int
display_ysize
int
als-lighting
2.0
GL_ARB_shader_objects
GL_ARB_shading_language_100
GL_ARB_vertex_shader
GL_ARB_fragment_shader
true
false
0
1
2
3
Shaders/ALS/planet.vert
Shaders/ALS/planet.frag
Shaders/ALS/noise.frag
Shaders/ALS/filters.frag
tangent
6
normal
15
texture
sampler-2d
0
shadowtex
sampler-2d
1
grain_texture
sampler-2d
2
colorMode
int
visibility
float
air_pollution
float
sun_angle
float
use_clouds
bool
use_overlay
bool
use_cloud_shadows
bool
gamma
float
brightness
float
use_filtering
bool
use_night_vision
bool
use_IR_vision
bool
delta_T
float
fact_grey
float
fact_black
float
display_xsize
int
display_ysize
int